GL Studio Safety Critical Embedded C++ Runtime Library
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#include <gls_clipping_group.h>
Classes | |
struct | InitParameters |
Public Member Functions | |
GlsClippingGroup (InitParameters &initParameters, GlsEventDispatcher *const eventDispatcher) | |
virtual void | Draw (GlsStateManager &gl, const GlsFloat64 time) |
virtual GlsDisplayObject * | PickTest (const GlsVector2D &windowCoord, GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix) |
GlsBool | GetClippingActive () |
void | SetClippingActive (const GlsBool value) |
GlsVector3D | GetBlc () |
void | SetBlc (const GlsVector3D &value) |
GlsVector3D | GetTrc () |
void | SetTrc (const GlsVector3D &value) |
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GlsGroup (InitParameters &initParameters, GlsEventDispatcher *const eventDispatcher) | |
virtual void | Draw (GlsStateManager &gl, const GlsFloat64 time) |
virtual void | Calculate (const GlsFloat64 time) |
virtual GlsDisplayObject * | PickTest (const GlsVector2D &windowCoord, GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix) |
virtual void | SetChildrenAlphaMode (const GlsAlphaMode alphaMode) |
virtual void | SetChildrenFillColor (const GlsColor &fillColor) |
virtual void | SetChildrenLineColor (const GlsColor &lineColor) |
virtual void | SetChildrenLineWidth (const GlsFloat32 lineWidth) |
virtual void | SetChildrenPolygonMode (const GlsPolygonMode polygonMode) |
virtual void | SetChildrenAlphaMode (const GlsAlphaMode alphaMode)=0 |
virtual void | SetChildrenFillColor (const GlsColor &fillColor)=0 |
virtual void | SetChildrenLineColor (const GlsColor &lineColor)=0 |
virtual void | SetChildrenLineWidth (const GlsFloat32 lineWidth)=0 |
virtual void | SetChildrenPolygonMode (const GlsPolygonMode polygonMode)=0 |
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virtual void | Draw (GlsStateManager &gl, const GlsFloat64 time)=0 |
virtual void | Calculate (const GlsFloat64 time) |
virtual GlsDisplayObject * | PickTest (const GlsVector2D &windowCoord, GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix) |
GlsDisplayObject * | HandleEvent (GlsEvent &event) |
ObjectType | GetObjectType (void) const |
void | SetBlinking (const GlsBool blinking) |
void | SetBlinkRate (const GlsFloat32 blinkRate) |
void | SetDynamicRotation (const GlsVector3D &dynamicRotation) |
void | SetDynamicScale (const GlsVector3D &dynamicScale) |
void | SetDynamicTranslation (const GlsVector3D &dynamicTranslation) |
void | SetVisibility (const GlsBool visible) |
void | SetParent (GlsDisplayObject *const parent) |
void | SetPickMode (const PickMode pickMode) |
GlsBool | NeedCalculate (void) const |
void | InvalidatePickCache (void) |
Protected Member Functions | |
virtual | ~GlsClippingGroup () |
virtual void | CalcWindowPickRegion (GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix) |
void | DrawClippingPolygon (GlsStateManager &gl) |
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virtual | ~GlsGroup () |
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GlsCompositeObject (const InitParameters &initParameters, GlsEventDispatcher *const eventDispatcher) | |
virtual | ~GlsCompositeObject () |
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GlsDisplayObject (const InitParameters &initParameters, const ObjectType objectType, GlsEventDispatcher *const eventDispatcher) | |
virtual | ~GlsDisplayObject () |
GlsBool | CalcDrawMatrix (const GlsMatrixAffineD *const additionalTransform, const GlsBool includeLocation) |
virtual void | CalcWindowPickRegion (GlsInputManager &inputManager, const GlsMatrixAffineD::GLMatrixAffineF &parentDrawMatrix) |
GlsBool | IsBlinkedOff (const GlsFloat64 time) const |
Additional Inherited Members | |
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enum | ObjectType { OBJECT_TYPE_COMPOSITE , OBJECT_TYPE_RENDERABLE } |
enum | PickMode { PICK_MODE_NEVER , PICK_MODE_FIRST , PICK_MODE_ALWAYS } |
This class facilitates regions that clip geometry within a given boundary
GlsClippingGroup::GlsClippingGroup | ( | InitParameters & | initParameters, |
GlsEventDispatcher *const | eventDispatcher | ||
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Constructor - create an instance
initParameters | initialization parameters |
eventDispatcher | event dispatcher for this object else GLS_NULL |
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protectedvirtual |
Destructor - shall never be called
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protectedvirtual |
Recalculates the window picking region if needed
inputManager | input manager managing input for this object |
parentDrawMatrix | draw matrix used when rendering parent object |
Reimplemented from GlsDisplayObject.
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virtual |
Draws the objects in the clipping group.
gl | GL State manager for OpenGL into which object is drawn |
time | the elaspsed time in seconds since program start |
Reimplemented from GlsGroup.
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protected |
Draws the clipping polygon to the stencil buffer.
gl | GL State manager for OpenGL into which object is drawn |
GlsVector3D GlsClippingGroup::GetBlc | ( | ) |
Get the bottom left corner of the clipping region
GlsBool GlsClippingGroup::GetClippingActive | ( | ) |
Get the current active state for the clipping region
GlsVector3D GlsClippingGroup::GetTrc | ( | ) |
Get the top right corner of the clipping region
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virtual |
Perform a pick test of the given point in window coordinates against this object
windowCoord | point in question |
inputManager | input manager managing input for this object |
parentDrawMatrix | draw matrix used when rendering parent object |
Reimplemented from GlsGroup.
void GlsClippingGroup::SetBlc | ( | const GlsVector3D & | value | ) |
Set the bottom left corner of the clipping region
value | GlsVector3D new bottom left corner to set |
void GlsClippingGroup::SetClippingActive | ( | const GlsBool | value | ) |
Set the current active state for the clipping region
value | GlsBool new active state to set |
void GlsClippingGroup::SetTrc | ( | const GlsVector3D & | value | ) |
Set the top right corner of the clipping region
value | GlsVector3D new top right corner to set |
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protected |
bottom left corner of the clip region in logical units
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protected |
determines if geometry will be clipped between blc and trc
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protected |
top right corner of the clip region in logical units