GL Studio API
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#include <gls_metadata_attributes.h>
Public Member Functions | |
virtual std::ostream & | WriteValue (std::ostream &outstr) |
virtual std::istream & | ReadValue (std::istream &instr) |
virtual bool | OkToWrite () const |
CallbackID | RegisterObserver (AttributeObserver *callback) |
void | UnregisterObserver (CallbackID id) |
void | NotifyObservers () |
Public Member Functions inherited from DistiAttributeBase | |
DistiAttributeBase (CallbackMethodCallerBase *callback, const AttributeName &name, bool localStorage) | |
virtual DistiAttributeBase & | operator= (const DistiAttributeBase &oldClass) |
const AttributeName & | Name () const |
AttributeName & | Name () |
bool | LocalStorage () const |
virtual bool | Copyable () const |
virtual bool | ValueChanged () |
virtual void | ResetValueChanged () |
virtual std::string | ValueString () |
virtual void | ValueString (const std::string &s) |
virtual long | ValueInt () |
virtual void | ValueInt (long val) |
virtual double | ValueFloat () |
virtual void | ValueFloat (double val) |
virtual void | CallCallback () |
virtual bool | operator== (const DistiAttributeBase &r) |
template<class valType > | |
DistiAttributeBase & | operator<< (const valType &val) |
template<class valType > | |
DistiAttributeBase & | operator>> (valType &val) |
Public Member Functions inherited from WeakReferenceableMixin | |
void | AddWeakReference (WeakReference *weakRef) |
void | NotifyWeakReferenceDestroyed (WeakReference *ref) |
Additional Inherited Members | |
Public Types inherited from DistiAttributeBase | |
typedef unsigned int | CallbackID |
Type for unique identifiers. | |
Public Attributes inherited from DistiAttributeBase | |
AttributeName | _name |
CallbackMethodCallerBase * | _callback |
bool | _localStorage |
Protected Member Functions inherited from WeakReferenceableMixin | |
WeakReferenceableMixin (void) | |
virtual | ~WeakReferenceableMixin () |
Protected Attributes inherited from WeakReferenceableMixin | |
DynamicArray< WeakReference * > * | _weakRefs |
Give an alternate name. This is used for compatability mostly.
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virtual |
Reimplemented from DistiAttributeBase.
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inlinevirtual |
Returns true if this object is ready to have its WriteValue() called This SHOULD be overriden by any derived objects that may not be ready to write at any point. The reason for this is the data is often written "NAME: VALUE". If Value is not available, we don't want to write "NAME: " first, so before writting "NAME: ", OkToWrite() can be called to see if it will have a valid value
Reimplemented from DistiAttributeBase.
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inlinevirtual |
Reads the data from the stream The ReadValue call shall consume only what it needs. It is the responsibility of the calling function to read to the end of line, or to clean up from a bad read. The calling function will also ensure that the data starts as the next byte in the stream.
Implements DistiAttributeBase.
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virtual |
Reimplemented from DistiAttributeBase.
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virtual |
Reimplemented from DistiAttributeBase.
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inlinevirtual |
Pure virtual because this is specific to the data type to be contained. This should be overridden to write the data to the stream
Implements DistiAttributeBase.