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GL Studio C++ Runtime API
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#include <gls_eyepoint.h>
Public Types | |
| enum | FovConstraintType { FOV_CONSTRAINT_NONE , FOV_CONSTRAINT_GREATER , FOV_CONSTRAINT_LESS , FOV_CONSTRAINT_EXACTLY } |
| The FovConstraintType enum. Defines view constraint behavior. | |
| typedef DisplayObject | _BaseClass |
| Deprecated typedef for the base class. | |
| typedef DisplayObject | BaseClass |
| Typedef for the base class. | |
Public Types inherited from DisplayObject | |
| enum | AvailableAttributesEnum { GLS_ATTRIBUTES_BASIC = 1 , GLS_ATTRIBUTES_DYNAMIC = 2 , GLS_ATTRIBUTES_APPEARANCE = 4 , GLS_ATTRIBUTES_GEOMETRY = 8 , GLS_ATTRIBUTES_SPECIALIZED = 16 , GLS_ATTRIBUTES_ALL = ~0 , GLS_ATTRIBUTES_NONE = 0 } |
Public Member Functions | |
| virtual DisplayObject * | CloneObject (bool generateNames=false) override |
| GlsEyePoint () | |
| GlsEyePoint (const GlsEyePoint &that, const bool generateNames) | |
| virtual | ~GlsEyePoint () |
| virtual void | SetAvailableAttributes (unsigned int value) override |
| virtual void | Draw () override |
| virtual void | CopyGeometry (DisplayObject *src) override |
| virtual void | CopyProperties (DisplayObject *src) override |
| virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) override |
| virtual void | SetValue (int spec, va_list &args) override |
| void | FOV (double fovDeg) |
| void | OtherFOV (double fovDeg) |
| void | FovIsHorizontal (bool val) |
| void | Orthographic (bool val) |
| void | OrthoSize (double val) |
| void | OtherOrthoSize (double val) |
| void | NearClip (double val) |
| void | FarClip (double val) |
| void | HorizontalConstraint (FovConstraintType val) |
| void | VerticalConstraint (FovConstraintType val) |
| void | SetViewVectors (const Vector &x, const Vector &y, const Vector &z) |
| double | FOV () |
| double | OtherFOV () |
| bool | FovIsHorizontal () |
| bool | Orthographic () |
| double | OrthoSize () |
| double | OtherOrthoSize () |
| double | NearClip () |
| double | FarClip () |
| FovConstraintType | HorizontalConstraint () |
| FovConstraintType | VerticalConstraint () |
| void | GetViewVectors (Vector &x, Vector &y, Vector &z) |
| void | Orientation (const Vector &direction, float roll, const Vector &upVector=Vector(0, 1, 0)) |
| Vector | Direction () |
| float | Roll (const Vector upVector=Vector(0, 1, 0)) |
| virtual void | CalcOrthographicView (int viewWidth, int viewHeight, GlsEyePoint *thisEye, double &fovY, double &aspect) |
| virtual void | CalcPerspectiveView (int viewWidth, int viewHeight, GlsEyePoint *thisEye, double &fovY, double &aspect) |
| virtual void | ApplyViewMatrices (GlsMatrixType &proj, GlsMatrixType &modelView, int width, int height) |
| virtual void | GetModelViewMatrix (GlsMatrixType &modelview, bool includeEyeToWorld=true) |
| virtual void | GetProjectionMatrix (GlsMatrixType &proj, int viewW, int viewH) |
| virtual void | Rotate (float angle, int axis=Z_AXIS) |
| virtual void | Rotate (const Vector &origin, float angle, int axis=Z_AXIS) |
| virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) |
Public Member Functions inherited from DisplayObject | |
| DisplayObject (float x, float y, float z) | |
| DisplayObject (const DisplayObject &object, const bool generateNames) | |
| virtual | ~DisplayObject () |
| void | Destroy () |
| virtual void | SetAvailableAttributes (unsigned int value) |
| virtual void | AlphaMode (int mode) |
| virtual int | AlphaMode () |
| virtual bool | AntiAlias () |
| virtual void | AntiAlias (bool alias) |
| void | ApplyTextureSettings (int textureIndex=-1) |
| DistiAttribDict & | Attributes () |
| const DistiAttribDict & | Attributes () const |
| virtual void | SetBlendColor (const GlsColor &color) |
| void | GetBlendColor (unsigned char color[]) |
| void | GetBlendColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
| virtual GlsColor | GetBlendColor () |
| void | SetBlendColor (unsigned char color[]) |
| void | SetBlendColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| virtual bool | BlinkedOff () |
| virtual bool | Blinking () |
| virtual void | Blinking (const bool blink) |
| virtual float | BlinkRate () |
| virtual void | BlinkRate (const float rate) |
| const Vector & | BoundingVolumeCenter () const |
| void | BoundingVolumeCenter (const Vector ¢er) |
| bool | BoundingVolumeHit (const Vector &start, const Vector &direction) |
| float | BoundingVolumeRadius () const |
| void | BoundingVolumeRadius (float radius) |
| virtual void | Calculate (double time) |
| void | CalculateCollisionPoint (const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint) |
| virtual void | CalculateParentBoundingBox () |
| virtual void | CalculateTextureCoordinates () |
| bool | GetTexturePointTransformationMatrix (GlsMatrixType &world2tex) |
| CallbackMethodCallerBase * | CallbackCaller () const |
| void | CallbackCaller (CallbackMethodCallerBase *cb) |
| virtual void | GetCenter (Vector ¢er) |
| virtual DisplayObject * | CloneObject (bool generateNames=false)=0 |
| virtual GlsColor | GetColor () |
| void | GetColor (unsigned char c4[]) |
| void | GetColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
| virtual void | SetColor (const GlsColor &color) |
| void | SetColor (unsigned char c4[]) |
| void | SetColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| virtual void | CopyGeometry (DisplayObject *src) |
| virtual void | CopyHierarchyProperties (DisplayObject *src, bool copyName) |
| virtual void | CopyProperties (DisplayObject *src) |
| virtual void | CullBackFace (const bool val) |
| virtual bool | CullBackFace () |
| bool | Culled () const |
| void | Culled (bool val) |
| bool | CullTest (const GlsMatrixType *matrix, const Culler &culler) |
| GlsMatrixType & | DcsMatrix () |
| GlsMatrixType | DcsMatrix () const |
| void | DcsMatrix (const GlsMatrixType &matrix) |
| virtual void | DeleteVertexAt (unsigned int index) |
| virtual void | DeleteVertex (unsigned int indexAfter) final |
| virtual int | DepthTest () |
| virtual void | DepthTest (unsigned char zbuf) |
| virtual void | Draw ()=0 |
| const GlsMatrixType * | DrawMatrix () |
| bool | NeedCalcDrawMatrix () |
| void | DynamicRotate (float angle, int axis) |
| void | DynamicRotate (const Vector &v) |
| void | DynamicRotate (float angle[]) |
| virtual void | DynamicRotate (float x, float y, float z) |
| virtual void | DynamicRotateRelative (float angle, int axis) |
| virtual float | DynamicRotation (int axis) |
| virtual Vector | DynamicRotation () |
| virtual Vector | DynamicScale () |
| virtual void | DynamicScale (float x, float y, float z) |
| void | DynamicScale (const Vector &scale) |
| virtual void | DynamicTranslate (float x, float y, float z, bool relative=false) |
| void | DynamicTranslate (const Vertex &amount, bool relative) |
| void | DynamicTranslate (const Vector &amount) |
| virtual void | DynamicTranslateAxis (float amount, int axis, bool relative) |
| virtual float | DynamicTranslation (int axis) |
| virtual Vector | DynamicTranslation () |
| DisplayObjectEditor * | Editor () |
| const DisplayObjectEditor * | Editor () const |
| void | Editor (DisplayObjectEditor *editor) |
| virtual void | GetExtents (float &x, float &y, float &z, float &x1, float &y1, float &z1) |
| void | GetExtentsDCS (Vector &min, Vector &max) |
| void | GetFillColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
| void | GetFillColor (unsigned char c4[]) |
| virtual GlsColor | GetFillColor () |
| void | SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| void | SetFillColor (unsigned char c4[]) |
| virtual void | SetFillColor (const GlsColor &color) |
| virtual void | FinishObject () |
| virtual void | GenerateInstanceName () |
| virtual DisplayObject * | handle (DisplayEvent *ev) |
| virtual bool | Hit (float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) |
| virtual bool | HitUtil (float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint) |
| virtual void | InsertVertexAt (unsigned int index) |
| virtual void | InsertVertex (unsigned int indexAfter) final |
| char * | InstanceName () |
| const char * | InstanceName () const |
| void | InstanceName (const char *name) |
| virtual bool | LightingEnabled () |
| virtual void | LightingEnabled (bool lighting) |
| virtual int | LineStippleMultiplier () |
| virtual void | LineStippleMultiplier (int mult) |
| virtual int | LineStipplePattern () |
| virtual void | LineStipplePattern (int pattern) |
| virtual float | LineWidth () |
| virtual void | LineWidth (float width) |
| virtual const Vertex & | Location () const |
| virtual void | Location (const Vertex &v) |
| virtual void | Location (float x, float y, float z) |
| virtual void | GetLocation (Vertex &v) |
| virtual void | GetLocation (float &x, float &y, float &z) |
| float | X () const |
| float | Y () const |
| float | Z () const |
| void | X (const float x) |
| void | Y (const float y) |
| void | Z (const float z) |
| virtual int | MaterialIndex () |
| virtual void | MaterialIndex (int index) |
| virtual DynamicArray< int > & | MaterialIndices () |
| virtual void | MaterialIndices (DynamicArray< int > indices) |
| GlsMatrixType * | ModelMatrix () |
| bool | NeedCalculate () |
| Vector * | Normals () |
| virtual void | SetNormals (unsigned int nPoints, Vector *vertices) |
| void | VaSetNormals (unsigned int nPoints,...) |
| unsigned int | NumberOfVertices () const |
| virtual float | ObjectDepth () |
| virtual float | ObjectHeight () |
| virtual float | ObjectWidth () |
| virtual void | SetOrigin (const Vertex &vert) |
| virtual void | Parent (DisplayFrame *par) |
| DisplayFrame * | Parent () const |
| virtual void | ParentGroup (Group *group) |
| Group * | ParentGroup () const |
| virtual DisplayObject * | Pick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices) |
| unsigned char | Pickable () |
| virtual void | Pickable (unsigned char pick) |
| virtual int | PolygonEnd () |
| virtual void | PolygonEnd (const int end) |
| virtual int | PolygonMode () |
| virtual void | PolygonMode (int mode) |
| virtual void | PreDraw (const OpenGLMatrices ¤t, Culler &culler) |
| GlsMatrixType * | ProjMatrix () |
| virtual void | ReallocateVertices (unsigned int numVertices, bool initializeNew, bool copyOld) |
| virtual float | RelativeAngle (const float x, const float y) |
| virtual DistiAttributeBase & | Resource (const char *name) |
| virtual void | GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) |
| const Vertex & | RotationPoint () const |
| virtual void | RotationPoint (const Vertex &v) |
| virtual void | RotationPoint (float x, float y, float z) |
| virtual void | GetRotationPoint (Vertex &v) |
| virtual void | Rotate (float angle, int axis=Z_AXIS) |
| virtual void | Rotate (const Vector &origin, float angle, int axis=Z_AXIS) |
| virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) |
| void | SaveMatrices () |
| virtual void | Scale (float px, float py, float pz, Vertex *anchor, int handleBar=0) |
| void | Set (int spec,...) |
| bool | SetupAlpha () |
| void | SetupDepthTest () |
| void | SetupLighting () |
| bool | SetupLineStyle () |
| bool | SetupTexture () |
| virtual int | Shading () |
| virtual void | Shading (const int shading) |
| virtual void | GetTransformedExtents (Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true) |
| virtual void | SetTexCoords (unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true) |
| void | SetTexCoords (unsigned int nPoints, Vertex *new_tex_coord) |
| void | VaSetTexCoords (unsigned int nPoints,...) |
| Vector * | TextureCoordinates () |
| Vector * | GetTextureCoordinates () |
| virtual int | TextureIndex () |
| virtual void | TextureIndex (int textureIndex) |
| virtual Vector * | GetTexturePoints () |
| virtual bool | TextureRepeat () |
| virtual void | TextureRepeat (const int rep) |
| virtual int | TextureMappingTechnique () |
| virtual void | TextureMappingTechnique (const int map) |
| virtual int | TextureMagnificationFilter () |
| virtual void | TextureMagnificationFilter (const int filter) |
| virtual int | TextureMinificationFilter () |
| virtual void | TextureMinificationFilter (const int filter) |
| virtual void | Translate (float tr[]) |
| virtual void | Translate (float x, float y, float z) |
| virtual void | TranslateVertices (float x, float y, float z) |
| virtual void | UpdateBoundingVolume () |
| void * | UserData () const |
| void | UserData (void *data) |
| virtual void | SetVertexColor (unsigned int vertex, unsigned char CurrentFillColor[]) |
| virtual Vertex * | Vertices () |
| virtual void | SetVertices (unsigned int nPoints, Vertex *vertices) |
| void | VaSetVertices (unsigned int nPoints,...) |
| int * | ViewMatrix () |
| bool | Visible () const |
| bool | Visibility () const |
| virtual void | Visibility (const bool vis) |
| virtual Vector | WorldRotationPoint () |
| virtual void | WorldRotationPoint (const Vector &vert) |
| virtual Vertex | WorldVertex (unsigned int i) |
| virtual void | WorldVertex (unsigned int i, const Vertex &vert) |
| bool | LogicalToWindow (const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) |
| bool | WindowToLogical (const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) |
| void | LogicalToDCS (Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL) |
| void | DCSToLogical (Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL) |
| bool | Create (GlsGloFile &dataStream, Group *parent) |
| void | GeometryRefresh () |
| Invalidates the painter and refreshes the geometry on the next paint cycle. | |
| virtual bool | GetPlaneVectorPoints (Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector) |
| void | NotifyAttributeChanged (const AttributeName &name) override |
| virtual void | SetPainter (GlsPainter *painter) |
| virtual GlsPainter * | GetPainter () |
| void | InvalidatePainter () |
| virtual bool | IsVisibleInScene (const DisplayObject *obj=NULL) const |
Public Member Functions inherited from AttributeChangedNotifier | |
| virtual void | NotifyAttributeChanged (const AttributeName &name)=0 |
| virtual | ~AttributeChangedNotifier () |
Public Member Functions inherited from WeakReferenceableMixin | |
| void | AddWeakReference (WeakReference *weakRef) override |
| void | NotifyWeakReferenceDestroyed (WeakReference *ref) override |
| virtual void | AddWeakReference (WeakReference *weakRef)=0 |
| virtual void | NotifyWeakReferenceDestroyed (WeakReference *weakReference)=0 |
Static Public Member Functions | |
| static void | DrawDebugGeometry (bool draw) |
| template<class T > | |
| static void | SetAlternateCalcOrthographicView (GlsEyePoint *eye, T *container, typename EyePointCalcViewCallback< T >::MethodType method) |
| template<class T > | |
| static void | SetAlternateCalcPerspectiveView (GlsEyePoint *eye, T *container, typename EyePointCalcViewCallback< T >::MethodType method) |
Static Public Member Functions inherited from DisplayObject | |
| static void | UseManualBlinkElapsedTime (bool useManualTime) |
| static void | SetManualBlinkElapsedTime (double elapsedTime) |
Protected Member Functions | |
| virtual void | SetFromGloData (GlsGloFileAttribute &data) override |
Protected Member Functions inherited from DisplayObject | |
| virtual void | VaListSetVertices (unsigned int nPoints, va_list args) |
| virtual void | VaListSetNormals (unsigned int nPoints, va_list args) |
| virtual void | VaListSetTexCoords (unsigned int nPoints, va_list args) |
| void | ApplyTextureMinMagSettings () |
| Updates the state manager's texture minification and magnification filter based on this display's configuration. | |
| void | ApplyTextureEnvModeSettings () |
| Updates the state manager's texture environment based on this object configuration. | |
| bool | SetupTextureIsNeeded () |
| virtual int | ColorMaterialMode () |
| void | AllocateModelMatrix () |
| bool | ApplyDynamicRotation () |
| virtual void | CalcDrawMatrix () |
| void | CalcDrawMatrixIfExists () |
| virtual void | CalculateMatrices (const OpenGLMatrices &newMatrices) |
| bool | InsideVertexExtents (float x, float y, unsigned int nVerts, Vertex *verts, float tolerance) |
| void | LastDrawMatrixLocation (const Vertex &loc) |
| const Vertex & | LastDrawMatrixLocation () |
| void | NeedCalculate (bool val) |
| void | PickSetup (float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector) |
| void | PickCleanup (Vertex *vertices, unsigned int vertex_cnt) |
| virtual void | SetFromGloData (GlsGloFileAttribute &data) |
| virtual void | SetValue (int spec, va_list &args) |
| int | GetApplicableTextureIndex () |
| int | GetApplicableTextureRepeat () |
Protected Member Functions inherited from WeakReferenceableMixin | |
| WeakReferenceableMixin () | |
| virtual | ~WeakReferenceableMixin () |
Friends | |
| class | GlsEyePointEditor |
The GlsEyePoint class. Implements Eyepoints
| GlsEyePoint | ( | ) |
Allocate a (blank) EyePoint object
| GlsEyePoint | ( | const GlsEyePoint & | that, |
| const bool | generateNames | ||
| ) |
The copy constructor for GlsEyePoint
| that | The GlsEyePoint object that is being copied |
| generateNames | Whether or not to generate a new instance name |
|
virtual |
Destroy an Eyepoint object
|
virtual |
Calculates and applies the projection and modelview matrices for this eyepoint
| proj | The projection matrix (returned) |
| modelView | The modelview matrix (returned) |
| width | The current view width |
| height | The current view height |
|
virtual |
Called by ApplyViewMatrices() to do the sizing logic.
| viewWidth | The width of the view in pixels. |
| viewHeight | The height of the view in pixels. |
| thisEye | The associated eyepoint (this). |
| fovY | The vertical field of view in degrees. |
| aspect | The aspect ratio width / height. |
|
virtual |
Called by ApplyViewMatrices() to do the sizing logic.
| viewWidth | The width of the view in pixels. |
| viewHeight | The height of the view in pixels. |
| thisEye | The associated eyepoint (this). |
| fovY | The vertical field of view in degrees. |
| aspect | The aspect ratio width / height. |
|
overridevirtual |
Copy+Create operation in one method. In derived classes, this method will create a new instance of the derived class and then copy the object into the new instance. The cut,copy,paste and undo operations use this method.
| generateNames | Whether or not to generate new names for cloned objects |
Implements DisplayObject.
Reimplemented in GlsMovingEye.
|
overridevirtual |
Copies the geometry information from one object to another. Used by the undo mechanism to allow user to undo a geometry change.
| src | The object to copy geometry from |
Reimplemented from DisplayObject.
|
overridevirtual |
Copies the attributes except for geometry attributes from one object to another. Used by the undo mechanism to undo most attribute change operations.
| src | The object to copy properties from |
Reimplemented from DisplayObject.
Reimplemented in GlsMovingEye.
| Vector Direction | ( | ) |
Gets the current direction vector of the eyepoint
|
overridevirtual |
Draws does nothing because this object is not a visible object, unless DrawDebugGeometry() is true, then it draws the view frustum.
Implements DisplayObject.
Reimplemented in GlsMovingEye.
|
inlinestatic |
Set DrawDebugGeometry to true to cause eyepoints to draw at runtime.
| draw | The new debug state to set. |
| double FarClip | ( | ) |
Gets the distance to the far clipping plane from the eyepoint
| void FarClip | ( | double | val | ) |
Sets the distance to the far clipping plane from the eyepoint
| val | Distance to the far clipping plane from the eyepoint in logical units |
| double FOV | ( | ) |
Gets the Field Of View for this eyepoint.
If FovIsHorizontal is true, this is the horizontal fov.
| void FOV | ( | double | fovDeg | ) |
Sets the Field Of View for this eyepoint. If FovIsHorizontal, this is the horizontal fov.
| fovDeg | The new field of view, in degrees |
| bool FovIsHorizontal | ( | ) |
Gets whether or not the field of view measurement is along horizontal or vertical axis
| void FovIsHorizontal | ( | bool | val | ) |
Sets whether or not the field of view measurement is along horizontal or vertical axis
| val | True if FOV measurement is along horizonal axis of eyepoint |
|
virtual |
Returns the modelview matrix for this eyepoint.
| modelview | Output |
| includeEyeToWorld | If true, will include all transforms up to the top of the hierarcy. |
|
virtual |
Returns the projection matrix for this eyepoint
| proj | The requested projection matrix |
| viewW | The width of the view in pixels |
| viewH | The height of the view in pixels |
Returns the current view vectors.
| x | The returned X view vector. |
| y | The returned Y view vector. |
| z | The returned Z view vector. |
| FovConstraintType HorizontalConstraint | ( | ) |
| void HorizontalConstraint | ( | FovConstraintType | val | ) |
Sets the constraint for the horizontal direction.
| val | The new horizontal constraint behavior to set. |
| double NearClip | ( | ) |
Gets the distance to the near clipping plane from the eyepoint
| void NearClip | ( | double | val | ) |
Sets the distance to the near clipping plane from the eyepoint
| val | Distance to the near clipping plane from the eyepoint in logical units |
| void Orientation | ( | const Vector & | direction, |
| float | roll, | ||
| const Vector & | upVector = Vector(0, 1, 0) |
||
| ) |
Sets the orientation of the eyepoint
| direction | A direction vector |
| roll | A roll value about the direction vector, in degrees |
| upVector | defines the "up" direction for the purposes of calculating roll. |
| bool Orthographic | ( | ) |
Gets whether the eyepoint uses an orthographic projection or a perspective projection
| void Orthographic | ( | bool | val | ) |
Sets whether the eyepoint uses an orthographic projection or a perspective projection
| val | True if the eypoint uses an orthographic projection. False if it uses a perspective projection. |
| double OrthoSize | ( | ) |
The direction this returns is set by FovIsHorizontal. If true, it is horizontal.
| void OrthoSize | ( | double | val | ) |
Sets the size of the orthographic projection, in logical units.
The direction this controls is set by FovIsHorizontal. If true, it is horizontal.
| val | The size of the orthographic projection, in logical units |
| double OtherFOV | ( | ) |
Gets the Field Of View for this eyepoint.
If FovIsHorizontal is true, this is the vertical fov.
| void OtherFOV | ( | double | fovDeg | ) |
Sets the Field Of View for this eyepoint. If FovIsHorizontal, this is the vertical fov.
| fovDeg | The new field of view, in degrees |
| double OtherOrthoSize | ( | ) |
The direction this returns is set by FovIsHorizontal. If true, it is vertical.
| void OtherOrthoSize | ( | double | val | ) |
Sets the size of the orthographic projection, in logical units.
The direction this controls is set by FovIsHorizontal. If true, it is vertical.
| val | The size of the orthographic projection, in logical units |
Gets the current roll angle of the eyepoint
| upVector | The "up" direction used for determining roll. |
Rotates the object (around the specified axis) by the angle indicated, at the point specified. Recalculates the vertex data.
| orig | The point to rotate around |
| angle | The angle to rotate by, in degrees |
| axis | The arbitrary axis to rotate the object around |
Reimplemented from DisplayObject.
Rotates the object (around the specified axis) by the angle indicated, at the point specified. Recalculates the vertex data.
| orig | The point to rotate around |
| angle | The angle to rotate by, in degrees |
| axis | The arbitrary axis to rotate the object around |
Reimplemented from DisplayObject.
Rotates the object (around the specified axis) by the angle indicated, at the point specified. Recalculates the vertex data.
| origin | The point to rotate around |
| angle | The angle to rotate by, in degrees |
| axis | The axis to rotate the object around |
Reimplemented from DisplayObject.
|
virtual |
Rotates the object (around the specified axis) by the angle indicated, at the object's rotation point. Recalculates the vertex data.
| angle | The angle to rotate by, in degrees |
| axis | The axis to rotate the object around. |
Reimplemented from DisplayObject.
|
inlinestatic |
Assigns a custom user defined callback to be called to configure the orthographic view instead of GlsEyePoint's default behavior.
| eye | The associated eyepoint. |
| container | The object containing the callback method. |
| method | The callback function pointer to call. |
|
inlinestatic |
Assigns a custom user defined callback to be called to configure the perspective view instead of GlsEyePoint's default behavior.
| eye | The associated eyepoint. |
| container | The object containing the callback method. |
| method | The callback function pointer to call. |
|
overridevirtual |
Specifies which attributes are available for the object. Currently the available attributes cannot be changed after they have been set. (Only the first call has an effect.)
| value | A bitfield specifying which types of attributes to make available. |
Reimplemented from DisplayObject.
Reimplemented in GlsMovingEye.
|
overrideprotectedvirtual |
Alternate callback for calculating the perspective view Set a single attribute from the GLO file.
| data | The attribute to set and its associated data. |
Reimplemented from DisplayObject.
Reimplemented in GlsMovingEye.
|
overridevirtual |
Sets an attribute of this object using variable arguments
| spec | A GLS_Initializer tag |
| args | A variable argument list |
Reimplemented from DisplayObject.
Reimplemented in GlsMovingEye.
Allows the view vectors to be set directly.
| x | The new X view vector to set. |
| y | The new Y view vector to set. |
| z | The new Z view vector to set. |
| FovConstraintType VerticalConstraint | ( | ) |
| void VerticalConstraint | ( | FovConstraintType | val | ) |
Sets the constraint for the vertical direction.
| val | The new vertical constraint behavior to set. |
|
protected |
3 vectors used to set the orientation of the eyepoint
|
protected |
Alternate callback for calculating the orthographic view
|
protected |
Distance from eyepoint to near clipping plane
|
protected |
Causes eyepoints to draw debugging geometry. Defaults to false.
|
protected |
Size of ortho projection for the other direction, based on _fovIsHorizontal
|
protected |
True if field of view measurement is along horizonal axis, else along vertical axis
|
protected |
The type of constraint in the vertical direction
|
protected |
Field of view for the other direction, based on _fovIsHorizontal
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protected |
True if orthographic projection, else perspective projection
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Field of view of eyepoint in Degrees, if _fovIsHorizontal is true, this is horizontal
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Size of ortho projection in logical units, if _fovIsHorizontal is true, this is horizontal
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The type of constraint in the horizontal direction
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Distance from eyepoint to far clipping plane