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gls_class_invariant.h
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#ifndef _GLS_CLASS_INVARIANT_H
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#define _GLS_CLASS_INVARIANT_H
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/*! \file gls_class_invariant.h
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\brief This header defines a GLS_DEBUG only macro for facilitating evaluating class invariants in
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the GL Studio DO-178B Runtime Library.
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\par Copyright Information
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Copyright (C) 1999-2012 The DiSTI Corporation<br>
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Orlando, FL USA<br>
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All rights reserved.<br>
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This file is copyrighted software and contains proprietary trade secrets of
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DiSTI, and embodies substantial creative efforts as well as confidential
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information, ideas, and expressions.
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Permission to use, and copy this software and its documentation for any
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purpose is hereby granted per the Distribution Agreement and/or the Licensing
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Agreement signed with DiSTI. This permission is granted provided that:
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1. The above copyright notice appears in all copies.
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2. That both the copyright notice and this permission notice appear in
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the supporting documentation.
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3. That the names DiSTI and GL Studio not be used in advertising or
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publicity pertaining to distribution of the software without specific,
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written prior permission of DiSTI.
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Permission to modify the software is granted, but not the right to
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distribute the source code whether modified, or non-modified. Modifying the
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software might invalidate the DO-178B certification package.
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Permission to distribute binaries produced by compiling source code, or
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modified source code is granted, provided you:
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1. Provide your name and address as the primary contact for the support
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of your modified version.
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2. Retain our contact information in regard to use of the base software.
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DiSTI does not provide warranty for this software or guarantee that it
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satisfies any specification or requirement unless otherwise stated in a
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specific contractual arrangement between the customer and DiSTI.
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*/
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#include "
gls_include.h
"
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#if defined( GLS_DEBUG )
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/** declare a nested ClassInvariant evaluator class for a class named ClassName */
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#define GLS_CLASS_INVARIANT_DECLARATION( ClassName ) \
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class ClassInvariant \
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{ \
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public: \
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ClassInvariant( const ClassName &inst ) : \
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_inst( inst ) \
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{ \
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_inst.Invariant(); \
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} \
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\
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~ClassInvariant() \
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{ \
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_inst.Invariant(); \
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} \
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\
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protected: \
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const ClassName &_inst; \
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}; \
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virtual void Invariant( void ) const;
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/** declare an instance of a ClassInvariant evaluator for a class named ClassName */
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#define GLS_CLASS_INVARIANT_CHECK( ClassName ) ClassName::ClassInvariant localScopeClassInvariant( *this )
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/** explicitly call ( non virtual call ) invariant method on the class named ClassName.
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* Typically used at the end of a constructor to ensure invariant for this class without
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* checking a subclass invariant through a virtual call to a class that is not constructed
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* yet. */
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#define GLS_CLASS_INVARIANT_EVALUATE( ClassName ) ClassName::Invariant()
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#else // GLS_DEBUG is not defined
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/** ClassInvariant evaluator class is disabled when GLS_DEBUG is not defined */
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#define GLS_CLASS_INVARIANT_DECLARATION( ClassName )
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#define GLS_CLASS_INVARIANT_CHECK( ClassName )
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#define GLS_CLASS_INVARIANT_EVALUATE( ClassName )
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#endif // GLS_DEBUG
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#endif // _GLS_CLASS_INVARIANT_H
gls_include.h
This header defines any preprocessor defines needed to configure the GL Studio DO-178B Runtime Librar...
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