|  | 
| int | TextureIndex (void) | 
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| void | TextureIndex (int index) | 
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| void | MaterialIndices (DynamicArray< int > index) | 
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| DynamicArray< int > & | MaterialIndices () | 
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| int | MaterialIndex () | 
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| GLMeshFace * | Faces (void) | 
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| virtual void | CopyGeometry (DisplayObject *src) | 
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| virtual DisplayObject * | CloneObject (bool generateNames=false) | 
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| virtual void | CopyProperties (DisplayObject *src) | 
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| virtual void | SetValue (int spec, va_list &args) | 
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| void | NumberOfFaces (unsigned int n) | 
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| unsigned int | NumberOfFaces (void) | 
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| void | ReplaceMaterial (unsigned int oldIndex, unsigned int newIndex) | 
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| void | SetFace (unsigned int face, int a, int b, int c, int tindex, unsigned int materialIndex=0) | 
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| void | VaSetFaces (unsigned int numFaces,...) | 
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| void | SetFaces (unsigned int nFaces, GLMeshFace *faces) | 
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| void | SetVerticesAndFaces (unsigned int nVertices, const GLMeshVertex *vertices, unsigned int nFaces, const GLMeshFace *faces) | 
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|  | GLTriMesh (unsigned int nVertices, Vertex *vertices) | 
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|  | GLTriMesh (unsigned int nVertices, Vertex *vertices, Vertex &location) | 
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|  | GLTriMesh (void) | 
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| virtual | ~GLTriMesh (void) | 
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| virtual void | SetAvailableAttributes (unsigned int value) | 
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| virtual void | Draw (void) | 
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| virtual bool | Hit (float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) | 
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| virtual InterfaceListType * | GetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) | 
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| virtual void | GetCppInterfaceDescriptionFree (InterfaceListType *array) | 
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| void | InvalidateGeometry (void) | 
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|  | GLPolygon (unsigned int nPoints, const Vertex *vertices) | 
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|  | GLPolygon (unsigned int nPoints, const Vertex *vertices, const Vertex &location) | 
|  | 
|  | GLPolygon (void) | 
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|  | GLPolygon (const GLPolygon &polygon, const bool generateNames) | 
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| virtual | ~GLPolygon (void) | 
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| void | ConfigureMetaData (void) | 
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| virtual void | CalculateTextureCoordinates (void) | 
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| virtual void | CalcNormals (int windingOrder=1) | 
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| virtual void | DeleteVertexAt (unsigned int index) | 
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| virtual DisplayObject * | Pick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &parentDrawn) | 
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|  | DisplayObject (float x, float y, float z) | 
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|  | DisplayObject (const DisplayObject &object, const bool generateNames) | 
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| virtual | ~DisplayObject (void) | 
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| void | Destroy () | 
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| virtual void | AlphaMode (int mode) | 
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| virtual int | AlphaMode (void) | 
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| virtual bool | AntiAlias (void) | 
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| virtual void | AntiAlias (bool alias) | 
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| void | ApplyTextureSettings (int textureIndex=-1) | 
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| DistiAttribDict & | Attributes () | 
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| virtual void | SetBlendColor (const GlsColor &color) | 
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| void | GetBlendColor (unsigned char color[]) | 
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| void | GetBlendColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | 
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| virtual GlsColor | GetBlendColor () | 
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| void | SetBlendColor (unsigned char color[]) | 
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| void | SetBlendColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) | 
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| bool | BlinkedOff (void) | 
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| virtual bool | Blinking (void) | 
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| virtual void | Blinking (const bool blink) | 
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| virtual float | BlinkRate (void) | 
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| virtual void | BlinkRate (const float rate) | 
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| const Vector & | BoundingVolumeCenter () const | 
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| void | BoundingVolumeCenter (const Vector ¢er) | 
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| bool | BoundingVolumeHit (const Vector &start, const Vector &direction) | 
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| float | BoundingVolumeRadius () const | 
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| void | BoundingVolumeRadius (float radius) | 
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| virtual void | Calculate (double time) | 
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| void | CalculateCollisionPoint (const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint) | 
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| virtual void | CalculateParentBoundingBox (void) | 
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| bool | GetTexturePointTransformationMatrix (GlsMatrixType &world2tex) | 
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| CallbackMethodCallerBase * | CallbackCaller () const | 
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| void | CallbackCaller (CallbackMethodCallerBase *cb) | 
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| virtual void | GetCenter (Vector ¢er) | 
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| virtual GlsColor | GetColor () | 
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| void | GetColor (unsigned char c4[]) | 
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| void | GetColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | 
|  | 
| virtual void | SetColor (const GlsColor &color) | 
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| void | SetColor (unsigned char c4[]) | 
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| void | SetColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) | 
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| virtual void | CopyHierarchyProperties (DisplayObject *src, bool copyName) | 
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| virtual void | CullBackFace (const bool val) | 
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| virtual bool | CullBackFace (void) | 
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| bool | Culled () const | 
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| bool | CullTest (const GlsMatrixType *matrix, const Culler &culler) | 
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| GlsMatrixType & | DcsMatrix () | 
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| void | DcsMatrix (const GlsMatrixType &matrix) | 
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| virtual void | DeleteVertex (unsigned int indexAfter) final | 
|  | 
| virtual int | DepthTest (void) | 
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| virtual void | DepthTest (unsigned char zbuf) | 
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| const GlsMatrixType * | DrawMatrix () | 
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| bool | NeedCalcDrawMatrix () | 
|  | 
| void | DynamicRotate (float angle, int axis) | 
|  | 
| void | DynamicRotate (const Vector &v) | 
|  | 
| void | DynamicRotate (float angle[]) | 
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| virtual void | DynamicRotate (float x, float y, float z) | 
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| virtual void | DynamicRotateRelative (float angle, int axis) | 
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| virtual float | DynamicRotation (int axis) | 
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| virtual Vector | DynamicScale () | 
|  | 
| virtual void | DynamicScale (float x, float y, float z) | 
|  | 
| void | DynamicScale (const Vector &scale) | 
|  | 
| virtual void | DynamicTranslate (float x, float y, float z, bool relative=false) | 
|  | 
| void | DynamicTranslate (const Vertex &amount, bool relative) | 
|  | 
| void | DynamicTranslate (const Vector &amount) | 
|  | 
| virtual void | DynamicTranslate (float amount, int axis, bool relative=false) | 
|  | 
| virtual float | DynamicTranslation (int axis) | 
|  | 
| virtual Vector | DynamicTranslation () | 
|  | 
| DisplayObjectEditor * | Editor () | 
|  | 
| const DisplayObjectEditor * | Editor () const | 
|  | 
| void | Editor (DisplayObjectEditor *editor) | 
|  | 
| virtual void | GetExtents (float &x, float &y, float &z, float &x1, float &y1, float &z1) | 
|  | 
| void | GetExtentsDCS (Vector &min, Vector &max) | 
|  | 
| void | GetFillColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) | 
|  | 
| void | GetFillColor (unsigned char c4[]) | 
|  | 
| virtual GlsColor | GetFillColor (void) | 
|  | 
| void | SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) | 
|  | 
| void | SetFillColor (unsigned char c4[]) | 
|  | 
| virtual void | SetFillColor (const GlsColor &color) | 
|  | 
| virtual void | FinishObject () | 
|  | 
| virtual void | GenerateInstanceName (void) | 
|  | 
| virtual DisplayObject * | handle (DisplayEvent *ev) | 
|  | 
| virtual bool | HitUtil (float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint) | 
|  | 
| virtual void | InsertVertexAt (unsigned int index) | 
|  | 
| virtual void | InsertVertex (unsigned int indexAfter) final | 
|  | 
| char * | InstanceName (void) | 
|  | 
| void | InstanceName (const char *name) | 
|  | 
| virtual bool | LightingEnabled () | 
|  | 
| virtual void | LightingEnabled (bool lighting) | 
|  | 
| virtual int | LineStippleMultiplier (void) | 
|  | 
| virtual void | LineStippleMultiplier (int mult) | 
|  | 
| virtual int | LineStipplePattern (void) | 
|  | 
| virtual void | LineStipplePattern (int pattern) | 
|  | 
| virtual float | LineWidth (void) | 
|  | 
| virtual void | LineWidth (float width) | 
|  | 
| virtual const Vertex & | Location (void) const | 
|  | 
| virtual void | Location (const Vertex &v) | 
|  | 
| virtual void | Location (float x, float y, float z) | 
|  | 
| virtual void | GetLocation (Vertex &v) | 
|  | 
| virtual void | GetLocation (float &x, float &y, float &z) | 
|  | 
| float | X (void) const | 
|  | 
| float | Y (void) const | 
|  | 
| float | Z (void) const | 
|  | 
| void | X (const float x) | 
|  | 
| void | Y (const float y) | 
|  | 
| void | Z (const float z) | 
|  | 
| virtual void | MaterialIndex (int index) | 
|  | 
| GlsMatrixType * | ModelMatrix () | 
|  | 
| bool | NeedCalculate () | 
|  | 
| Vector * | Normals () | 
|  | 
| virtual void | SetNormals (unsigned int nPoints, Vector *vertices) | 
|  | 
| void | VaSetNormals (unsigned int nPoints,...) | 
|  | 
| unsigned int | NumberOfVertices () const | 
|  | 
| virtual float | ObjectDepth (void) | 
|  | 
| virtual float | ObjectHeight (void) | 
|  | 
| virtual float | ObjectWidth (void) | 
|  | 
| virtual void | SetOrigin (const Vertex &vert) | 
|  | 
| virtual void | Parent (DisplayFrame *par) | 
|  | 
| DisplayFrame * | Parent (void) const | 
|  | 
| virtual void | ParentGroup (Group *group) | 
|  | 
| Group * | ParentGroup (void) const | 
|  | 
| unsigned char | Pickable () | 
|  | 
| virtual void | Pickable (unsigned char pick) | 
|  | 
| virtual int | PolygonEnd (void) | 
|  | 
| virtual void | PolygonEnd (const int end) | 
|  | 
| virtual int | PolygonMode (void) | 
|  | 
| virtual void | PolygonMode (int mode) | 
|  | 
| virtual void | PreDraw (const OpenGLMatrices ¤t, Culler &culler) | 
|  | 
| GlsMatrixType * | ProjMatrix () | 
|  | 
| virtual void | ReallocateVertices (unsigned int numVertices, bool initializeNew, bool copyOld) | 
|  | 
| virtual float | RelativeAngle (const float x, const float y) | 
|  | 
| virtual DistiAttributeBase & | Resource (const char *name) | 
|  | 
| virtual void | GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) | 
|  | 
| void | RestoreAlpha (void) | 
|  | 
| void | RestoreAntiAlias (void) | 
|  | 
| void | RestoreLighting (void) | 
|  | 
| void | RestoreLineStyle (void) | 
|  | 
| const Vertex & | RotationPoint () const | 
|  | 
| virtual void | RotationPoint (const Vertex &v) | 
|  | 
| virtual void | RotationPoint (float x, float y, float z) | 
|  | 
| virtual void | GetRotationPoint (Vertex &v) | 
|  | 
| virtual void | Rotate (float angle, int axis=Z_AXIS) | 
|  | 
| virtual void | Rotate (const Vector &origin, float angle, int axis=Z_AXIS) | 
|  | 
| virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) | 
|  | 
| void | SaveMatrices () | 
|  | 
| virtual void | Scale (float px, float py, float pz, Vertex *anchor, int handleBar=0) | 
|  | 
| void | Set (int spec,...) | 
|  | 
| bool | SetupAlpha (void) | 
|  | 
| bool | SetupAntiAlias (void) | 
|  | 
| void | SetupDepthTest (void) | 
|  | 
| void | SetupLighting (void) | 
|  | 
| bool | SetupLineStyle (void) | 
|  | 
| void | SetupPolyDrawStyle (void) | 
|  | 
| void | SetupShading (void) | 
|  | 
| bool | SetupTexture (void) | 
|  | 
| virtual int | Shading (void) | 
|  | 
| virtual void | Shading (const int shading) | 
|  | 
| virtual void | GetTransformedExtents (Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true) | 
|  | 
| virtual void | SetTexCoords (unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true) | 
|  | 
| void | SetTexCoords (unsigned int nPoints, Vertex *new_tex_coord) | 
|  | 
| void | VaSetTexCoords (unsigned int nPoints,...) | 
|  | 
| Vector * | TextureCoordinates (void) | 
|  | 
| Vector * | GetTextureCoordinates (void) | 
|  | 
| virtual Vector * | GetTexturePoints (void) | 
|  | 
| virtual bool | TextureRepeat (void) | 
|  | 
| virtual void | TextureRepeat (const int rep) | 
|  | 
| virtual int | TextureMappingTechnique (void) | 
|  | 
| virtual void | TextureMappingTechnique (const int map) | 
|  | 
| virtual int | TextureMagnificationFilter (void) | 
|  | 
| virtual void | TextureMagnificationFilter (const int filter) | 
|  | 
| virtual int | TextureMinificationFilter (void) | 
|  | 
| virtual void | TextureMinificationFilter (const int filter) | 
|  | 
| virtual void | Translate (float tr[]) | 
|  | 
| virtual void | Translate (float x, float y, float z) | 
|  | 
| virtual void | TranslateVertices (float x, float y, float z) | 
|  | 
| virtual void | UpdateBoundingVolume (void) | 
|  | 
| void * | UserData (void) const | 
|  | 
| void | UserData (void *data) | 
|  | 
| virtual void | SetVertexColor (unsigned int vertex, unsigned char CurrentFillColor[]) | 
|  | 
| virtual Vertex * | Vertices () | 
|  | 
| virtual void | SetVertices (unsigned int nPoints, Vertex *vertices) | 
|  | 
| void | VaSetVertices (unsigned int nPoints,...) | 
|  | 
| int * | ViewMatrix () | 
|  | 
| bool | Visible (void) const | 
|  | 
| bool | Visibility (void) const | 
|  | 
| virtual void | Visibility (const bool vis) | 
|  | 
| virtual Vector | WorldRotationPoint (void) | 
|  | 
| virtual void | WorldRotationPoint (const Vector &vert) | 
|  | 
| virtual Vertex | WorldVertex (unsigned int i) | 
|  | 
| virtual void | WorldVertex (unsigned int i, const Vertex &vert) | 
|  | 
| bool | LogicalToWindow (const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) | 
|  | 
| bool | WindowToLogical (const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) | 
|  | 
| void | LogicalToDCS (Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL) | 
|  | 
| void | DCSToLogical (Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL) | 
|  | 
| virtual bool | GetPlaneVectorPoints (Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector) | 
|  | 
| void | NotifyAttributeChanged (const AttributeName &name) override | 
|  | 
| virtual void | SetPainter (GlsPainter *painter) | 
|  | 
| virtual GlsPainter * | GetPainter () | 
|  | 
| void | InvalidatePainter () | 
|  | 
| virtual bool | IsVisibleInScene (const DisplayObject *obj=NULL) const | 
|  | 
| virtual | ~AttributeChangedNotifier () | 
|  | 
| void | AddWeakReference (WeakReference *weakRef) override | 
|  | 
| void | NotifyWeakReferenceDestroyed (WeakReference *ref) override | 
|  |