Python Script Engine  8.3
GL Studio Editor Python Script API
Effect_DiffNormSpecRefl Member List

This is the complete list of members for Effect_DiffNormSpecRefl, including all inherited members.

AddRef()Effect_DiffNormSpecReflprivate
ATTRIB_BINORMAL enum valueVertexAttribIndexLookup
ATTRIB_BLENDINDICES enum valueVertexAttribIndexLookup
ATTRIB_BLENDWEIGHT enum valueVertexAttribIndexLookup
ATTRIB_NORMAL enum valueVertexAttribIndexLookup
ATTRIB_POSITION enum valueVertexAttribIndexLookup
ATTRIB_PSIZE enum valueVertexAttribIndexLookup
ATTRIB_TANGENT enum valueVertexAttribIndexLookup
ATTRIB_TEXCOORD0 enum valueVertexAttribIndexLookup
ATTRIB_TEXCOORD1 enum valueVertexAttribIndexLookup
ATTRIB_TEXCOORD2 enum valueVertexAttribIndexLookup
ATTRIB_TEXCOORD3 enum valueVertexAttribIndexLookup
ATTRIB_TEXCOORD4 enum valueVertexAttribIndexLookup
ATTRIB_TEXCOORD5 enum valueVertexAttribIndexLookup
ATTRIB_TEXCOORD6 enum valueVertexAttribIndexLookup
ATTRIB_TEXCOORD7 enum valueVertexAttribIndexLookup
ATTRIB_UNDEFINED enum valueVertexAttribIndexLookup
AttributeSemanticEnum enum nameVertexAttribIndexLookup
CleanupEffect()Effect_DiffNormSpecReflprivate
Clone()Effect_DiffNormSpecReflprivatevirtual
Compare(GlsRenderEffect *)Effect_DiffNormSpecReflprivate
Effect_DiffNormSpecRefl()Effect_DiffNormSpecReflprivate
Effect_DiffNormSpecRefl(Effect_DiffNormSpecRefl &src)Effect_DiffNormSpecReflprivate
Effect_DiffNormSpecRefl(disti::Effect_DiffNormSpecRefl *effectDNSR, bool incEditorRef)Effect_DiffNormSpecReflprivate
Equals(GlsRenderEffect *other)GlsRenderEffect
GetDiffuseAmount()Effect_DiffNormSpecReflprivate
GetDiffuseTextureIndex()Effect_DiffNormSpecReflprivate
GetDiffuseUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle)Effect_DiffNormSpecReflprivate
GetMaterialIndex()Effect_DiffNormSpecReflprivate
GetNormalAmount()Effect_DiffNormSpecReflprivate
GetNormalMapFlipGreen()Effect_DiffNormSpecReflprivate
GetNormalTextureIndex()Effect_DiffNormSpecReflprivate
GetNormalUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle)Effect_DiffNormSpecReflprivate
GetReflectionAmount()Effect_DiffNormSpecReflprivate
GetReflectionTextureIndex()Effect_DiffNormSpecReflprivate
GetSpecularAmount()Effect_DiffNormSpecReflprivate
GetSpecularTextureIndex()Effect_DiffNormSpecReflprivate
GetSpecularUVWSettings(float &uOffset, float &vOffset, float &uTiling, float &vTiling, float &angle)Effect_DiffNormSpecReflprivate
GetUseVertexColor()Effect_DiffNormSpecReflprivate
GetVertexAttribIndexForSemantic(int semanticEnum)Effect_DiffNormSpecReflprivatevirtual
GlsRenderEffect(GlsRenderEffect &src)GlsRenderEffect
GlsRenderEffect(disti::GlsRenderEffect *renderEffect, bool incEditorRef)GlsRenderEffect
GlsRenderEffect_ClassID()Effect_DiffNormSpecReflprivate
RegisterNewClassID(str debugStr=str())GlsRenderEffectstatic
Release()Effect_DiffNormSpecReflprivate
SelectShader()Effect_DiffNormSpecReflprivate
SetDebugMode(str modeName, bool value)GlsRenderEffectstatic
SetDiffuseAmount(float value)Effect_DiffNormSpecReflprivate
SetDiffuseTextureIndex(int textureIndex)Effect_DiffNormSpecReflprivate
SetDiffuseUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle)Effect_DiffNormSpecReflprivate
SetMaterialIndex(int materialIndex)Effect_DiffNormSpecReflprivate
SetNormalAmount(float value)Effect_DiffNormSpecReflprivate
SetNormalMapFlipGreen(bool value)Effect_DiffNormSpecReflprivate
SetNormalTextureIndex(int textureIndex)Effect_DiffNormSpecReflprivate
SetNormalUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle)Effect_DiffNormSpecReflprivate
SetReflectionAmount(float value)Effect_DiffNormSpecReflprivate
SetReflectionTextureIndex(int textureIndex)Effect_DiffNormSpecReflprivate
SetSpecularAmount(float value)Effect_DiffNormSpecReflprivate
SetSpecularTextureIndex(int textureIndex)Effect_DiffNormSpecReflprivate
SetSpecularUVWSettings(float uOffset, float vOffset, float uTiling, float vTiling, float angle)Effect_DiffNormSpecReflprivate
SetupEffect(MaterialArray &materialPalette, TexturePalette *texturePalette, TextureSettings &textureSettings, float *viewToWorld3x3, int maxLightNum, int activeLightMask)Effect_DiffNormSpecReflprivate
SetUseVertexColor(bool value)Effect_DiffNormSpecReflprivate
TextureUVWSettingsChanged()Effect_DiffNormSpecReflprivate
UsesTextureTransforms()Effect_DiffNormSpecReflprivate