|
GL Studio C++ Runtime API
|
#include <gls_text_box.h>
Classes | |
| struct | RowInfo |
| class | UnderlineStrikeThruHelper |
Public Types | |
| enum | ResizeMode_t { RESIZE_MODE_FIXED , RESIZE_MODE_AUTO_WIDTH , RESIZE_MODE_AUTO_HEIGHT } |
| The ResizeMode_t enumeration. Describes the resize behavior of this text object. | |
| enum | Align_t { ALIGN_CENTER , ALIGN_TOP , ALIGN_BOTTOM } |
| Different text justifications. | |
| typedef GlsText | _BaseClass |
| Deprecated typedef for the base class. | |
| typedef GlsText | BaseClass |
| Typedef for the base class. | |
Public Types inherited from GlsText | |
| enum | { NUM_VERTICES = 4 } |
| enum | Justify_t { LEFT , CENTER , RIGHT } |
| Different text justifications. | |
| typedef GLPolygon | _BaseClass |
| Deprecated typedef for the base class. | |
| typedef GLPolygon | BaseClass |
| Typedef for the base class. | |
| typedef GlsFontBase::Char_t | Char_t |
| Typedef shorthand for GlsFontBase::Char_t. | |
Public Types inherited from GLPolygon | |
| typedef DisplayObject | _BaseClass |
| Deprecated typedef for the base class. | |
| typedef DisplayObject | BaseClass |
| Typedef for the base class. | |
Public Types inherited from DisplayObject | |
| enum | AvailableAttributesEnum { GLS_ATTRIBUTES_BASIC = 1 , GLS_ATTRIBUTES_DYNAMIC = 2 , GLS_ATTRIBUTES_APPEARANCE = 4 , GLS_ATTRIBUTES_GEOMETRY = 8 , GLS_ATTRIBUTES_SPECIALIZED = 16 , GLS_ATTRIBUTES_ALL = ~0 , GLS_ATTRIBUTES_NONE = 0 } |
Public Member Functions | |
| GlsTextBox () | |
| GlsTextBox (const GlsTextBox &that, const bool generateNames) | |
| virtual | ~GlsTextBox () |
| virtual void | SetAvailableAttributes (unsigned int value) DISTI_METHOD_OVERRIDE |
| virtual void | Calculate (double time) DISTI_METHOD_OVERRIDE |
| virtual DisplayObject * | CloneObject (bool generateNames=false) DISTI_METHOD_OVERRIDE |
| virtual void | CopyGeometry (DisplayObject *src) DISTI_METHOD_OVERRIDE |
| virtual void | CopyProperties (DisplayObject *src) DISTI_METHOD_OVERRIDE |
| virtual void | Draw () DISTI_METHOD_OVERRIDE |
| virtual void | PreDraw (const OpenGLMatrices ¤t, Culler &culler) DISTI_METHOD_OVERRIDE |
| virtual void | SetVertices (unsigned int nPoints, Vertex *vertices) DISTI_METHOD_OVERRIDE |
| virtual void | Initialize () |
| Sets the initial state of this object. | |
| void | Rebuild () |
| Rebuilds this text box layout. This may be an expensive call, so it should only be called when a property changes. | |
| virtual unsigned int | MaxLinesToDraw () |
| virtual void | Scale (float px, float py, float pz, Vertex *anchor, int handleBar) DISTI_METHOD_OVERRIDE |
| void | VerticalAlignment (Align_t justification) |
| virtual Align_t | VerticalAlignment () const |
| void | Clear () |
| void | ClearChars () |
| void | SetString (const char *s) |
| void | VaString (const char *format,...) |
| void | TabSpacing (float) |
| float | TabSpacing () |
| bool | LeftToRight () |
| void | LeftToRight (bool leftToRight) |
| virtual void | ResizeMode (ResizeMode_t value) |
| virtual ResizeMode_t | ResizeMode () |
| virtual void | MaxWidth (float value) |
| virtual float | MaxWidth () |
| virtual void | MaxHeight (float value) |
| virtual float | MaxHeight () |
| float | GetCharWidth (const unsigned short c) const |
| virtual void | Scale (float px, float py, float pz, Vertex *anchor, int handleBar=0) |
Public Member Functions inherited from GlsText | |
| GlsText () | |
| GlsText (const GlsText &that, const bool generateNames) | |
| virtual | ~GlsText () |
| virtual void | SetAvailableAttributes (unsigned int value) override |
| void | Baseline (const float &baselineShift) |
| float | Baseline () |
| void | BgColor (const GlsColor &color) |
| GlsColor | BgColor () |
| void | Border (const float &units) |
| float | Border () const |
| void | CellHeight (float height) |
| float | CellHeight () const |
| void | CellWidth (float width) |
| float | CellWidth () const |
| void | Char (Char_t code) |
| CharAttr_t | CharAttribs () const |
| CharAttr_t | CharAttr (unsigned int index) const |
| void | CharScaling (const float &newScale) |
| float | CharScaling () |
| void | CharSpacing (const float &horizontalSpacing) |
| float | CharSpacing () |
| void | ConstrainCellRatio (bool constrain) |
| bool | ConstrainCellRatio () const |
| void | ControlCellSize (bool control) |
| bool | ControlCellSize () const |
| virtual void | CopyGeometry (DisplayObject *src) override |
| virtual void | CopyProperties (DisplayObject *src) override |
| void | Erase () |
| void | FauxBold (const bool &bold) |
| bool | FauxBold () |
| GlsFontBase * | Font () const |
| void | Font (GlsFontBase *font) |
| void | Halo (bool halo) |
| bool | Halo () const |
| void | HaloColor (const GlsColor &color) |
| GlsColor | HaloColor () const |
| void | InvalidateFont () |
| void | Inverse (const bool &inverse) |
| bool | Inverse () |
| void | Justify (Justify_t justification) |
| Justify_t | Justify () const |
| void | LineSpacing (float spacing) |
| float | LineSpacing () const |
| void | LockCellSize (bool lock) |
| bool | LockCellSize () const |
| virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) override |
| virtual void | SetValue (int spec, va_list &args) override |
| virtual void | SetFromGloData (GlsGloFileAttribute &data) override |
| void | Shadow (bool shadow) |
| bool | Shadow () const |
| void | ShadowColor (const GlsColor &color) |
| GlsColor | ShadowColor () const |
| void | ShadowDistance (const float &dist) |
| void | ShadowOffset (const Vector &offset) |
| Vector | ShadowOffset () |
| void | StrikeThru (const bool &strike) |
| bool | StrikeThru () |
| virtual void | String (const std::string &s) |
| virtual void | String (const char *s) |
| std::string | String () const |
| void | TextColor (const GlsColor &color) |
| GlsColor | TextColor () |
| void | Underline (const bool &underline) |
| bool | Underline () |
| void | Uppercase (bool uppercase) |
| bool | Uppercase () const |
| void | WrapText (bool wrap) |
| bool | WrapText () const |
| void | SetRebuild () |
| virtual bool | RequiresFontFile () const |
| virtual void | Rotate (float angle, int axis=Z_AXIS) |
| virtual void | Rotate (const Vector &origin, float angle, int axis=Z_AXIS) |
| virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) |
Public Member Functions inherited from GLPolygon | |
| GLPolygon (unsigned int nPoints, const Vertex *vertices) | |
| GLPolygon (unsigned int nPoints, const Vertex *vertices, const Vertex &location) | |
| GLPolygon () | |
| GLPolygon (const GLPolygon &polygon, const bool generateNames) | |
| virtual | ~GLPolygon () |
| void | ConfigureMetaData () |
| virtual DisplayObject * | CloneObject (bool generateNames=false) |
| virtual void | PreDraw (const OpenGLMatrices ¤t, Culler &culler) override |
| virtual void | Draw () override |
| virtual void | CalculateTextureCoordinates () |
| virtual void | CalcNormals (int windingOrder=1) |
| virtual void | SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| virtual void | SetFillColor (const GlsColor &color) |
| virtual void | DeleteVertexAt (unsigned int index) |
| virtual DisplayObject * | Pick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices) override |
Public Member Functions inherited from DisplayObject | |
| DisplayObject (float x, float y, float z) | |
| DisplayObject (const DisplayObject &object, const bool generateNames) | |
| virtual | ~DisplayObject () |
| void | Destroy () |
| virtual void | SetAvailableAttributes (unsigned int value) |
| virtual void | AlphaMode (int mode) |
| virtual int | AlphaMode () |
| virtual bool | AntiAlias () |
| virtual void | AntiAlias (bool alias) |
| void | ApplyTextureSettings (int textureIndex=-1) |
| DistiAttribDict & | Attributes () |
| const DistiAttribDict & | Attributes () const |
| virtual void | SetBlendColor (const GlsColor &color) |
| void | GetBlendColor (unsigned char color[]) |
| void | GetBlendColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
| virtual GlsColor | GetBlendColor () |
| void | SetBlendColor (unsigned char color[]) |
| void | SetBlendColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| virtual bool | BlinkedOff () |
| virtual bool | Blinking () |
| virtual void | Blinking (const bool blink) |
| virtual float | BlinkRate () |
| virtual void | BlinkRate (const float rate) |
| const Vector & | BoundingVolumeCenter () const |
| void | BoundingVolumeCenter (const Vector ¢er) |
| bool | BoundingVolumeHit (const Vector &start, const Vector &direction) |
| float | BoundingVolumeRadius () const |
| void | BoundingVolumeRadius (float radius) |
| virtual void | Calculate (double time) |
| void | CalculateCollisionPoint (const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint) |
| virtual void | CalculateParentBoundingBox () |
| virtual void | CalculateTextureCoordinates () |
| bool | GetTexturePointTransformationMatrix (GlsMatrixType &world2tex) |
| CallbackMethodCallerBase * | CallbackCaller () const |
| void | CallbackCaller (CallbackMethodCallerBase *cb) |
| virtual void | GetCenter (Vector ¢er) |
| virtual DisplayObject * | CloneObject (bool generateNames=false)=0 |
| virtual GlsColor | GetColor () |
| void | GetColor (unsigned char c4[]) |
| void | GetColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
| virtual void | SetColor (const GlsColor &color) |
| void | SetColor (unsigned char c4[]) |
| void | SetColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| virtual void | CopyGeometry (DisplayObject *src) |
| virtual void | CopyHierarchyProperties (DisplayObject *src, bool copyName) |
| virtual void | CopyProperties (DisplayObject *src) |
| virtual void | CullBackFace (const bool val) |
| virtual bool | CullBackFace () |
| bool | Culled () const |
| void | Culled (bool val) |
| bool | CullTest (const GlsMatrixType *matrix, const Culler &culler) |
| GlsMatrixType & | DcsMatrix () |
| GlsMatrixType | DcsMatrix () const |
| void | DcsMatrix (const GlsMatrixType &matrix) |
| virtual void | DeleteVertexAt (unsigned int index) |
| virtual void | DeleteVertex (unsigned int indexAfter) final |
| virtual int | DepthTest () |
| virtual void | DepthTest (unsigned char zbuf) |
| virtual void | Draw ()=0 |
| const GlsMatrixType * | DrawMatrix () |
| bool | NeedCalcDrawMatrix () |
| void | DynamicRotate (float angle, int axis) |
| void | DynamicRotate (const Vector &v) |
| void | DynamicRotate (float angle[]) |
| virtual void | DynamicRotate (float x, float y, float z) |
| virtual void | DynamicRotateRelative (float angle, int axis) |
| virtual float | DynamicRotation (int axis) |
| virtual Vector | DynamicRotation () |
| virtual Vector | DynamicScale () |
| virtual void | DynamicScale (float x, float y, float z) |
| void | DynamicScale (const Vector &scale) |
| virtual void | DynamicTranslate (float x, float y, float z, bool relative=false) |
| void | DynamicTranslate (const Vertex &amount, bool relative) |
| void | DynamicTranslate (const Vector &amount) |
| virtual void | DynamicTranslateAxis (float amount, int axis, bool relative) |
| virtual float | DynamicTranslation (int axis) |
| virtual Vector | DynamicTranslation () |
| DisplayObjectEditor * | Editor () |
| const DisplayObjectEditor * | Editor () const |
| void | Editor (DisplayObjectEditor *editor) |
| virtual void | GetExtents (float &x, float &y, float &z, float &x1, float &y1, float &z1) |
| void | GetExtentsDCS (Vector &min, Vector &max) |
| void | GetFillColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
| void | GetFillColor (unsigned char c4[]) |
| virtual GlsColor | GetFillColor () |
| void | SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| void | SetFillColor (unsigned char c4[]) |
| virtual void | SetFillColor (const GlsColor &color) |
| virtual void | FinishObject () |
| virtual void | GenerateInstanceName () |
| virtual DisplayObject * | handle (DisplayEvent *ev) |
| virtual bool | Hit (float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) |
| virtual bool | HitUtil (float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint) |
| virtual void | InsertVertexAt (unsigned int index) |
| virtual void | InsertVertex (unsigned int indexAfter) final |
| char * | InstanceName () |
| const char * | InstanceName () const |
| void | InstanceName (const char *name) |
| virtual bool | LightingEnabled () |
| virtual void | LightingEnabled (bool lighting) |
| virtual int | LineStippleMultiplier () |
| virtual void | LineStippleMultiplier (int mult) |
| virtual int | LineStipplePattern () |
| virtual void | LineStipplePattern (int pattern) |
| virtual float | LineWidth () |
| virtual void | LineWidth (float width) |
| virtual const Vertex & | Location () const |
| virtual void | Location (const Vertex &v) |
| virtual void | Location (float x, float y, float z) |
| virtual void | GetLocation (Vertex &v) |
| virtual void | GetLocation (float &x, float &y, float &z) |
| float | X () const |
| float | Y () const |
| float | Z () const |
| void | X (const float x) |
| void | Y (const float y) |
| void | Z (const float z) |
| virtual int | MaterialIndex () |
| virtual void | MaterialIndex (int index) |
| virtual DynamicArray< int > & | MaterialIndices () |
| virtual void | MaterialIndices (DynamicArray< int > indices) |
| GlsMatrixType * | ModelMatrix () |
| bool | NeedCalculate () |
| Vector * | Normals () |
| virtual void | SetNormals (unsigned int nPoints, Vector *vertices) |
| void | VaSetNormals (unsigned int nPoints,...) |
| unsigned int | NumberOfVertices () const |
| virtual float | ObjectDepth () |
| virtual float | ObjectHeight () |
| virtual float | ObjectWidth () |
| virtual void | SetOrigin (const Vertex &vert) |
| virtual void | Parent (DisplayFrame *par) |
| DisplayFrame * | Parent () const |
| virtual void | ParentGroup (Group *group) |
| Group * | ParentGroup () const |
| virtual DisplayObject * | Pick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices) |
| unsigned char | Pickable () |
| virtual void | Pickable (unsigned char pick) |
| virtual int | PolygonEnd () |
| virtual void | PolygonEnd (const int end) |
| virtual int | PolygonMode () |
| virtual void | PolygonMode (int mode) |
| virtual void | PreDraw (const OpenGLMatrices ¤t, Culler &culler) |
| GlsMatrixType * | ProjMatrix () |
| virtual void | ReallocateVertices (unsigned int numVertices, bool initializeNew, bool copyOld) |
| virtual float | RelativeAngle (const float x, const float y) |
| virtual DistiAttributeBase & | Resource (const char *name) |
| virtual void | GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) |
| const Vertex & | RotationPoint () const |
| virtual void | RotationPoint (const Vertex &v) |
| virtual void | RotationPoint (float x, float y, float z) |
| virtual void | GetRotationPoint (Vertex &v) |
| virtual void | Rotate (float angle, int axis=Z_AXIS) |
| virtual void | Rotate (const Vector &origin, float angle, int axis=Z_AXIS) |
| virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) |
| void | SaveMatrices () |
| virtual void | Scale (float px, float py, float pz, Vertex *anchor, int handleBar=0) |
| void | Set (int spec,...) |
| bool | SetupAlpha () |
| void | SetupDepthTest () |
| void | SetupLighting () |
| bool | SetupLineStyle () |
| bool | SetupTexture () |
| virtual int | Shading () |
| virtual void | Shading (const int shading) |
| virtual void | GetTransformedExtents (Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true) |
| virtual void | SetTexCoords (unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true) |
| void | SetTexCoords (unsigned int nPoints, Vertex *new_tex_coord) |
| void | VaSetTexCoords (unsigned int nPoints,...) |
| Vector * | TextureCoordinates () |
| Vector * | GetTextureCoordinates () |
| virtual int | TextureIndex () |
| virtual void | TextureIndex (int textureIndex) |
| virtual Vector * | GetTexturePoints () |
| virtual bool | TextureRepeat () |
| virtual void | TextureRepeat (const int rep) |
| virtual int | TextureMappingTechnique () |
| virtual void | TextureMappingTechnique (const int map) |
| virtual int | TextureMagnificationFilter () |
| virtual void | TextureMagnificationFilter (const int filter) |
| virtual int | TextureMinificationFilter () |
| virtual void | TextureMinificationFilter (const int filter) |
| virtual void | Translate (float tr[]) |
| virtual void | Translate (float x, float y, float z) |
| virtual void | TranslateVertices (float x, float y, float z) |
| virtual void | UpdateBoundingVolume () |
| void * | UserData () const |
| void | UserData (void *data) |
| virtual void | SetVertexColor (unsigned int vertex, unsigned char CurrentFillColor[]) |
| virtual Vertex * | Vertices () |
| virtual void | SetVertices (unsigned int nPoints, Vertex *vertices) |
| void | VaSetVertices (unsigned int nPoints,...) |
| int * | ViewMatrix () |
| bool | Visible () const |
| bool | Visibility () const |
| virtual void | Visibility (const bool vis) |
| virtual Vector | WorldRotationPoint () |
| virtual void | WorldRotationPoint (const Vector &vert) |
| virtual Vertex | WorldVertex (unsigned int i) |
| virtual void | WorldVertex (unsigned int i, const Vertex &vert) |
| bool | LogicalToWindow (const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) |
| bool | WindowToLogical (const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) |
| void | LogicalToDCS (Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL) |
| void | DCSToLogical (Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL) |
| bool | Create (GlsGloFile &dataStream, Group *parent) |
| void | GeometryRefresh () |
| Invalidates the painter and refreshes the geometry on the next paint cycle. | |
| virtual bool | GetPlaneVectorPoints (Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector) |
| void | NotifyAttributeChanged (const AttributeName &name) override |
| virtual void | SetPainter (GlsPainter *painter) |
| virtual GlsPainter * | GetPainter () |
| void | InvalidatePainter () |
| virtual bool | IsVisibleInScene (const DisplayObject *obj=NULL) const |
Public Member Functions inherited from AttributeChangedNotifier | |
| virtual void | NotifyAttributeChanged (const AttributeName &name)=0 |
| virtual | ~AttributeChangedNotifier () |
Public Member Functions inherited from WeakReferenceableMixin | |
| void | AddWeakReference (WeakReference *weakRef) override |
| void | NotifyWeakReferenceDestroyed (WeakReference *ref) override |
| virtual void | AddWeakReference (WeakReference *weakRef)=0 |
| virtual void | NotifyWeakReferenceDestroyed (WeakReference *weakReference)=0 |
Protected Member Functions | |
| void | DrawText () |
| void | PopulateQuadStorage () |
| virtual void | SetFromGloData (GlsGloFileAttribute &data) DISTI_METHOD_OVERRIDE |
| char * | FormatVarArgList (const char *format, va_list args) |
| void | EnablePerCharAttribs () |
| Enable per character attribute drawing for this grid. | |
| void | RecalcCellSize () |
| void | RecalcVertices () |
| virtual void | CalculateRowData () |
| void | GetNextRowInfo (const unsigned int strIndex, unsigned int &rowLength, float &rowPixelWidth, unsigned int &nextRowStartIndex) const |
| float | GetMaxLineLengthForResizeMode () const |
| void | SetVerticesToTextBounds () |
| Helper function that adjusts the vertices to contain the text based on the resize behavior. | |
Protected Member Functions inherited from GlsText | |
| char * | FormatVarArgList (const int initialBufferLength, const char *format, va_list args) |
| void | RecalcDirectionVectors () |
Protected Member Functions inherited from GLPolygon | |
| void | DrawSolidGeometry (bool textureObject, bool gouraudShading, bool normal) |
| void | DrawOutlineGeometry () |
| Draws lines that form this polygon's outline. | |
| void | DrawPoints () |
| Draws a point for each vertex of this polygon. | |
| void | BakeVBO (bool hasT, bool hasC, bool hasN) |
Protected Member Functions inherited from DisplayObject | |
| virtual void | VaListSetVertices (unsigned int nPoints, va_list args) |
| virtual void | VaListSetNormals (unsigned int nPoints, va_list args) |
| virtual void | VaListSetTexCoords (unsigned int nPoints, va_list args) |
| void | ApplyTextureMinMagSettings () |
| Updates the state manager's texture minification and magnification filter based on this display's configuration. | |
| void | ApplyTextureEnvModeSettings () |
| Updates the state manager's texture environment based on this object configuration. | |
| bool | SetupTextureIsNeeded () |
| virtual int | ColorMaterialMode () |
| void | AllocateModelMatrix () |
| bool | ApplyDynamicRotation () |
| virtual void | CalcDrawMatrix () |
| void | CalcDrawMatrixIfExists () |
| virtual void | CalculateMatrices (const OpenGLMatrices &newMatrices) |
| bool | InsideVertexExtents (float x, float y, unsigned int nVerts, Vertex *verts, float tolerance) |
| void | LastDrawMatrixLocation (const Vertex &loc) |
| const Vertex & | LastDrawMatrixLocation () |
| void | NeedCalculate (bool val) |
| void | PickSetup (float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector) |
| void | PickCleanup (Vertex *vertices, unsigned int vertex_cnt) |
| virtual void | SetFromGloData (GlsGloFileAttribute &data) |
| virtual void | SetValue (int spec, va_list &args) |
| int | GetApplicableTextureIndex () |
| int | GetApplicableTextureRepeat () |
Protected Member Functions inherited from WeakReferenceableMixin | |
| WeakReferenceableMixin () | |
| virtual | ~WeakReferenceableMixin () |
Protected Attributes | |
| GlsQuadListVC_3D | _backgrounds |
| Quads used to render the backgrounds. This is rendered behind the other quads associated with this text box. | |
| GlsQuadListVCT_2D | _shadows |
| Quads used to render the shadows behind the text. | |
| GlsQuadListVC_3D | _shadowLines |
| Quads used to render the shadows for lines such as underlines and strikethroughs. | |
| GlsQuadListVCT_2D | _characters |
| Quads used to render the characters in the foreground. | |
| GlsQuadListVC_3D | _lines |
| Quads used to render lines such as underlines and strikethroughs. | |
| bool | _perCharAttribs |
| Align_t | _verticalAlignment |
| Justification setting (TOP, CENTER, BOTTOM). | |
| float | _tabSpacing |
| Space multiplier for tabs. | |
| unsigned int | _lineCount |
| Number of rows of characters in the text grid (number of lines). | |
| bool | _lineCountChanged |
| If true, the line count has changed, and row information needs to be rebuilt. | |
| RowInfo * | _rowInfo |
| float | _cellWidthRatio |
| Holds cell width / max char width ratio used for horizontal advance. | |
| float | _maxLineLengthPixels |
| Calculated maximimum line width in "pixels" (logical units). | |
| float | _maxTextHeightPixels |
| Calculated maximimum height in "pixels" (logical units). | |
| unsigned int | _maxLinesToDraw |
| Calculated maximum number of lines that can fit. | |
| bool | _leftToRight |
| true to render characters from left to right else, false for right to left. | |
| ResizeMode_t | _resizeMode |
| The current automatic resize behavior. | |
| float | _resizeMaxWidth |
| The calculated maximum width in logical units based on the current resize behavior. | |
| float | _resizeMaxHeight |
| The calculated maximim height in logical units based on the current resize behavior. | |
| UTF16String | _unicodeText |
Protected Attributes inherited from GlsText | |
| float | _border |
| CharAttrCont_t | _chars |
| Vertex | _currentVertices [NUM_VERTICES] |
| The corners of the text object. | |
| float | _cellHeight |
| float | _cellWidth |
| bool | _constrainRatio |
| bool | _controlCellSize |
| GlsFontBase * | _font |
| bool | _halo |
| Whether or not the halo effect is on. | |
| GlsColor | _haloColor |
| Justify_t | _justify |
| float | _lineSpacing |
| bool | _lockCellSize |
| bool | _needToRebuild |
| bool | _shadow |
| Whether or not the shadow effect is on. | |
| GlsColor | _shadowColor |
| Vector | _shadowOffset |
| std::string | _text |
| bool | _uppercase |
| Vector | _vX |
| Vector | _vY |
| Vector | _vZ |
| bool | _wrapText |
| ScopedPtr< RuntimeGlyphGenerationText > | _runtimeGlyphGenerationText |
Protected Attributes inherited from GLPolygon | |
| GlsVertexArray | _vertArray |
| A vertex array that makes up this mesh. Each vertex contains data such as position, normal, texture coordinates, and color. | |
| bool | _pendingFillColor |
| If true and gouraudShading is true during a paint cycle, then it'll bake the VBO. | |
Protected Attributes inherited from DisplayObject | |
| bool | _geometryRefresh |
| Whether or not the geometry (VBOs etc.) needs to be updated on the GPU. | |
| int | _alphaMode |
| bool | _antiAlias |
| bool | _attributesAdded |
| bool | _blinking |
| float | _blinkRate |
| bool | _isBlinkedOff |
| Stores whether the object is presently blinked on or off. | |
| GlsColor | _color |
| bool | _cullBackFace |
| GlsMatrixType | _dcsMatrix |
| unsigned char | _depthTest |
| GlsMatrixType * | _drawMatrix |
| bool | _needCalcDrawMatrix |
| True if CalcDrawMatrix() needs to be called on this object. | |
| unsigned char | _lineStippleMultiplier |
| unsigned short | _lineStipplePattern |
| float | _lineWidth |
| Vertex | _location |
| DynamicArray< int > | _materialIndices |
| List of materials associated with this object. | |
| GlsMatrixType * | _modelMatrix |
| Vector * | _normals |
| unsigned int | _nTex_vertices |
| unsigned int | _nVertices |
| unsigned char | _polygonEnd |
| unsigned char | _polygonMode |
| GlsMatrixType * | _projMatrix |
| unsigned char | _shading |
| Vector * | _texCoord |
| GlsColor | _textureBlendColor |
| int | _textureIndex |
| unsigned char | _textureMagFilter |
| unsigned char | _textureMinFilter |
| unsigned char | _textureMap |
| Vector | _texturePoints [4] |
| unsigned char | _textureRepeat |
| void * | _userData |
| Vertex * | _vertices |
| int * | _viewMatrix |
| bool | _visible |
| IGlsStateManager * | _stateManager |
| The state manager that interfaces with OpenGL and maintains its render state. | |
Protected Attributes inherited from WeakReferenceableMixin | |
| DynamicArray< WeakReference * > * | _weakRefs |
Friends | |
| class | GlsTextBoxEditor |
Additional Inherited Members | |
Static Public Member Functions inherited from GLPolygon | |
| static DisplayObject * | CreateInstance () |
Static Public Member Functions inherited from DisplayObject | |
| static void | UseManualBlinkElapsedTime (bool useManualTime) |
| static void | SetManualBlinkElapsedTime (double elapsedTime) |
Static Public Attributes inherited from GlsText | |
| static const Char_t | EOL |
| Carriage return (end of line) character. | |
Protected Types inherited from GlsText | |
| typedef std::vector< CharAttr_t > | CharAttrCont_t |
| Typedef for a list of character attributes. | |
Static Protected Attributes inherited from GlsText | |
| static const Vector | XAXIS |
| Vector for the global X axis. | |
| static const Vector | YAXIS |
| Vector for the global Y axis. | |
| static Vertex | INITIAL_VERTICES [NUM_VERTICES] |
| Default corners for new text objects. | |
The GlsTextBox
| GlsTextBox | ( | ) |
Class Constructor.
| GlsTextBox | ( | const GlsTextBox & | that, |
| const bool | generateNames | ||
| ) |
Copy constructor
| that | The object to copy from. |
| generateNames | Whether or not to generate an instance name for this object. |
|
virtual |
Class Constructor.
|
virtual |
Provides a mechanism for performing regular calculations, seperate from drawing. In a standalone applicaton Calculate is recursively called by the main loop before the objects are drawn.
| time | The elaspsed time in seconds since program start |
Reimplemented from DisplayObject.
|
protectedvirtual |
Populate the _rowInfo array based on the current display string
|
inline |
Clears all of the characters and resets the attributes of all characters (TextDisplay compatability method)
|
inline |
Clears all of the characters. Does NOT reset the attributes of the characters (TextDisplay compatability method)
|
virtual |
Copy+Create operation in one method. In derived classes, this method will create a new instance of the derived class and then copy the object into the new instance. The cut,copy,paste and undo operations use this method.
| generateNames | Whether or not to generate new names for cloned objects |
Reimplemented from GLPolygon.
|
virtual |
Copies the geometry information from one object to another. Used by the undo mechanism to allow user to undo a geometry change.
| src | The object to copy geometry from |
Reimplemented from GlsText.
|
virtual |
Copies the attributes except for geometry attributes from one object to another. Used by the undo mechanism to undo most attribute change operations.
| src | The object to copy properties from |
Reimplemented from GlsText.
|
virtual |
Draws this object on the current display frame (_parent member).
Reimplemented from GLPolygon.
|
protected |
Helper function that performs the underlying text draw.
|
protected |
Allocate a text buffer of the appropriate size for this grid and output snprintf style format into the buffer.
| format | snprintf style format spec |
| args | Arguments for sprintf style formatting. |
| float GetCharWidth | ( | const unsigned short | c | ) | const |
Get the width for the given character taking into account cell sizing, character spacing, uppercasing and tab characters width being expanded
| c | character in question |
|
protected |
Helper function that returns the maximum line length (text box width) in logical units.
|
protected |
Get the row info for the row starting at the given string index
| strIndex | starting index into string |
| rowLength | [out] gets number of characters in row |
| rowPixelWidth | [out] gets pixel width of row |
| nextRowStartIndex | [out] gets starting string index for next row else GLSUINT32_MAX if there is no string data for the next row |
| bool LeftToRight | ( | ) |
Determine if the text direction is set to left->right or right->left
| void LeftToRight | ( | bool | leftToRight | ) |
Set the text direction
| leftToRight | true for left->right else false for right->left |
|
virtual |
|
virtual |
Set the maximum resize height for this object in logical units.
| value | The new maximum height. |
|
virtual |
We need to know the Max number of lines/rows possible to display, we may run out of characters to print/display before we hit the max number of lines though.
|
virtual |
|
virtual |
Set the maximum resize width for this object in logical units.
| value | The new maximum width. |
|
protected |
Constructs primitives and renders each character. This function considers the text box's position, justification, character size, and decorations (such as strikethroughs and shadows).
|
virtual |
Traverses the hierarchy calculating the _modelMatrix, _projMatrix, _viewMatrix as needed.
| current | Current matrices inherited from parent |
| culler | Object that possibly marks this object for culling |
Reimplemented from GLPolygon.
|
protected |
Helper function to calculate cell sizes based on the scale of the object if control cell size is enabled.
|
protected |
Helper function to readjust vertices back to the local origin being aligned with vertex 0.
|
virtual |
|
virtual |
Set the resize behavior for this object.
| value | The new resize behavior. |
|
virtual |
Scales the object, either the handleBar, or the Anchor is used to translate the object, not both. Anchor takes presidence, if it is set HandleBar is ignored. The footprint is different from the 2D scale so the compiler can destinguish the two.
| px | Value of the percentage of scale in x-axis |
| py | Value of the percentage of scale in y-axis |
| pz | Value of the percentage of scale in z-axis |
| anchor | Anchor from which to scale object relative to |
| handleBar | Vertex that is being dragged |
Reimplemented from DisplayObject.
|
virtual |
Scales the object, either the handleBar, or the Anchor is used to translate the object, not both. Anchor takes presidence, if it is set HandleBar is ignored. The footprint is different from the 2D scale so the compiler can destinguish the two.
| px | Value of the percentage of scale in x-axis |
| py | Value of the percentage of scale in y-axis |
| pz | Value of the percentage of scale in z-axis |
| anchor | Anchor from which to scale object relative to |
| handleBar | Vertex that is being dragged |
Reimplemented from DisplayObject.
|
virtual |
Specifies which attributes are available for the object. Currently the available attributes cannot be changed after they have been set. (Only the first call has an effect.)
| value | A bitfield specifying which types of attributes to make available. |
Reimplemented from GlsText.
|
protectedvirtual |
Set a single attribute from the GLO file.
| data | The attribute to set and its associated data. |
Reimplemented from GlsText.
|
inline |
SetColor() meaning has changed, now use TextColor Print a string into this text object starting at index 0 and proceeding Left to right Wraps at newline characters. Does not change the color or any other modes. Replaces the entire string. (TextDisplay compatability method)
| s | The string to print |
|
virtual |
Sets the vertex data for this polygon You should call UpdateBoundingVolume after changing an object's extents.
| nPoints | The number of vertices in the object |
| vertices | The vertex data for the object |
Reimplemented from DisplayObject.
| float TabSpacing | ( | ) |
Returns the current tab space multiplier
| void TabSpacing | ( | float | ) |
Sets tab space multiplier, 1.0 == same as specified in font
| void VaString | ( | const char * | format, |
| ... | |||
| ) |
Print a string into this text object to right. Wraps at newline characters. Does not change the color or any other modes. Replaces the entire string.
| format | printf style varargs formatting string. |
|
inlinevirtual |
Get the vertical justification for this text object
| void VerticalAlignment | ( | Align_t | justification | ) |
Set the vertical justification for this text object
| justification | The justification mode (TOP, BOTTOM, CENTER) |
|
protected |
true -> grid will draw characters using "per character attributes" else false -> all characters will be drawn using the first character's attribute NOTE: This defaults to false and automatically enables to true if the user calls a method that requires per character attributes
|
protected |
unicode version of _text from base class, updated by CalculateRowData