| GL Studio Safety Critical Embedded C++ Runtime Library
    | 
#include <gls_text.h>
| Public Attributes | |
| GlsFloat32 | x1 | 
| GlsFloat32 | x2 | 
| GlsFloat32 | y | 
| GlsFloat32 | thickness | 
| GlsFloat32 | shadowOffset | 
| GlsColor | segmentColor | 
describes one line segment in an underline or strikethru
| GlsColor GlsText::UnderlineStrikeThruRenderer::LineSegment::segmentColor | 
color of the line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::shadowOffset | 
y offset of shadowed version of line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::thickness | 
thickness of line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::x1 | 
starting x coordinate of line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::x2 | 
ending x coordinate of line segment
| GlsFloat32 GlsText::UnderlineStrikeThruRenderer::LineSegment::y | 
y coordinate of line segment