_cellHeight | GlsText::UnderlineStrikeThruRenderer | protected |
_cellWidth | GlsText::UnderlineStrikeThruRenderer | protected |
_isUpToDate | GlsText::UnderlineStrikeThruRenderer | protected |
_lineSegments | GlsText::UnderlineStrikeThruRenderer | protected |
_maxNumLineSegments | GlsText::UnderlineStrikeThruRenderer | protected |
_numLineSegments | GlsText::UnderlineStrikeThruRenderer | protected |
_shadow | GlsText::UnderlineStrikeThruRenderer | protected |
_shadowColor | GlsText::UnderlineStrikeThruRenderer | protected |
_shadowDistance | GlsText::UnderlineStrikeThruRenderer | protected |
_strikeColor | GlsText::UnderlineStrikeThruRenderer | protected |
_strikeOn | GlsText::UnderlineStrikeThruRenderer | protected |
_strikeScale | GlsText::UnderlineStrikeThruRenderer | protected |
_strikeX1 | GlsText::UnderlineStrikeThruRenderer | protected |
_strikeX2 | GlsText::UnderlineStrikeThruRenderer | protected |
_strikeY | GlsText::UnderlineStrikeThruRenderer | protected |
_underlineColor | GlsText::UnderlineStrikeThruRenderer | protected |
_underlineOffset | GlsText::UnderlineStrikeThruRenderer | protected |
_underlineOn | GlsText::UnderlineStrikeThruRenderer | protected |
_underlineScale | GlsText::UnderlineStrikeThruRenderer | protected |
_underlineSize | GlsText::UnderlineStrikeThruRenderer | protected |
_underlineX1 | GlsText::UnderlineStrikeThruRenderer | protected |
_underlineX2 | GlsText::UnderlineStrikeThruRenderer | protected |
_underlineY | GlsText::UnderlineStrikeThruRenderer | protected |
DrawScalableLine(GlsStateManager &gl, const GlsFloat32 x1, const GlsFloat32 y1, const GlsFloat32 x2, const GlsFloat32 y2) const | GlsText::UnderlineStrikeThruRenderer | protected |
IsUpToDate(void) const | GlsText::UnderlineStrikeThruRenderer | |
PostProcessCharacter(const GlsText::CharAttribute &charAttribute, const GlsFloat32 cellX, const GlsFloat32 charY, const GlsBool endOfLine) | GlsText::UnderlineStrikeThruRenderer | |
PreProcessCharacter(const GlsText::CharAttribute &charAttribute, const GlsFloat32 cellX, const GlsFloat32 charY) | GlsText::UnderlineStrikeThruRenderer | |
RenderLineSegments(GlsStateManager &gl) const | GlsText::UnderlineStrikeThruRenderer | |
Reset(void) | GlsText::UnderlineStrikeThruRenderer | |
SetShadowColor(const GlsColor &shadowColor) | GlsText::UnderlineStrikeThruRenderer | |
UnderlineStrikeThruRenderer(const GlsUInt32 numLineSegments, const GlsFloat32 cellWidth, const GlsFloat32 cellHeight, const GlsBool shadow, const GlsFloat32 shadowDistance, const GlsColor &shadowColor, const GlsFloat32 underlineOffset, const GlsFloat32 underlineSize) | GlsText::UnderlineStrikeThruRenderer | |
~UnderlineStrikeThruRenderer() | GlsText::UnderlineStrikeThruRenderer | protected |