Python Script Engine  8.1
GL Studio Editor Python Script API
GlsDynamicPath Class Reference
+ Inheritance diagram for GlsDynamicPath:

Public Member Functions

 GlsDynamicPath ()
 
bool AffectsLocationX ()
 
void AffectsLocationX (bool affects)
 
bool AffectsLocationY ()
 
void AffectsLocationY (bool affects)
 
bool AffectsLocationZ ()
 
void AffectsLocationZ (bool affects)
 
bool AffectsRotationX ()
 
void AffectsRotationX (bool affects)
 
bool AffectsRotationY ()
 
void AffectsRotationY (bool affects)
 
bool AffectsRotationZ ()
 
void AffectsRotationZ (bool affects)
 
bool UseShortRotationPaths ()
 
void UseShortRotationPaths (bool affects)
 
bool AffectsScaleX ()
 
void AffectsScaleX (bool affects)
 
bool AffectsScaleY ()
 
void AffectsScaleY (bool affects)
 
bool AffectsScaleZ ()
 
void AffectsScaleZ (bool affects)
 
GlsDynamicPathState GetState (unsigned int index)
 
void AddState (GlsDynamicPathState &inputState)
 
void SetState (unsigned int index, GlsDynamicPathState &inputState)
 
void RemoveState (unsigned int index)
 
- Public Member Functions inherited from DisplayObject
bool isNULL (void)
 
String GetName ()
 
String SetName (String name)
 
void SetProtectionMode (DisplayObject::MemberAccess_e mode)
 
DisplayObject::MemberAccess_e GetProtectionMode (void)
 
void SetLocked (bool val)
 
bool GetLocked (void)
 
bool GetGenerateMemberVariable ()
 
void SetGenerateMemberVariable (bool b)
 
bool GetAntiAliasing ()
 
void SetAntiAliasing (bool antiAliasing)
 
bool GetBlinking ()
 
void SetBlinking (bool blinking)
 
float GetBlinkRate ()
 
void SetBlinkRate (float rate)
 
int GetAlphaMode ()
 
void SetAlphaMode (int mode)
 
bool GetCullBackFaces ()
 
void SetCullBackFaces (bool cullFaces)
 
bool GetZBufferTestedFlag ()
 
void SetZBufferTestedFlag (bool tested)
 
bool GetAffectZBufferFlag ()
 
void SetAffectZBufferFlag (bool affect)
 
bool GetLightingEnabledFlag ()
 
void SetLightingEnabledFlag (bool enabled)
 
DisplayObject::PickableType_e GetPickMode ()
 
void SetPickMode (DisplayObject::PickableType_e mode)
 
bool GetVisibilityFlag ()
 
void SetVisibilityFlag (bool visible)
 
PolygonClose_e GetClosePolygonFlag ()
 
void SetClosePolygonFlag (PolygonClose_e closePolygon)
 
PolygonMode_e GetPolygonMode ()
 
void SetPolygonMode (PolygonMode_e polygonMode)
 
ShadingType_e GetShadingMode ()
 
void SetShadingMode (ShadingType_e shadingMode)
 
Vertex GetLocation ()
 
void SetLocation (Vertex loc)
 
Vertex GetRotationPoint ()
 
void SetRotationPoint (Vertex rotPoint)
 
GlsMatrixAffineGetDcsMatrix ()
 
void SetDcsMatrix (GlsMatrixAffine *matrix)
 
int GetMaterialIndex ()
 
void SetMaterialIndex (int matIndex)
 
String GetObjectClassName ()
 
int GetTextureIndex ()
 
void SetTextureIndex (int texIndex)
 
TextureMap_e GetTextureMappingTechnique ()
 
void SetTextureMappingTechnique (TextureMap_e mappingTechnique)
 
bool GetTextureRepeat ()
 
void SetTextureRepeat (bool repeat)
 
disti::GlsColor GetBlendingColor ()
 
void SetBlendingColor (GlsColor blendColor)
 
DisplayObject::TextureFilter_e GetTextureMagnificationFilter ()
 
void SetTextureMagnificationFilter (DisplayObject::TextureFilter_e filter)
 
DisplayObject::TextureFilter_e GetTextureMinificationFilter ()
 
void SetTextureMinificationFilter (DisplayObject::TextureFilter_e filter)
 
std::vector< VectorGetTextureCoordinates ()
 
void SetTextureCoordinates (std::vector< Vector > &texVerts)
 
void GetTextureCoordinates (VertexArray *texVerts)
 
void SetTextureCoordinates (VertexArray &texVerts)
 
void GetTexturePoints (VertexArray *texVerts)
 
void SetTexturePoints (VertexArray &texVerts)
 
void SetTexturePoints (std::vector< Vector > &texVerts)
 
std::vector< VectorGetTexturePoints ()
 
void GetVertices (VertexArray *verts)
 
void SetVertices (VertexArray &verts)
 
String GetInitialization ()
 
void SetInitialization (String initCode)
 
String GetCallbackCode ()
 
void SetCallbackCode (String cbCode)
 
DisplayObjectDuplicateObject (Document *doc=NULL)
 
DisplayObjectTessellateObject ()
 
DisplayObjectExtrudeObject (float amount)
 
void RotateObject (float amount, RotationAxis_e axis)
 
void TranslateObject (float x, float y, float z)
 
void ScaleObject (float x, float y, float z, Vertex *anchor=NULL)
 
void LineWidth (float width)
 
float LineWidth ()
 
LineStyle_e LineStyle ()
 
void LineStyle (LineStyle_e style)
 
GlsColor LineColor ()
 
void LineColor (GlsColor color)
 
GlsColor FillColor ()
 
void FillColor (GlsColor color)
 
void GetExtents (Vector &min, Vector &max)
 
bool HasUserDefinedAttribute (String attribName)
 
std::map< String, String > GetUserDefinedAttributes ()
 
UserDefinedValueAttributeList GetAllUserDefinedAttributes ()
 
String GetUserDefinedAttributeValue (String attribName)
 
 typemap (check) String attribName
 
void SetUserDefinedAttributeValue (String attribName, String value)
 
DisplayObjectGetParent ()
 
DocumentGetDocument ()
 
String AlternateClassName ()
 
void AlternateClassName (String name)
 
String GetAlternateClassHeaderFile ()
 
void SetAlternateClassHeaderFile (String name)
 
String GetResources ()
 
String GetRuntimeResources (bool recursive)
 
String GetAttributeValueString (String attribName)
 
void SetAttributeValueString (String attribName, String value)
 
unsigned int RegisterObserver (String attribName, PyObject *pyfunc)
 
void UnregisterObserver (String attribName, unsigned int id)
 
std::vector< VectorGetNormals ()
 
void SetNormals (std::vector< Vector > &normals)
 
std::vector< CustomAttributeInfoGetExtraAttributes ()
 
DisplayObjectCloneObject ()
 
void CopyProperties (DisplayObject *sourceObj)
 
void SetLocation (Vector loc)
 
GlsMatrixAffine GetObjectCoordinatesTransform (DisplayObject *targetObject)
 
void CalculateParentBoundingBox ()
 
void SetOrigin (Vertex &vert)
 

Static Public Member Functions

static GlsDynamicPathCastToGlsDynamicPath (DisplayObject *obj)
 

Additional Inherited Members

- Public Types inherited from DisplayObject
enum  MemberAccess_e {
  PUBLIC,
  PRIVATE,
  PROTECTED
}
 
enum  PickableType_e {
  UNPICKABLE,
  FIRST_PICK,
  BEST_PICK,
  ALWAYS_PICK
}
 
enum  PolygonClose_e {
  POLY_OPEN,
  POLY_CLOSED
}
 
enum  PolygonMode_e {
  POLY_MODE_UNDEFINED,
  POLY_MODE_POINTS,
  POLY_MODE_OUTLINE,
  POLY_MODE_FILLED,
  POLY_MODE_FILL_AND_OUTLINE
}
 
enum  ShadingType_e {
  SHADING_FLAT,
  SHADING_GOURAUD
}
 
enum  TextureMap_e {
  TEXTURE_MAP_MODULATE,
  TEXTURE_MAP_DECAL,
  TEXTURE_MAP_BLEND,
  TEXTURE_MAP_REPLACE
}
 
enum  TextureFilter_e {
  TEXTURE_FILTER_NEAREST,
  TEXTURE_FILTER_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST,
  TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR,
  TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR,
  TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST
}
 
enum  TessellateType_e {
  TESSELLATE_UNION,
  TESSELLATE_INTERSECT,
  TESSELLATE_DIFFERENCE
}
 
enum  RotationAxis_e {
  X_AXIS,
  Y_AXIS,
  Z_AXIS
}
 
enum  LineStyle_e {
  SOLID_LINE_STYLE,
  SMALL_DOTTED_LINE_STYLE,
  DOTTED_LINE_STYLE,
  DASHED_LINE_STYLE,
  DOT_DASHED_LINE_STYLE,
  SMALL_DASHED_LINE_STYLE
}
 
enum  AlphaMode_e {
  ALPHA_MODE_UNDEFINED,
  ALPHA_MODE_OPAQUE,
  ALPHA_MODE_2_LEVEL,
  ALPHA_MODE_256_LEVEL
}
 
- Static Public Attributes inherited from DisplayObject
static int TEXTURE_INDEX_NONE = -1
 

Detailed Description

Python extension used to modify and create GlsDynamicPath editor objects.

Constructor & Destructor Documentation

GlsDynamicPath::GlsDynamicPath ( )

Constructor.

Creates a new GlsDynamicPath.

Member Function Documentation

void GlsDynamicPath::AddState ( GlsDynamicPathState inputState)

Adds a new dynamic path state at the end of the state list.

Parameters
inputStatestate to add
bool GlsDynamicPath::AffectsLocationX ( )

Determines whether the dynamic path affects the X location.

Returns
true if the dynamic path affects the X location, false otherwise
void GlsDynamicPath::AffectsLocationX ( bool  affects)

Sets whether the dynamic path affects the X location.

Parameters
affectstrue if the dynamic path affects the X location, false otherwise
bool GlsDynamicPath::AffectsLocationY ( )

Determines whether the dynamic path affects the Y location.

Returns
true if the dynamic path affects the Y location, false otherwise
void GlsDynamicPath::AffectsLocationY ( bool  affects)

Sets whether the dynamic path affects the Y location.

Parameters
affectstrue if the dynamic path affects the Y location, false otherwise
bool GlsDynamicPath::AffectsLocationZ ( )

Determine whether the dynamic path affects the Z location.

Returns
true if the dynamic path affects the Z location, false otherwise
void GlsDynamicPath::AffectsLocationZ ( bool  affects)

Sets whether the dynamic path affects the Z location.

Parameters
affectstrue if the dynamic path affects the Z location, false otherwise
bool GlsDynamicPath::AffectsRotationX ( )

Determine whether the dynamic path affects the X rotation.

Returns
true if the dynamic path affects the X rotation, false otherwise
void GlsDynamicPath::AffectsRotationX ( bool  affects)

Sets whether the dynamic path affects the X rotation.

Parameters
affectstrue if the dynamic path affects the X rotation, false otherwise
bool GlsDynamicPath::AffectsRotationY ( )

Determine whether the dynamic path affects the Y rotation.

Returns
true if the dynamic path affects the Y rotation, false otherwise
void GlsDynamicPath::AffectsRotationY ( bool  affects)

Sets whether the dynamic path affects the Y rotation.

Parameters
affectstrue if the dynamic path affects the Y rotation, false otherwise
bool GlsDynamicPath::AffectsRotationZ ( )

Determine whether the dynamic path affects the Z rotation.

Returns
true if the dynamic path affects the Z rotation, false otherwise
void GlsDynamicPath::AffectsRotationZ ( bool  affects)

Sets whether the dynamic path affects the Z rotation.

Parameters
affectstrue if the dynamic path affects the Z rotation, false otherwise
bool GlsDynamicPath::AffectsScaleX ( )

Determine whether the dynamic path affects the X scale.

Returns
true if the dynamic path affects the X scale, false otherwise
void GlsDynamicPath::AffectsScaleX ( bool  affects)

Sets whether the dynamic path affects the X scale.

Parameters
affectstrue if the dynamic path affects the X scale, false otherwise
bool GlsDynamicPath::AffectsScaleY ( )

Determine whether the dynamic path affects the Y scale.

Returns
true if the dynamic path affects the Y scale, false otherwise
void GlsDynamicPath::AffectsScaleY ( bool  affects)

Sets whether the dynamic path affects the Y scale.

Parameters
affectstrue if the dynamic path affects the Y scale, false otherwise
bool GlsDynamicPath::AffectsScaleZ ( )

Determine whether the dynamic path affects the Z scale.

Returns
true if the dynamic path affects the Z scale, false otherwise
void GlsDynamicPath::AffectsScaleZ ( bool  affects)

Sets whether the dynamic path affects the Z scale.

Parameters
affectstrue if the dynamic path affects the Z scale, false otherwise
static GlsDynamicPath* GlsDynamicPath::CastToGlsDynamicPath ( DisplayObject obj)
static

Casts a display object to a dynamic path.

Parameters
objThe display object to cast.
GlsDynamicPathState GlsDynamicPath::GetState ( unsigned int  index)

Gets the dynamic path state at the specified index.

Parameters
indexindex of the state to retrieve
Returns
the dynamic path state
void GlsDynamicPath::RemoveState ( unsigned int  index)

Removes the state at the specified index.

Parameters
indexindex of the state to be removed
void GlsDynamicPath::SetState ( unsigned int  index,
GlsDynamicPathState inputState 
)

Sets the state at the specified index to the specified state.

Parameters
indexindex of the state to be set
inputStatestate to be set
bool GlsDynamicPath::UseShortRotationPaths ( )

Determine whether the shortest path between rotations will be used.

Returns
true if the shortest rotation path will be used, false if the longest path will be used
void GlsDynamicPath::UseShortRotationPaths ( bool  affects)

Sets whether the shortest path between rotations will be used.

Parameters
affectstrue if the shortest rotation path will be used, false if the longest path will be used

The documentation for this class was generated from the following file: