|
GL Studio API
|
Type to store eyepoint state information. More...
#include <gls_moving_eye.h>
Public Member Functions | |
| EyeState_t () | |
| EyeState_t (GlsMovingEye *movingEye, GlsEyePoint *targetEye) | |
Type to store eyepoint state information.
| EyeState_t | ( | ) |
Default constructor
| EyeState_t | ( | GlsMovingEye * | movingEye, |
| GlsEyePoint * | targetEye | ||
| ) |
Initialize EyeState_t using targetEye parameters.
| movingEye | The GlsMovingEye that the state information is for (needed for coordinate conversions) |
| targetEye | The GlsEyePoint to move to |
1.8.10