Python Script Engine  8.1
GL Studio Editor Python Script API
Gls3DCable Class Reference
+ Inheritance diagram for Gls3DCable:

Public Types

enum  ECollisionStyle {
  COLLISIONSTYLE_NONE = 0,
  COLLISIONSTYLE_FAST = 1
}
 
- Public Types inherited from DisplayObject
enum  MemberAccess_e {
  PUBLIC,
  PRIVATE,
  PROTECTED
}
 
enum  PickableType_e {
  UNPICKABLE,
  FIRST_PICK,
  BEST_PICK,
  ALWAYS_PICK
}
 
enum  PolygonClose_e {
  POLY_OPEN,
  POLY_CLOSED
}
 
enum  PolygonMode_e {
  POLY_MODE_UNDEFINED,
  POLY_MODE_POINTS,
  POLY_MODE_OUTLINE,
  POLY_MODE_FILLED,
  POLY_MODE_FILL_AND_OUTLINE
}
 
enum  ShadingType_e {
  SHADING_FLAT,
  SHADING_GOURAUD
}
 
enum  TextureMap_e {
  TEXTURE_MAP_MODULATE,
  TEXTURE_MAP_DECAL,
  TEXTURE_MAP_BLEND,
  TEXTURE_MAP_REPLACE
}
 
enum  TextureFilter_e {
  TEXTURE_FILTER_NEAREST,
  TEXTURE_FILTER_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST,
  TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR,
  TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST
}
 
enum  TessellateType_e {
  TESSELLATE_UNION,
  TESSELLATE_INTERSECT,
  TESSELLATE_DIFFERENCE
}
 
enum  RotationAxis_e {
  X_AXIS,
  Y_AXIS,
  Z_AXIS
}
 
enum  LineStyle_e {
  SOLID_LINE_STYLE,
  SMALL_DOTTED_LINE_STYLE,
  DOTTED_LINE_STYLE,
  DASHED_LINE_STYLE,
  DOT_DASHED_LINE_STYLE,
  SMALL_DASHED_LINE_STYLE
}
 
enum  AlphaMode_e {
  ALPHA_MODE_UNDEFINED,
  ALPHA_MODE_OPAQUE,
  ALPHA_MODE_2_LEVEL,
  ALPHA_MODE_256_LEVEL
}
 

Public Member Functions

 Gls3DCable ()
 
 Gls3DCable (Gls3DCable &src)
 
 Gls3DCable (DisplayObjectArray *objs)
 
int CollisionStyle ()
 
void CollisionStyle (int value)
 
float Flexibility ()
 
void Flexibility (float value)
 
bool Gravity ()
 
void Gravity (bool value)
 
float Length ()
 
void Length (float value)
 
unsigned int NumberOfSegments ()
 
void NumberOfSegments (unsigned int value)
 
unsigned int NumberOfSides ()
 
void NumberOfSides (unsigned int value)
 
float Radius ()
 
void Radius (float value)
 
- Public Member Functions inherited from Group
 Group ()
 
 Group (DisplayObjectArray *objs)
 
void Ungroup ()
 
void InsertObject (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION, bool renameName=false)
 
void InsertObjectAllowDuplicateNames (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION)
 
void MoveObjectToGroup (DisplayObject *obj, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION, bool renameName=false)
 
void MoveObjectToGroupAllowDuplicateNames (DisplayObject *obj, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION)
 
void ReorderObject (unsigned int oldIndex, unsigned int newIndex)
 
DisplayObjectArrayGetObjectList ()
 
DisplayObjectGetObjectByIndex (unsigned int index)
 
unsigned int Count (void)
 
void CalculateTextureCoordinates (void)
 
void SetGroupLocation (Vertex &v)
 
void CalculateBoundingBox ()
 
unsigned int GetCount ()
 
- Public Member Functions inherited from DisplayObject
bool isNULL (void)
 
String GetName ()
 
String SetName (String name)
 
void SetProtectionMode (DisplayObject::MemberAccess_e mode)
 
DisplayObject::MemberAccess_e GetProtectionMode (void)
 
void SetLocked (bool val)
 
bool GetLocked (void)
 
bool GetGenerateMemberVariable ()
 
void SetGenerateMemberVariable (bool b)
 
bool GetAntiAliasing ()
 
void SetAntiAliasing (bool antiAliasing)
 
bool GetBlinking ()
 
void SetBlinking (bool blinking)
 
float GetBlinkRate ()
 
void SetBlinkRate (float rate)
 
int GetAlphaMode ()
 
void SetAlphaMode (int mode)
 
bool GetCullBackFaces ()
 
void SetCullBackFaces (bool cullFaces)
 
bool GetZBufferTestedFlag ()
 
void SetZBufferTestedFlag (bool tested)
 
bool GetAffectZBufferFlag ()
 
void SetAffectZBufferFlag (bool affect)
 
bool GetLightingEnabledFlag ()
 
void SetLightingEnabledFlag (bool enabled)
 
DisplayObject::PickableType_e GetPickMode ()
 
void SetPickMode (DisplayObject::PickableType_e mode)
 
bool GetVisibilityFlag ()
 
void SetVisibilityFlag (bool visible)
 
PolygonClose_e GetClosePolygonFlag ()
 
void SetClosePolygonFlag (PolygonClose_e closePolygon)
 
PolygonMode_e GetPolygonMode ()
 
void SetPolygonMode (PolygonMode_e polygonMode)
 
ShadingType_e GetShadingMode ()
 
void SetShadingMode (ShadingType_e shadingMode)
 
Vertex GetLocation ()
 
void SetLocation (Vertex loc)
 
Vertex GetRotationPoint ()
 
void SetRotationPoint (Vertex rotPoint)
 
GlsMatrixAffineGetDcsMatrix ()
 
void SetDcsMatrix (GlsMatrixAffine *matrix)
 
int GetMaterialIndex ()
 
void SetMaterialIndex (int matIndex)
 
String GetObjectClassName ()
 
int GetTextureIndex ()
 
void SetTextureIndex (int texIndex)
 
TextureMap_e GetTextureMappingTechnique ()
 
void SetTextureMappingTechnique (TextureMap_e mappingTechnique)
 
bool GetTextureRepeat ()
 
void SetTextureRepeat (bool repeat)
 
disti::GlsColor GetBlendingColor ()
 
void SetBlendingColor (GlsColor blendColor)
 
DisplayObject::TextureFilter_e GetTextureMagnificationFilter ()
 
void SetTextureMagnificationFilter (DisplayObject::TextureFilter_e filter)
 
DisplayObject::TextureFilter_e GetTextureMinificationFilter ()
 
void SetTextureMinificationFilter (DisplayObject::TextureFilter_e filter)
 
std::vector< VectorGetTextureCoordinates ()
 
void SetTextureCoordinates (std::vector< Vector > &texVerts)
 
void GetTextureCoordinates (VertexArray *texVerts)
 
void SetTextureCoordinates (VertexArray &texVerts)
 
void GetTexturePoints (VertexArray *texVerts)
 
void SetTexturePoints (VertexArray &texVerts)
 
void SetTexturePoints (std::vector< Vector > &texVerts)
 
std::vector< VectorGetTexturePoints ()
 
void GetVertices (VertexArray *verts)
 
void SetVertices (VertexArray &verts)
 
String GetInitialization ()
 
void SetInitialization (String initCode)
 
String GetCallbackCode ()
 
void SetCallbackCode (String cbCode)
 
DisplayObjectDuplicateObject (Document *doc=NULL)
 
DisplayObjectTessellateObject ()
 
DisplayObjectExtrudeObject (float amount)
 
void RotateObject (float amount, RotationAxis_e axis)
 
void TranslateObject (float x, float y, float z)
 
void ScaleObject (float x, float y, float z, Vertex *anchor=NULL)
 
void LineWidth (float width)
 
float LineWidth ()
 
LineStyle_e LineStyle ()
 
void LineStyle (LineStyle_e style)
 
GlsColor LineColor ()
 
void LineColor (GlsColor color)
 
GlsColor FillColor ()
 
void FillColor (GlsColor color)
 
void GetExtents (Vector &min, Vector &max)
 
bool HasUserDefinedAttribute (String attribName)
 
std::map< String, String > GetUserDefinedAttributes ()
 
UserDefinedValueAttributeList GetAllUserDefinedAttributes ()
 
String GetUserDefinedAttributeValue (String attribName)
 
 typemap (check) String attribName
 
void SetUserDefinedAttributeValue (String attribName, String value)
 
DisplayObjectGetParent ()
 
DocumentGetDocument ()
 
String AlternateClassName ()
 
void AlternateClassName (String name)
 
String GetAlternateClassHeaderFile ()
 
void SetAlternateClassHeaderFile (String name)
 
String GetResources ()
 
String GetRuntimeResources (bool recursive)
 
String GetAttributeValueString (String attribName)
 
void SetAttributeValueString (String attribName, String value)
 
unsigned int RegisterObserver (String attribName, PyObject *pyfunc)
 
void UnregisterObserver (String attribName, unsigned int id)
 
std::vector< VectorGetNormals ()
 
void SetNormals (std::vector< Vector > &normals)
 
std::vector< CustomAttributeInfoGetExtraAttributes ()
 
DisplayObjectCloneObject ()
 
void CopyProperties (DisplayObject *sourceObj)
 
void SetLocation (Vector loc)
 
GlsMatrixAffine GetObjectCoordinatesTransform (DisplayObject *targetObject)
 
void CalculateParentBoundingBox ()
 
void SetOrigin (Vertex &vert)
 

Static Public Member Functions

static Gls3DCableCastToGls3DCable (DisplayObject *obj)
 
- Static Public Member Functions inherited from Group
static GroupCastToGroup (DisplayObject *obj)
 

Additional Inherited Members

- Static Public Attributes inherited from Group
static int DEFAULT_GROUP_LOCATION = -1
 
- Static Public Attributes inherited from DisplayObject
static int TEXTURE_INDEX_NONE = -1
 

Detailed Description

Plug-in used to create 3d cables in GL Studio.

Member Enumeration Documentation

CollisionStyle values.

Enumerator
COLLISIONSTYLE_NONE 
COLLISIONSTYLE_FAST 

Constructor & Destructor Documentation

Gls3DCable::Gls3DCable ( )

default constructor

Gls3DCable::Gls3DCable ( Gls3DCable src)

copy constructor

Gls3DCable::Gls3DCable ( DisplayObjectArray objs)

Convert-to-Gls3DCable constructor.

Parameters
objsArray of display objects to be combined into the 3D Cable

Member Function Documentation

static Gls3DCable* Gls3DCable::CastToGls3DCable ( DisplayObject obj)
static

Casts the Display Object as a Gls3DCable NOTE: perform an isNULL check on the returned value to ensure the cast was accomplished.

Parameters
objobjects to cast
Returns
Gls3DCable the Gls3DCable
Exceptions
CEIException
int Gls3DCable::CollisionStyle ( )

Gets the collision style.

Returns
The current collision style
void Gls3DCable::CollisionStyle ( int  value)

Sets the collision style COLLISIONSTYLE_NONE will disable all collision detection and therefore any cable deformation caused thereby.

COLLISIONSTYLE_FAST will check for collisions with other objects in the scene, but will only move / orient the cable midpoint such that it appears as though the cable is laying flat on a single surface.

Parameters
valueThe collision mode for the cable.
float Gls3DCable::Flexibility ( )

Gets the flexibility constant.

Returns
How stiff the cable is.
void Gls3DCable::Flexibility ( float  value)

Sets the flexibility constant.

Parameters
valueControls how stiff the cable is. The value should be in the range of 0 to 1, inclusive. 0 is very inflexible, while 1 is very flexible.
bool Gls3DCable::Gravity ( )

Gets the gravity enable flag.

Returns
Returns whether or not gravity is simulated on the cable.
void Gls3DCable::Gravity ( bool  value)

Sets the gravity enable flag.

Parameters
valueWhether or not to simulate gravity on the cable.
float Gls3DCable::Length ( )

Gets the length of the cable.

Returns
The length of the cable in logical units.
void Gls3DCable::Length ( float  value)

Sets the length of the cable This is the cable length when not under duress (the cable will stretch when the end-points are moved too far from each other).

Parameters
valueThe approximate length of the cable in logical units.
unsigned int Gls3DCable::NumberOfSegments ( )

Gets the number of segments.

Returns
The number of segments in the cable.
void Gls3DCable::NumberOfSegments ( unsigned int  value)

Sets the number of segments This is the number of segments in the entire length of the cable.

A cable with one section (that is, with only two control objects) would be a straight cylinder connecting two points, incapable of bending. The higher this number, the smoother your cable will appear.

Parameters
valueThe number of cylindrical segments that will traverse
unsigned int Gls3DCable::NumberOfSides ( )

Gets the number of sides.

Returns
The number of sides on the cable.
void Gls3DCable::NumberOfSides ( unsigned int  value)

Sets the number of sides The more sides, the smoother the cable will appear.

A value of two will produce a ribbon-like cable. A value of one will render only a line.

Parameters
valueThe number of sides the cable "tube" will have.
float Gls3DCable::Radius ( )

Gets the radius of the cable.

Returns
The radius in logical units.
void Gls3DCable::Radius ( float  value)

Sets the radius of the cable.

Parameters
valueThe radius in logical units.

The documentation for this class was generated from the following file: