GL Studio C++ Runtime API
DDS_HEADER_DXT10 Struct Reference

#include <dds.h>

Public Attributes

DXGI_FORMAT dxgiFormat
 The surface pixel format.
 
D3D10_RESOURCE_DIMENSION resourceDimension
 Identifies the type of resource.
 
UINT miscFlag
 Identifies other, less common options for resources.
 
UINT arraySize
 The number of elements in the array.
 
UINT reserved
 Reserved for future use.
 

Detailed Description

DDS header extension to handle resource arrays. See http://msdn.microsoft.com/en-us/library/bb943983.aspx


The documentation for this struct was generated from the following file: