|  | GL Studio C++ Runtime API
    | 
Type to store eyepoint state information. More...
#include <gls_moving_eye.h>
 
  
 | Public Member Functions | |
| EyeState_t () | |
| EyeState_t (GlsMovingEye *movingEye, GlsEyePoint *targetEye) | |
Type to store eyepoint state information.
| EyeState_t | ( | ) | 
Default constructor
| EyeState_t | ( | GlsMovingEye * | movingEye, | 
| GlsEyePoint * | targetEye | ||
| ) | 
Initialize EyeState_t using targetEye parameters.
| movingEye | The GlsMovingEye that the state information is for (needed for coordinate conversions) | 
| targetEye | The GlsEyePoint to move to |