GL Studio SCECpp Runtime Library
GlsText::UnderlineStrikeThruRenderer Member List

This is the complete list of members for GlsText::UnderlineStrikeThruRenderer, including all inherited members.

_cellHeightGlsText::UnderlineStrikeThruRendererprotected
_cellWidthGlsText::UnderlineStrikeThruRendererprotected
_isUpToDateGlsText::UnderlineStrikeThruRendererprotected
_lineSegmentsGlsText::UnderlineStrikeThruRendererprotected
_maxNumLineSegmentsGlsText::UnderlineStrikeThruRendererprotected
_numLineSegmentsGlsText::UnderlineStrikeThruRendererprotected
_shadowGlsText::UnderlineStrikeThruRendererprotected
_shadowColorGlsText::UnderlineStrikeThruRendererprotected
_shadowDistanceGlsText::UnderlineStrikeThruRendererprotected
_strikeColorGlsText::UnderlineStrikeThruRendererprotected
_strikeOnGlsText::UnderlineStrikeThruRendererprotected
_strikeScaleGlsText::UnderlineStrikeThruRendererprotected
_strikeX1GlsText::UnderlineStrikeThruRendererprotected
_strikeX2GlsText::UnderlineStrikeThruRendererprotected
_strikeYGlsText::UnderlineStrikeThruRendererprotected
_underlineColorGlsText::UnderlineStrikeThruRendererprotected
_underlineOffsetGlsText::UnderlineStrikeThruRendererprotected
_underlineOnGlsText::UnderlineStrikeThruRendererprotected
_underlineScaleGlsText::UnderlineStrikeThruRendererprotected
_underlineSizeGlsText::UnderlineStrikeThruRendererprotected
_underlineX1GlsText::UnderlineStrikeThruRendererprotected
_underlineX2GlsText::UnderlineStrikeThruRendererprotected
_underlineYGlsText::UnderlineStrikeThruRendererprotected
DrawScalableLine(GlsStateManager &gl, const GlsFloat32 x1, const GlsFloat32 y1, const GlsFloat32 x2, const GlsFloat32 y2) const GlsText::UnderlineStrikeThruRendererprotected
IsUpToDate(void) const GlsText::UnderlineStrikeThruRenderer
PostProcessCharacter(const GlsText::CharAttribute &charAttribute, const GlsFloat32 cellX, const GlsFloat32 charY, const GlsBool endOfLine)GlsText::UnderlineStrikeThruRenderer
PreProcessCharacter(const GlsText::CharAttribute &charAttribute, const GlsFloat32 cellX, const GlsFloat32 charY)GlsText::UnderlineStrikeThruRenderer
RenderLineSegments(GlsStateManager &gl) const GlsText::UnderlineStrikeThruRenderer
Reset(void)GlsText::UnderlineStrikeThruRenderer
SetShadowColor(const GlsColor &shadowColor)GlsText::UnderlineStrikeThruRenderer
UnderlineStrikeThruRenderer(const GlsUInt32 numLineSegments, const GlsFloat32 cellWidth, const GlsFloat32 cellHeight, const GlsBool shadow, const GlsFloat32 shadowDistance, const GlsColor &shadowColor, const GlsFloat32 underlineOffset, const GlsFloat32 underlineSize)GlsText::UnderlineStrikeThruRenderer
~UnderlineStrikeThruRenderer()GlsText::UnderlineStrikeThruRendererprotected