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GL Studio Safety Critical Embedded C++ Runtime Library
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#include <gls_input_manager.h>
Public Attributes | |
| const Viewport | viewport |
| const GlsMatrixAffineD::GLMatrixAffineF | projMatrix |
| const GlsMatrixAffineD::GLMatrixAffineF | modelMatrix |
| GlsDisplayObject & | topLevelObject |
initialization parameters for a GlsInputManager
| const GlsMatrixAffineD::GLMatrixAffineF GlsInputManager::InitParameters::modelMatrix |
initial GL model matrix
| const GlsMatrixAffineD::GLMatrixAffineF GlsInputManager::InitParameters::projMatrix |
initial GL projection matrix
| GlsDisplayObject& GlsInputManager::InitParameters::topLevelObject |
top level object receiving input
| const Viewport GlsInputManager::InitParameters::viewport |
initial GL viewport