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GL Studio Safety Critical Embedded C++ Runtime Library
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#include <gls_text.h>
Public Attributes | |
| GlsFloat32 | x1 |
| GlsFloat32 | x2 |
| GlsFloat32 | y |
| GlsFloat32 | thickness |
| GlsFloat32 | shadowOffset |
| GlsColor | segmentColor |
describes one line segment in an underline or strikethru
| GlsColor GlsText::UnderlineStrikeThruRenderer::LineSegment::segmentColor |
color of the line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::shadowOffset |
y offset of shadowed version of line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::thickness |
thickness of line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::x1 |
starting x coordinate of line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::x2 |
ending x coordinate of line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::y |
y coordinate of line segment