GL Studio API
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#include <list.h>
Public Member Functions | |
int | IsEmpty () |
void | Empty () |
ListItem * | First () |
ListItem * | Last () |
ListItem * | Nth (int where) |
void | InsertAfter (int where, const void *data, int size, void **parentPtr) |
void | InsertAfter (ListItem *after, const void *data, int size, void **parentPtr) |
void | InsertAfter (ListItem *after, ListItem *pNewNode) |
void | InsertBefore (ListItem *before, ListItem *pNewNode) |
void | Push (const void *data, int size, void **parentPtr) |
void | Push (const void *data, int size) |
void | Push (ListItem *pNewNode) |
void | Enqueue (const void *data, int size, void **parentPtr) |
void | Enqueue (const void *data, int size) |
void | Enqueue (ListItem *pNewNode) |
void * | Dequeue () |
void * | GetElement (int where) |
int | Count () |
void | Delete (ListItem *element) |
void | AddNodeWithPriority (ListItem *pNewNode, int priority) |
void | AddNodeWithPriority (const void *data, int size, int priority) |
void | ForwardIterator (ListIterator func, void *data=NULL) |
void | BackwardIterator (ListIterator func, void *data=NULL) |
void | Iterator (ListIterator func, void *data, ListIteratorDirection direction) |
Protected Attributes | |
ListItem * | _pTail |
Implements a doubly Linked List
void AddNodeWithPriority | ( | ListItem * | pNewNode, |
int | priority | ||
) |
Adds a new node (item) to the list. The item position will be determined based on its priority.
pNewNode | A previously allocated list node containing the data to add |
priority | Sorting priority |
void AddNodeWithPriority | ( | const void * | data, |
int | size, | ||
int | priority | ||
) |
Adds a new node (item) to the list. The item position will be determined based on its priority. This method will dynamically allocate space for the data
data | Pointer to the data to be added |
size | Size of the data to be added |
priority | Sorting priority |
void BackwardIterator | ( | ListIterator | func, |
void * | data = NULL |
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) |
Iterates through the list in reverse order, calling the supplied function on each element and passing the supplied data to that function
func | ListIterator function to call |
data | Data that will be supplied to each call of the list iterator function |
int Count | ( | ) |
void Delete | ( | ListItem * | element | ) |
Deletes the specified list element. Frees the data pointed to by the element.
element | The element to delete |
void* Dequeue | ( | ) |
Gets a pointer to the data in the first element of the list. The list element will be freed. The user should free the data returned by this call.
void Empty | ( | ) |
Empties the list (deletes all the elements)
void Enqueue | ( | const void * | data, |
int | size, | ||
void ** | parentPtr | ||
) |
void Enqueue | ( | const void * | data, |
int | size | ||
) |
Inserts the given data at the end of the list. A new ListItem will be allocated, space will be allocated for the data passed in
data | Pointer to the data to insert |
size | Size of the data to insert |
void Enqueue | ( | ListItem * | pNewNode | ) |
Inserts the given list element at the end of the list
pNewNode | A previously allocated ListItem to insert |
ListItem* First | ( | ) |
void ForwardIterator | ( | ListIterator | func, |
void * | data = NULL |
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) |
Iterates through the list from head to tail, calling the supplied function on each element and passing the supplied data to that function
func | ListIterator function to call |
data | Data that will be supplied to each call of the list iterator function |
void* GetElement | ( | int | where | ) |
Gets a pointer to the data at the given "index" into the list
void InsertAfter | ( | int | where, |
const void * | data, | ||
int | size, | ||
void ** | parentPtr | ||
) |
Inserts the given data at designated index in the list. If the index is greater than the list size, the element will be inserted at the end of the list A new ListItem will be allocated, space will be allocated for the data passed in
where | The zero based index |
data | Pointer to the data to insert |
size | Size of the data to insert |
parentPtr | Will be filled in with a pointer to the ListItem that this method allocates |
void InsertAfter | ( | ListItem * | after, |
const void * | data, | ||
int | size, | ||
void ** | parentPtr | ||
) |
Inserts the given data after the specified list item A new ListItem will be allocated, space will be allocated for the data passed in
after | Pointer to the list element to insert after |
data | Pointer to the data to insert |
size | Size of the data to insert |
parentPtr | Will be filled in with a pointer to the ListItem that this method allocates |
Inserts the given list element after the specified list element
after | Pointer to the list element to insert after |
pNewNode | A previously allocated ListItem to insert |
Inserts the given list element before the specified list element
before | Pointer to the list element to insert before |
pNewNode | A previously allocated ListItem to insert |
int IsEmpty | ( | ) |
Number of items in the list Returns whether or not the list is empty
void Iterator | ( | ListIterator | func, |
void * | data, | ||
ListIteratorDirection | direction | ||
) |
Iterates through the list in the specified direction, calling the supplied function on each element and passing the supplied data to that function
func | ListIterator function to call |
data | Data that will be supplied to each call of the list iterator function |
direction | Which directon to iterate |
ListItem* Last | ( | ) |
ListItem* Nth | ( | int | where | ) |
void Push | ( | const void * | data, |
int | size, | ||
void ** | parentPtr | ||
) |
void Push | ( | const void * | data, |
int | size | ||
) |
Inserts the given data at the front of the list. A new ListItem will be allocated, space will be allocated for the data passed in
data | Pointer to the data to insert |
size | Size of the data to insert |
void Push | ( | ListItem * | pNewNode | ) |
Inserts the given list element at the front of the list
pNewNode | A previously allocated ListItem to insert |
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protected |
Pointer to the head (first item) of the list