GL Studio SCECpp Runtime Library
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#include <gls_input_manager.h>
Public Attributes | |
GlsInt32 | x |
GlsInt32 | y |
GlsUInt32 | width |
GlsUInt32 | height |
describes a rectangular render viewport
GlsUInt32 GlsInputManager::Viewport::height |
height of viewport in pixels
GlsUInt32 GlsInputManager::Viewport::width |
width of viewport in pixels
GlsInt32 GlsInputManager::Viewport::x |
x coord of lower left corner in pixels
GlsInt32 GlsInputManager::Viewport::y |
y coord of lower left corner in pixels