Python Script Engine  8.0
GL Studio Editor Python Script API
GlsMutexGroup Class Reference
+ Inheritance diagram for GlsMutexGroup:

Public Member Functions

 GlsMutexGroup ()
 
 GlsMutexGroup (DisplayObjectArray *objs)
 
int MutexState (void)
 
void MutexState (int state)
 
int State (void)
 
void State (int state)
 
bool CalculateInvisibleStates (void)
 
void CalculateInvisibleStates (bool value)
 
bool PickInvisibleStates (void)
 
void PickInvisibleStates (bool value)
 
bool PreDrawInvisibleStates (void)
 
void PreDrawInvisibleStates (bool value)
 
bool InputDeviceBehavior (void)
 
void InputDeviceBehavior (bool value)
 
- Public Member Functions inherited from Group
 Group ()
 
 Group (DisplayObjectArray *objs)
 
void Ungroup ()
 
void InsertObject (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION, bool renameName=false)
 
void InsertObjectAllowDuplicateNames (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION)
 
void MoveObjectToGroup (DisplayObject *obj, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION, bool renameName=false)
 
void MoveObjectToGroupAllowDuplicateNames (DisplayObject *obj, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION)
 
void ReorderObject (unsigned int oldIndex, unsigned int newIndex)
 
DisplayObjectArrayGetObjectList ()
 
DisplayObjectGetObjectByIndex (unsigned int index)
 
unsigned int Count (void)
 
void CalculateTextureCoordinates (void)
 
void SetGroupLocation (Vertex &v)
 
void CalculateBoundingBox ()
 
unsigned int GetCount ()
 
- Public Member Functions inherited from DisplayObject
bool isNULL (void)
 
String GetName ()
 
String SetName (String name)
 
void SetProtectionMode (DisplayObject::MemberAccess_e mode)
 
DisplayObject::MemberAccess_e GetProtectionMode (void)
 
void SetLocked (bool val)
 
bool GetLocked (void)
 
bool GetGenerateMemberVariable ()
 
void SetGenerateMemberVariable (bool b)
 
bool GetAntiAliasing ()
 
void SetAntiAliasing (bool antiAliasing)
 
bool GetBlinking ()
 
void SetBlinking (bool blinking)
 
float GetBlinkRate ()
 
void SetBlinkRate (float rate)
 
int GetAlphaMode ()
 
void SetAlphaMode (int mode)
 
bool GetCullBackFaces ()
 
void SetCullBackFaces (bool cullFaces)
 
bool GetZBufferTestedFlag ()
 
void SetZBufferTestedFlag (bool tested)
 
bool GetAffectZBufferFlag ()
 
void SetAffectZBufferFlag (bool affect)
 
bool GetLightingEnabledFlag ()
 
void SetLightingEnabledFlag (bool enabled)
 
DisplayObject::PickableType_e GetPickMode ()
 
void SetPickMode (DisplayObject::PickableType_e mode)
 
bool GetVisibilityFlag ()
 
void SetVisibilityFlag (bool visible)
 
PolygonClose_e GetClosePolygonFlag ()
 
void SetClosePolygonFlag (PolygonClose_e closePolygon)
 
PolygonMode_e GetPolygonMode ()
 
void SetPolygonMode (PolygonMode_e polygonMode)
 
ShadingType_e GetShadingMode ()
 
void SetShadingMode (ShadingType_e shadingMode)
 
Vertex GetLocation ()
 
void SetLocation (Vertex loc)
 
Vertex GetRotationPoint ()
 
void SetRotationPoint (Vertex rotPoint)
 
GlsMatrixAffineGetDcsMatrix ()
 
void SetDcsMatrix (GlsMatrixAffine *matrix)
 
int GetMaterialIndex ()
 
void SetMaterialIndex (int matIndex)
 
String GetObjectClassName ()
 
int GetTextureIndex ()
 
void SetTextureIndex (int texIndex)
 
TextureMap_e GetTextureMappingTechnique ()
 
void SetTextureMappingTechnique (TextureMap_e mappingTechnique)
 
bool GetTextureRepeat ()
 
void SetTextureRepeat (bool repeat)
 
disti::GlsColor GetBlendingColor ()
 
void SetBlendingColor (GlsColor blendColor)
 
DisplayObject::TextureFilter_e GetTextureMagnificationFilter ()
 
void SetTextureMagnificationFilter (DisplayObject::TextureFilter_e filter)
 
DisplayObject::TextureFilter_e GetTextureMinificationFilter ()
 
void SetTextureMinificationFilter (DisplayObject::TextureFilter_e filter)
 
std::vector< VectorGetTextureCoordinates ()
 
void SetTextureCoordinates (std::vector< Vector > &texVerts)
 
void GetTextureCoordinates (VertexArray *texVerts)
 
void SetTextureCoordinates (VertexArray &texVerts)
 
void GetTexturePoints (VertexArray *texVerts)
 
void SetTexturePoints (VertexArray &texVerts)
 
void SetTexturePoints (std::vector< Vector > &texVerts)
 
std::vector< VectorGetTexturePoints ()
 
void GetVertices (VertexArray *verts)
 
void SetVertices (VertexArray &verts)
 
String GetInitialization ()
 
void SetInitialization (String initCode)
 
String GetCallbackCode ()
 
void SetCallbackCode (String cbCode)
 
DisplayObjectDuplicateObject (Document *doc=NULL)
 
DisplayObjectTessellateObject ()
 
DisplayObjectExtrudeObject (float amount)
 
void RotateObject (float amount, RotationAxis_e axis)
 
void TranslateObject (float x, float y, float z)
 
void ScaleObject (float x, float y, float z, Vertex *anchor=NULL)
 
void LineWidth (float width)
 
float LineWidth ()
 
LineStyle_e LineStyle ()
 
void LineStyle (LineStyle_e style)
 
GlsColor LineColor ()
 
void LineColor (GlsColor color)
 
GlsColor FillColor ()
 
void FillColor (GlsColor color)
 
void GetExtents (Vector &min, Vector &max)
 
bool HasUserDefinedAttribute (String attribName)
 
std::map< String, String > GetUserDefinedAttributes ()
 
String GetUserDefinedAttributeValue (String attribName)
 
 typemap (check) String attribName
 
void SetUserDefinedAttributeValue (String attribName, String value)
 
DisplayObjectGetParent ()
 
DocumentGetDocument ()
 
String AlternateClassName ()
 
void AlternateClassName (String name)
 
String GetAlternateClassHeaderFile ()
 
void SetAlternateClassHeaderFile (String name)
 
String GetResources ()
 
String GetRuntimeResources (bool recursive)
 
String GetAttributeValueString (String attribName)
 
void SetAttributeValueString (String attribName, String value)
 
unsigned int RegisterObserver (String attribName, PyObject *pyfunc)
 
void UnregisterObserver (String attribName, unsigned int id)
 
std::vector< VectorGetNormals ()
 
void SetNormals (std::vector< Vector > &normals)
 
std::vector< CustomAttributeInfoGetExtraAttributes ()
 
DisplayObjectCloneObject ()
 
void CopyProperties (DisplayObject *sourceObj)
 
void SetLocation (Vector loc)
 
GlsMatrixAffine GetObjectCoordinatesTransform (DisplayObject *targetObject)
 
void CalculateParentBoundingBox ()
 
void SetOrigin (Vertex &vert)
 

Static Public Member Functions

static GlsMutexGroupCastToGlsMutexGroup (DisplayObject *obj)
 
- Static Public Member Functions inherited from Group
static GroupCastToGroup (DisplayObject *obj)
 

Additional Inherited Members

- Public Types inherited from DisplayObject
enum  MemberAccess_e {
  PUBLIC,
  PRIVATE,
  PROTECTED
}
 
enum  PickableType_e {
  UNPICKABLE,
  FIRST_PICK,
  BEST_PICK,
  ALWAYS_PICK
}
 
enum  PolygonClose_e {
  POLY_OPEN,
  POLY_CLOSED
}
 
enum  PolygonMode_e {
  POLY_MODE_UNDEFINED,
  POLY_MODE_POINTS,
  POLY_MODE_OUTLINE,
  POLY_MODE_FILLED,
  POLY_MODE_FILL_AND_OUTLINE
}
 
enum  ShadingType_e {
  SHADING_FLAT,
  SHADING_GOURAUD
}
 
enum  TextureMap_e {
  TEXTURE_MAP_MODULATE,
  TEXTURE_MAP_DECAL,
  TEXTURE_MAP_BLEND,
  TEXTURE_MAP_REPLACE
}
 
enum  TextureFilter_e {
  TEXTURE_FILTER_NEAREST,
  TEXTURE_FILTER_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST,
  TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR,
  TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST
}
 
enum  TessellateType_e {
  TESSELLATE_UNION,
  TESSELLATE_INTERSECT,
  TESSELLATE_DIFFERENCE
}
 
enum  RotationAxis_e {
  X_AXIS,
  Y_AXIS,
  Z_AXIS
}
 
enum  LineStyle_e {
  SOLID_LINE_STYLE,
  SMALL_DOTTED_LINE_STYLE,
  DOTTED_LINE_STYLE,
  DASHED_LINE_STYLE,
  DOT_DASHED_LINE_STYLE,
  SMALL_DASHED_LINE_STYLE
}
 
enum  AlphaMode_e {
  ALPHA_MODE_UNDEFINED,
  ALPHA_MODE_OPAQUE,
  ALPHA_MODE_2_LEVEL,
  ALPHA_MODE_256_LEVEL
}
 
- Static Public Attributes inherited from Group
static int DEFAULT_GROUP_LOCATION = -1
 
- Static Public Attributes inherited from DisplayObject
static int TEXTURE_INDEX_NONE = -1
 

Detailed Description

Plug-in used to create a group of objects whose visibility are mutually exclusive, i.e.

only one of the objects in the group is visible at any given time.

Constructor & Destructor Documentation

GlsMutexGroup::GlsMutexGroup ( )

Creates an empty mutex group.

GlsMutexGroup::GlsMutexGroup ( DisplayObjectArray objs)

Creates a mutex group initialized with the given array of objects.

Parameters
objsarray of objects to initialize group with

Member Function Documentation

bool GlsMutexGroup::CalculateInvisibleStates ( void  )
Returns
The calculate option of this group, true = calculate all objects, false = calculate active object only
void GlsMutexGroup::CalculateInvisibleStates ( bool  value)

Sets the calculate option of this group.

Parameters
valueThe new calculate option, true = calculate all objects, false = calculate active object only
static GlsMutexGroup* GlsMutexGroup::CastToGlsMutexGroup ( DisplayObject obj)
static

Casts the Display Object as a GlsMutexGroup NOTE: perform an isNULL check on the returned value to ensure the cast was accomplished.

Parameters
objobjects to cast
Returns
GlsMutexGroup the GlsMutexGroup
Exceptions
CEIException
bool GlsMutexGroup::InputDeviceBehavior ( void  )
Returns
Simulate the legacy InputDevice behavior, where state 0 is always shown and the state is one-based.
void GlsMutexGroup::InputDeviceBehavior ( bool  value)

Sets the simulation of legacy InputDevice behavior, where state 0 is always shown.

Parameters
valueTrue = InputDevice, False = MutexGroup
int GlsMutexGroup::MutexState ( void  )
Returns
The mutex state (active object index) of this group, -1 = no object is visible / active
void GlsMutexGroup::MutexState ( int  state)

Sets the mutex state (active object index) of this group, -1 = none.

Parameters
stateThe new mutex state, valid values are -1, and 0 to Count() - 1
bool GlsMutexGroup::PickInvisibleStates ( void  )
Returns
The picking option of this group, true = pick all objects, false = pick active object only
void GlsMutexGroup::PickInvisibleStates ( bool  value)

Sets the picking option of this group.

Parameters
valueThe new picking option, true = pick all objects, false = pick active object only
bool GlsMutexGroup::PreDrawInvisibleStates ( void  )
Returns
The predraw option of this group, true = predraw all objects, false = predraw active object only
void GlsMutexGroup::PreDrawInvisibleStates ( bool  value)

Sets the predraw option of this group.

Parameters
valueThe new predraw option, true = predraw all objects, false = predraw active object only
int GlsMutexGroup::State ( void  )
Returns
The InputDevice state of this group, valid values are 1 to Count()
void GlsMutexGroup::State ( int  state)

Sets the InputDevice state of this group.

Parameters
stateThe new InputDevice state, valid values are 1 to Count()

The documentation for this class was generated from the following file: