GL Studio Safety Critical Embedded C++ Runtime Library
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#include <gls_triangle_mesh.h>
Public Attributes | |
const GlsRenderObject::InitParameters | renderInitParameters |
const GlsTextureVertexArray::InitParameters | verticesInitParameters |
const GlsUInt32 | numFaces |
const TriangleFace *const | faces |
Initialization parameters for a GlsTriangleMesh
const TriangleFace* const GlsTriangleMesh::InitParameters::faces |
array of faces in triangle mesh
const GlsUInt32 GlsTriangleMesh::InitParameters::numFaces |
number of faces in triangle mesh ( >= 1 )
const GlsRenderObject::InitParameters GlsTriangleMesh::InitParameters::renderInitParameters |
base class init parameters
const GlsTextureVertexArray::InitParameters GlsTriangleMesh::InitParameters::verticesInitParameters |
vertices