| AddRef() | Effect_DiffNormSpecRefl | private |
| ATTRIB_BINORMAL enum value | VertexAttribIndexLookup | |
| ATTRIB_BLENDINDICES enum value | VertexAttribIndexLookup | |
| ATTRIB_BLENDWEIGHT enum value | VertexAttribIndexLookup | |
| ATTRIB_NORMAL enum value | VertexAttribIndexLookup | |
| ATTRIB_POSITION enum value | VertexAttribIndexLookup | |
| ATTRIB_PSIZE enum value | VertexAttribIndexLookup | |
| ATTRIB_TANGENT enum value | VertexAttribIndexLookup | |
| ATTRIB_TEXCOORD0 enum value | VertexAttribIndexLookup | |
| ATTRIB_TEXCOORD1 enum value | VertexAttribIndexLookup | |
| ATTRIB_TEXCOORD2 enum value | VertexAttribIndexLookup | |
| ATTRIB_TEXCOORD3 enum value | VertexAttribIndexLookup | |
| ATTRIB_TEXCOORD4 enum value | VertexAttribIndexLookup | |
| ATTRIB_TEXCOORD5 enum value | VertexAttribIndexLookup | |
| ATTRIB_TEXCOORD6 enum value | VertexAttribIndexLookup | |
| ATTRIB_TEXCOORD7 enum value | VertexAttribIndexLookup | |
| ATTRIB_UNDEFINED enum value | VertexAttribIndexLookup | |
| AttributeSemanticEnum enum name | VertexAttribIndexLookup | |
| CleanupEffect() | Effect_DiffNormSpecRefl | private |
| Clone() | Effect_DiffNormSpecRefl | privatevirtual |
| Compare(GlsRenderEffect *) | Effect_DiffNormSpecRefl | private |
| Effect_DiffNormSpecRefl() | Effect_DiffNormSpecRefl | private |
| Effect_DiffNormSpecRefl(Effect_DiffNormSpecRefl &src) | Effect_DiffNormSpecRefl | private |
| Effect_DiffNormSpecRefl(disti::Effect_DiffNormSpecRefl *effectDNSR, bool incEditorRef) | Effect_DiffNormSpecRefl | private |
| Equals(GlsRenderEffect *other) | GlsRenderEffect | |
| GetDiffuseAmount() | Effect_DiffNormSpecRefl | private |
| GetDiffuseTextureIndex() | Effect_DiffNormSpecRefl | private |
| GetDiffuseUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private |
| GetMaterialIndex() | Effect_DiffNormSpecRefl | private |
| GetNormalAmount() | Effect_DiffNormSpecRefl | private |
| GetNormalMapFlipGreen() | Effect_DiffNormSpecRefl | private |
| GetNormalTextureIndex() | Effect_DiffNormSpecRefl | private |
| GetNormalUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private |
| GetReflectionAmount() | Effect_DiffNormSpecRefl | private |
| GetReflectionTextureIndex() | Effect_DiffNormSpecRefl | private |
| GetSpecularAmount() | Effect_DiffNormSpecRefl | private |
| GetSpecularTextureIndex() | Effect_DiffNormSpecRefl | private |
| GetSpecularUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle) | Effect_DiffNormSpecRefl | private |
| GetUseVertexColor() | Effect_DiffNormSpecRefl | private |
| GetVertexAttribIndexForSemantic(int semanticEnum) | Effect_DiffNormSpecRefl | privatevirtual |
| GlsRenderEffect(GlsRenderEffect &src) | GlsRenderEffect | |
| GlsRenderEffect(disti::GlsRenderEffect *renderEffect, bool incEditorRef) | GlsRenderEffect | |
| GlsRenderEffect_ClassID() | Effect_DiffNormSpecRefl | private |
| RegisterNewClassID(str debugStr=str()) | GlsRenderEffect | static |
| Release() | Effect_DiffNormSpecRefl | private |
| SelectShader() | Effect_DiffNormSpecRefl | private |
| SetDebugMode(str modeName, bool value) | GlsRenderEffect | static |
| SetDiffuseAmount(float value) | Effect_DiffNormSpecRefl | private |
| SetDiffuseTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private |
| SetDiffuseUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private |
| SetMaterialIndex(int materialIndex) | Effect_DiffNormSpecRefl | private |
| SetNormalAmount(float value) | Effect_DiffNormSpecRefl | private |
| SetNormalMapFlipGreen(bool value) | Effect_DiffNormSpecRefl | private |
| SetNormalTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private |
| SetNormalUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private |
| SetReflectionAmount(float value) | Effect_DiffNormSpecRefl | private |
| SetReflectionTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private |
| SetSpecularAmount(float value) | Effect_DiffNormSpecRefl | private |
| SetSpecularTextureIndex(int textureIndex) | Effect_DiffNormSpecRefl | private |
| SetSpecularUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle) | Effect_DiffNormSpecRefl | private |
| SetupEffect(MaterialArray &materialPalette, TexturePalette *texturePalette, TextureSettings &textureSettings, float *viewToWorld3x3, int maxLightNum, int activeLightMask) | Effect_DiffNormSpecRefl | private |
| SetUseVertexColor(bool value) | Effect_DiffNormSpecRefl | private |
| TextureUVWSettingsChanged() | Effect_DiffNormSpecRefl | private |
| UsesTextureTransforms() | Effect_DiffNormSpecRefl | private |