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GL Studio API
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#include <gls_render_effect.h>
Public Attributes | |
| unsigned char | _textureRepeat |
| unsigned char | _textureMap |
| unsigned char | _textureMagFilter |
| unsigned char | _textureMinFilter |
The TextureSettings class is used to provide the object-level texturing settings to the effect
| unsigned char _textureMagFilter |
The texturing magnification filter setting /sa TextureFilter_e
| unsigned char _textureMap |
The texturing map mode setting /sa TextureMap_e
| unsigned char _textureMinFilter |
The texturing minification filter setting /sa TextureFilter_e
| unsigned char _textureRepeat |
GL_TEXTURE_WRAP_* setting (0 or 1)
1.8.10