GlsAnimation Library
1.0.6
Provides classes and functions to support animating GL Studio objects programmatically or with script files
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#include <gls_animation_observer.h>
Public Member Functions | |
template<class OnStartedCallback , class OnUpdatedCallback , class OnCompletedCallback , class OnCanceledCallback > | |
GlsAnimationObserver (const OnStartedCallback &onStarted, const OnUpdatedCallback &onUpdated, const OnCompletedCallback &onCompleted, const OnCanceledCallback &onCanceled) | |
virtual void | OnStarted (ID id) |
Inherited from GlsAnimationObserverBase. | |
virtual void | OnUpdated (ID id) |
Inherited from GlsAnimationObserverBase. | |
virtual void | OnCompleted (ID id) |
Inherited from GlsAnimationObserverBase. | |
virtual void | OnCanceled (ID id) |
Inherited from GlsAnimationObserverBase. | |
Public Member Functions inherited from disti::GlsAnimationObserverBase | |
GlsAnimationObserverBase () | |
Constructor. | |
virtual | ~GlsAnimationObserverBase () |
Destructor. | |
Additional Inherited Members | |
Public Types inherited from disti::GlsAnimationObserverBase | |
typedef stdortr1::shared_ptr< GlsAnimationObserverBase > | Ptr |
Alias for easier reading. | |
typedef Detail::ID | ID |
Alias for easier reading. | |
Wraps a set of function pointers or functors up as an animation observer. (It's a poor man's std::function<void()>.)
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inline |
Constructor
onStarted | The function pointer or functor object called when an animations starts |
onUpdated | The function pointer or functor object called when an animations is updated |
onCompleted | The function pointer or functor object called when an animations completes |