GL Studio SCECpp Runtime Library
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#include <gls_event.h>
Public Member Functions | |
GlsEventDispatcher (void) | |
virtual GlsBool | DispatchEvent (GlsEvent &event)=0 |
Protected Member Functions | |
virtual | ~GlsEventDispatcher () |
abstract base class for dispatching events
GlsEventDispatcher::GlsEventDispatcher | ( | void | ) |
Constructor - construct an instance
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protectedvirtual |
Destructor - shall never be called
Dispatch the given event (pure virtual)
event | event in question |