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GlsMovingEye::MoveParms_t Struct Reference

Type to store eyepoint movement parameters. More...

#include <gls_moving_eye.h>

Inheritance diagram for GlsMovingEye::MoveParms_t:
GlsMovingEye::EyeState_t

Additional Inherited Members

- Public Member Functions inherited from GlsMovingEye::EyeState_t
 EyeState_t ()
 
 EyeState_t (GlsMovingEye *movingEye, GlsEyePoint *targetEye)
 

Detailed Description

Type to store eyepoint movement parameters.


The documentation for this struct was generated from the following file: