GL Studio C++ Runtime API
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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N
disti
C
AttributeChangedEventEmitter
C
AttributeChangedNotifier
C
AttributeFnCallback
C
AttributeMethodCallback
C
AttributeName
C
AttributeObserver
C
AttributeResourceCallback
C
BmpImageLoader
C
CallbackAttributeNotifier
C
CallbackMethodCallerBase
C
CallbackMethodCallerTemplate
C
ComponentBase
C
ComponentLightMgr
C
Culler
C
DDSImageLoader
C
DDSTextureInfo
C
DisplayEvent
C
DisplayFrame
C
DisplayObject
C
DistiAttribDict
C
DistiAttribute
C
DistiAttributeAlias
C
DistiAttributeAlphaModeEnum
C
DistiAttributeBase
C
DistiAttributeColorMaterialModeEnum
C
DistiAttributeConnectionGlsAngularScaleDataArray
C
DistiAttributeConnectionGlsLinearScaleDataArray
C
DistiAttributeCWDRelativePath
C
DistiAttributeDictionaryAttribute
C
DistiAttributeDictionaryAttributeSibling
C
DistiAttributeDoubleArray
C
DistiAttributeDynamicArray
C
DistiAttributeEncodedStdString
C
DistiAttributeEncodedString
C
DistiAttributeEnum
C
DistiAttributeEnumDefList
C
DistiAttributeEnumDirect
C
DistiAttributeEnumStringPair
C
DistiAttributeFilePathClass
C
DistiAttributeFixedString
C
DistiAttributeFloatArray
C
DistiAttributeFovConstraintTypeEnum
C
DistiAttributeHomogeneousItemArray
C
DistiAttributeImageCodecEnum
C
DistiAttributeLightTypeEnum
C
DistiAttributeLocation
C
DistiAttributeMeshFaceArray
C
DistiAttributeNeverWrite
C
DistiAttributePolyEndEnum
C
DistiAttributePolyModeEnum
C
DistiAttributeProperty
C
DistiAttributeProtectionEnum
C
DistiAttributeShadingEnum
C
DistiAttributeSphereMappingTypeEnum
C
DistiAttributeStdMap
C
DistiAttributeStdString
C
DistiAttributeStdVector
C
DistiAttributeString
C
DistiAttributeTextureFilterEnum
C
DistiAttributeTextureModeEnum
C
DistiAttributeTexturePointArray
C
DistiAttributeUCharOrBool
C
DistiAttributeVertexArray
C
DistiAttributeVertexArray< Vertex >
C
DistiAttributeViewDataArray
C
DistiEmptyAttribute
C
DistiException
C
DynamicArray
C
DynamicLibrary
C
EditorObjectBase
►
C
Effect_DiffNormSpecRefl
C
TextureUVWMatrix
C
Effect_DirectXShader
C
EmbeddedDisplayFrame
C
EventCompressor
C
EyePointCalcViewCallback
C
EyePointCalcViewCallbackBase
C
FilePathClass
C
FrameBufferUtility
C
GifImageLoader
C
GLMeshFace
Structure for holding mesh vertex indices
C
GLMeshVertex
C
GlobalLightMgr
C
GLPolygon
The Polygon class. Implements Polygons
C
GLPolygonGlyph
C
Gls3DCable
C
GlsAdvancedMesh
C
GlsAngularScale
C
GlsAngularScaleData
C
GlsArialRegular12
A font wrapped up for consumption by GL Studio
C
GlsBuiltVersionInfo2
C
GlsClippingGroup
C
GlsColor
C
glsCommandLine
►
C
GlsCTLTextBox
The Gls CTL (Complex Text Layout) Text Box
C
GlyphMetrics
C
GlsCylinder
C
glsDisplayFrame
C
GlsDisplayList
►
C
GlsDynamicPath
C
State
C
GlsEffect
C
GlsEffectFactory
C
GlsEllipse
C
GlsEyePoint
►
C
GlsFontBase
C
CharAttr_t
Character attributes. One item for each character in the set
C
FontAttr_t
Attributes of the specific font
C
GlsFontMan
C
GlsFontRenderer
►
C
GlsGeometry_Generic
C
VertexSortData
C
VertexStructureDefinition
►
C
GlsGeometryResource
C
Observer
C
TypeDesc
C
GlsGeometryResourceMesh
C
GlsGlobals
Hold global objects so we can control order of destruction
►
C
GlsGloFile
C
GloFileFaceArray
C
GloFileHeader
C
GlsGeometryResourceDataHeader
C
GlsGeometryResourceMeshIndexBufEffect
C
GlsGeometryResourceMeshIndexBufEffectsHeader
C
ObjectData
C
Reader
C
WriteBuffer
C
Writer
C
GlsGloFileAttribute
C
GlsGloFileNotFoundException
C
GlsIndexArray
C
glsInlineImage
C
GlsKnob
C
GlsLightSource
►
C
GlsLinearFloatController
C
KeyData
C
GlsLinearScale
C
GlsLinearScaleData
C
GlsLodGroup
C
GlsMatrix
C
GlsMatrixAffine
C
GlsMimicGroup
C
GlsMovieTexture
►
C
GlsMovingEye
C
EyeState_t
Type to store eyepoint state information
C
MoveParms_t
Type to store eyepoint movement parameters
C
GlsMultiVal
C
GlsMultiValBase
►
C
GlsMultiView
C
ViewData
C
GlsMutexGroup
►
C
GlsNinePatch
C
Rect3D
C
GlsNurbCurve
►
C
GlsOdometer
C
TexturePoints
C
GlsPainter
►
C
GlsPathManager
C
PathObjectPair
Contains a dynamic path and the object that path animates
C
GlsPolyLine
C
GlsPolyLineFace
C
GlsPolyLineVertex
C
GlsPropString
C
GlsPropStringQuoted
C
GlsPushButton
C
GlsQuadListVC_3D
►
C
GlsQuadListVCT_2D
C
TextureGroup
C
GlsQuaternion
►
C
GlsRenderEffect
C
TextureSettings
C
GlsRenderViewChangeListener
C
GlsRenderViewChangeManager
►
C
GlsResourceFileMgr
C
AutoRelease
C
BinaryResource
C
ResourceCache
C
ResourceRef
C
GlsResourceFilter
C
GlsRSO1_ResourceFilterImpl
C
GlsRSOInterface1Impl
C
GlsRSOInterface2Impl
C
GlsRSOInterface3Impl
C
GlsRSOInterfaceImpl
C
GlsRSOWrapper
C
GlsRuntimeFontBase
►
C
GlsSchematicPolyLineInterconnect
C
CornerCircle
C
InterconnectVertex
C
GlsSchematicTeeInterconnect
►
C
GlsSerialMorphMesh
C
Keyframe_Data
C
KeyframeDataArray
C
GlsSortedDrawable
►
C
GlsSortedDrawGroup
C
DrawList
C
GlsSphere
C
GlsStateManager
C
GlsSwitch
►
C
GlsText
C
CharAttr_t
Attributes for each character position in the grid
C
CharTraitsUnsignedShort
C
LineSegment_t
►
C
GlsTextBox
C
RowInfo
C
UnderlineStrikeThruHelper
C
GlsTextCharAttr
►
C
GlsTextGrid
C
RowInfo
C
UnderlineStrikeThruHelper
C
GlsThumbWheel
C
GlsTriangleStrip2D
►
C
GlsUnicodeFontBase
C
CharAttrUnicode_t
Character attributes. One item for each character in the set
C
FontAttrUnicode_t
Attributes of the specific font
C
GlsUnicodeFontDBUFReader
C
GlsUniform
C
GlsVertexArray
C
GlsVideoToTexture
C
GLTriMesh
The glTriMesh class. Implements Triangle Meshes
►
C
Group
C
CompatabilityListItem
C
IFloatController
C
IFontImage
C
IGlsEffectFactory
C
IGlsStateManager
►
C
IGlsStateManagerES20
C
gl_LightSourceParameters
►
C
Image
►
C
InstanceListEntry
C
FileID
C
LoadOptions
C
InlinePixmap
C
InputHandler
C
InterfaceDescriptionClass
C
JpegImageLoader
C
KeyboardCallbackBase
C
KeyboardEvent
C
KeyboardMethodCallback
C
List_c
C
ListItem
C
LiveComponentAccessor
C
LiveComponentLibRef
C
LocationEvent
C
Material
C
MaxDigits10
C
MaxDigits10< double >
C
MaxDigits10< float >
C
MaxDigits10< long double >
C
MessageDialogs
C
MouseCallbackBase
C
MouseEvent
C
MouseMethodCallback
►
C
Mutex
C
ScopedLock
A lock class to automagically un/lock a mutex within its scope
C
ScopedTryLock
A lock to automagically try to lock and, if applicable, unlock a mutex within its scope
C
NonCopyable
C
ObjectEvent
C
OpenGLMatrices
Class to contain current OpenGL view, projection and draw matrices
C
OpenGLWindow
C
PlaneClass
C
Plugin
C
PngImageLoader
C
PreciseVertex
C
PsdImageLoader
C
RgbImageLoader
►
C
RSOInterface1
C
Culler
C
EmittedEventHandler
C
Event
C
KeyboardEvent
C
LocationEvent
C
MatrixD
C
MouseEvent
C
ObjectEvent
C
OpenGLMatrices
C
PlaneClass
C
ResourceFilter
C
Vector
C
RSOInterface2
►
C
RSOInterface3
C
MouseMultiTouchEvent
►
C
RSOInterface4
C
ResourceObserver
►
C
RSOInterface5
C
RSOPainter
C
RSOResourceFilterImpl
C
RuntimeDisplayFrame
C
RuntimeMessageDialogs
C
ScopedPtr
►
C
SoundSystem
C
ISoundSystemImpl
Base class for all platform-specific implementations of the sound system
C
SplashDisplay
C
Statistics
C
TextureLoader
C
TextureLoaderList
►
C
TexturePalette
C
DistiAttributeTexturePalette
C
DistiAttributeTexturePalette_V21
C
TexturePaletteEntry
C
TgaImageLoader
C
TiffImageLoader
C
Timer
C
TraverseGroup
C
V2f
C
V2f_C4ub
C
V2f_T2f
C
V2f_T2f_C4ub
C
V3f_C4ub
C
Vertex
C
VertexAttribIndexLookup
C
VertexNoColor
C
WeakRef
C
WeakReference
C
WeakReferenceable
C
WeakReferenceableMixin
C
XpmImageLoader
C
DDS_HEADER
C
DDS_HEADER_DXT10
C
DDS_PIXELFORMAT
C
DistiUnhideGlobalsDummyClass
C
Fl_Gl_Choice
C
Fl_Gl_Window
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