40 #ifndef _GLS_LIGHT_SOURCE_H 
   41 #define _GLS_LIGHT_SOURCE_H 
   65     GLS_LIGHT_SOURCE_AMBIENT=GLS_LAST_INITIALIZER+1,
 
   66     GLS_LIGHT_SOURCE_DIFFUSE,
 
   67     GLS_LIGHT_SOURCE_SPECULAR,
 
   68     GLS_LIGHT_SOURCE_SPOT_CUTOFF,
 
   69     GLS_LIGHT_SOURCE_SPOT_EXPONENT,
 
   70     GLS_LIGHT_SOURCE_CONSTANT_ATTENUATION,
 
   71     GLS_LIGHT_SOURCE_LINEAR_ATTENUATION,
 
   72     GLS_LIGHT_SOURCE_QUADRATIC_ATTENUATION,
 
   73     GLS_LIGHT_SOURCE_LIGHT_TYPE
 
   78     class GlsGloFileAttribute;
 
   93     friend class GlsLightSourceEditor;
 
  128     virtual GLS_EXPORT 
void Draw(
void);
 
  230     virtual GLS_EXPORT 
void SetFromGloData(GlsGloFileAttribute &data);
 
  234     virtual GLS_EXPORT 
bool Hit(
float x,
float y,
float z,
float scale, 
const Vector& directionVector,
Vector *collisionPoint);
 
  237     virtual GLS_EXPORT 
void SetValue(
int spec,va_list &args);
 
  249 #define DEF_LIGHT_TYPE LIGHT_INFINITE 
  257     virtual GLS_EXPORT ~DistiAttributeLightTypeEnum();
 
void SetAmbient(const glsColor &color)
virtual void CopyProperties(DisplayObject *src)
virtual void SetupLight(unsigned int light_number, GlsMatrixType *alternateModelMatrix=NULL)
Definition: dynamic_array.h:63
Class to contain current OpenGL view, projection and draw matrices. 
Definition: util.h:289
void SetSpecular(const glsColor &color)
float _spotCutoff
Definition: gls_light_source.h:103
float _quadraticAttenuation
Definition: gls_light_source.h:107
virtual void SetValue(int spec, va_list &args)
virtual void GetCppInterfaceDescriptionFree(InterfaceListType *array)
glsColor _specular
Definition: gls_light_source.h:101
float _constantAttenuation
Definition: gls_light_source.h:105
LightType_e _lightType
Definition: gls_light_source.h:102
The Color class: Implements a 4 component RGBA color. 
A file for all GL Studio files to include. 
The disti::DisplayObject class and global enumerations. 
virtual void PreDraw(const OpenGLMatrices ¤t, Culler &culler)
Definition: disti_metadata.h:881
virtual InterfaceListType * GetCppInterfaceDescription(InterfaceListType *addToThisList=NULL)
virtual DisplayObject * CloneObject(bool generateNames=false)
virtual void SetAvailableAttributes(unsigned int value)
glsColor _diffuse
Definition: gls_light_source.h:100
Definition: gls_light_source.h:253
GLS_LightSource_Initializers
Definition: gls_light_source.h:63
LightType_e
Definition: gls_light_source.h:54
float _linearAttenuation
Definition: gls_light_source.h:106
Definition: gls_color.h:54
virtual bool Hit(float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint)
glsColor _ambient
Definition: gls_light_source.h:99
float LinearAttenuation()
float ConstantAttenuation()
Macros and helper code to determine what subset of C++11/14/17 is available. 
float _spotExponent
Definition: gls_light_source.h:104
Definition: disti_metadata.h:83
virtual ~GlsLightSource(void)
float QuadraticAttenuation()
Definition: gls_light_source.h:84
Definition: bmpimage.h:46
void SetDiffuse(const glsColor &color)