GL Studio API
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#include <gltrimesh.h>
Public Attributes | |
float | vertex [3] |
unsigned char | color [4] |
float | texCoord [2] |
float | normal [3] |
The GLMeshVertex structure. Defines all of the attributes of a TriMesh vertex. Used in generated code.
unsigned char color[4] |
The vertex color
float normal[3] |
The vertex normal
float texCoord[2] |
The texture coordinate
float vertex[3] |
The vertex coordinate