#include <gls_glo_file.h>
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| unsigned int | version | 
|  | Should be GlsGeometryResourceData_Version. 
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| unsigned int | vertexSize | 
|  | Size of a single vertex (in bytes). 
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| unsigned int | numberOfVertices | 
|  | Size of the vertex array. 
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| unsigned int | numberOfIndexBuffers | 
|  | Number of index buffers. 
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| unsigned char | numberOfTextureCoords | 
|  | Number of texture coords. 
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| unsigned char | numberOfVertexAttribs | 
|  | Number of vertex attributes. 
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| bool | hasNormal | 
|  | If true, geometry has normals. 
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| bool | hasColor | 
|  | If true, geometry has color information. 
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| bool | hasSecondaryColor | 
|  | If true, geometry has secondary color information. 
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| bool | hasTangentAttrib | 
|  | If true, geometry has tangent attribute. 
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| unsigned char | tangentAttribIndex | 
|  | Index of the tangent attribute. 
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| bool | hasBinormalAttrib | 
|  | If true, geometry has binormal attribute. 
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| unsigned char | binormalAttribIndex | 
|  | Index of the binormal attribute. 
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| unsigned char | padding1 | 
|  | Padding. 
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| unsigned short | padding2 | 
|  | Padding. 
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The GlsGeometryResourceDataHeader struct. Contains header information for mesh objects. 
The documentation for this struct was generated from the following file: