GL Studio Safety Critical Embedded C++ Runtime Library
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#include <gls_nine_patch.h>
Public Attributes | |
const GlsRenderObject::InitParameters | renderInitParameters |
const GlsTextureVertex | vertices [NUM_VERTS] |
const GlsUInt32 | textureEdges [NUM_EDGES] |
const GlsFloat32 | vertexEdges [NUM_EDGES] |
const GlsBool | centerVisible |
initialization parameters for the GlsNinePatch
const GlsBool GlsNinePatch::InitParameters::centerVisible |
initial center draw setting
const GlsRenderObject::InitParameters GlsNinePatch::InitParameters::renderInitParameters |
base class initialization
initial texture edges in pixels. values range from 0 to
const GlsFloat32 GlsNinePatch::InitParameters::vertexEdges[NUM_EDGES] |
initial vertex edges values range from 0 to
const GlsTextureVertex GlsNinePatch::InitParameters::vertices[NUM_VERTS] |
initial vertices