GL Studio C++ Runtime API
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This header defines constants and structures that are needed to parse DDS files. More...
#include "DXGIFormat.h"
#include <stdint.h>
Go to the source code of this file.
Classes | |
struct | DDS_PIXELFORMAT |
struct | DDS_HEADER |
struct | DDS_HEADER_DXT10 |
Macros | |
#define | MAKEFOURCC(ch0, ch1, ch2, ch3) ( (DWORD)(BYTE)( ch0 ) | ( (DWORD)(BYTE)( ch1 ) << 8 ) | ( (DWORD)(BYTE)( ch2 ) << 16 ) | ( (DWORD)(BYTE)( ch3 ) << 24 ) ) |
#define | D3D10_REQ_MIP_LEVELS ( 14 ) |
#define | D3D10_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION ( 512 ) |
#define | DDS_MAGIC 0x20534444 |
#define | DDS_FOURCC 0x00000004 |
#define | DDS_RGB 0x00000040 |
#define | DDS_RGBA 0x00000041 |
#define | DDS_LUMINANCE 0x00020000 |
#define | DDS_ALPHA 0x00000002 |
#define | DDS_HEADER_FLAGS_TEXTURE 0x00001007 |
DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT. | |
#define | DDS_HEADER_FLAGS_MIPMAP 0x00020000 |
DDSD_MIPMAPCOUNT. | |
#define | DDS_HEADER_FLAGS_VOLUME 0x00800000 |
DDSD_DEPTH. | |
#define | DDS_HEADER_FLAGS_PITCH 0x00000008 |
DDSD_PITCH. | |
#define | DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 |
DDSD_LINEARSIZE. | |
#define | DDS_SURFACE_FLAGS_TEXTURE 0x00001000 |
DDSCAPS_TEXTURE. | |
#define | DDS_SURFACE_FLAGS_MIPMAP 0x00400008 |
DDSCAPS_COMPLEX | DDSCAPS_MIPMAP. | |
#define | DDS_SURFACE_FLAGS_CUBEMAP 0x00000008 |
DDSCAPS_COMPLEX. | |
#define | DDSCAPS2_CUBEMAP 0x00000200 |
DDSCAPS2_CUBEMAP. | |
#define | DDS_CUBEMAP_POSITIVEX 0x00000600 |
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX. | |
#define | DDS_CUBEMAP_NEGATIVEX 0x00000a00 |
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX. | |
#define | DDS_CUBEMAP_POSITIVEY 0x00001200 |
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY. | |
#define | DDS_CUBEMAP_NEGATIVEY 0x00002200 |
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY. | |
#define | DDS_CUBEMAP_POSITIVEZ 0x00004200 |
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ. | |
#define | DDS_CUBEMAP_NEGATIVEZ 0x00008200 |
DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ. | |
#define | DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX | DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY | DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ ) |
#define | DDS_FLAGS_VOLUME 0x00200000 |
DDSCAPS2_VOLUME. | |
Typedefs | |
typedef uint32_t | DWORD |
Type used in orignal DirectX dds.h file. | |
typedef unsigned char | BYTE |
Type used in orignal DirectX dds.h file. | |
typedef uint32_t | UINT |
Type used in orignal DirectX dds.h file. | |
typedef enum _D3DFORMAT | D3DFORMAT |
typedef enum D3D10_RESOURCE_DIMENSION | D3D10_RESOURCE_DIMENSION |
Enumerations | |
enum | _D3DFORMAT { D3DFMT_UNKNOWN = 0 , D3DFMT_R8G8B8 = 20 , D3DFMT_A8R8G8B8 = 21 , D3DFMT_X8R8G8B8 = 22 , D3DFMT_R5G6B5 = 23 , D3DFMT_X1R5G5B5 = 24 , D3DFMT_A1R5G5B5 = 25 , D3DFMT_A4R4G4B4 = 26 , D3DFMT_R3G3B2 = 27 , D3DFMT_A8 = 28 , D3DFMT_A8R3G3B2 = 29 , D3DFMT_X4R4G4B4 = 30 , D3DFMT_A2B10G10R10 = 31 , D3DFMT_A8B8G8R8 = 32 , D3DFMT_X8B8G8R8 = 33 , D3DFMT_G16R16 = 34 , D3DFMT_A2R10G10B10 = 35 , D3DFMT_A16B16G16R16 = 36 , D3DFMT_A8P8 = 40 , D3DFMT_P8 = 41 , D3DFMT_L8 = 50 , D3DFMT_A8L8 = 51 , D3DFMT_A4L4 = 52 , D3DFMT_V8U8 = 60 , D3DFMT_L6V5U5 = 61 , D3DFMT_X8L8V8U8 = 62 , D3DFMT_Q8W8V8U8 = 63 , D3DFMT_V16U16 = 64 , D3DFMT_A2W10V10U10 = 67 , D3DFMT_UYVY = ( (DWORD)(BYTE)( 'U' ) | ( (DWORD)(BYTE)( 'Y' ) << 8 ) | ( (DWORD)(BYTE)( 'V' ) << 16 ) | ( (DWORD)(BYTE)( 'Y' ) << 24 ) ) , D3DFMT_R8G8_B8G8 = ( (DWORD)(BYTE)( 'R' ) | ( (DWORD)(BYTE)( 'G' ) << 8 ) | ( (DWORD)(BYTE)( 'B' ) << 16 ) | ( (DWORD)(BYTE)( 'G' ) << 24 ) ) , D3DFMT_YUY2 = ( (DWORD)(BYTE)( 'Y' ) | ( (DWORD)(BYTE)( 'U' ) << 8 ) | ( (DWORD)(BYTE)( 'Y' ) << 16 ) | ( (DWORD)(BYTE)( '2' ) << 24 ) ) , D3DFMT_G8R8_G8B8 = ( (DWORD)(BYTE)( 'G' ) | ( (DWORD)(BYTE)( 'R' ) << 8 ) | ( (DWORD)(BYTE)( 'G' ) << 16 ) | ( (DWORD)(BYTE)( 'B' ) << 24 ) ) , D3DFMT_DXT1 = ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '1' ) << 24 ) ) , D3DFMT_DXT2 = ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '2' ) << 24 ) ) , D3DFMT_DXT3 = ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '3' ) << 24 ) ) , D3DFMT_DXT4 = ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '4' ) << 24 ) ) , D3DFMT_DXT5 = ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '5' ) << 24 ) ) , D3DFMT_D16_LOCKABLE = 70 , D3DFMT_D32 = 71 , D3DFMT_D15S1 = 73 , D3DFMT_D24S8 = 75 , D3DFMT_D24X8 = 77 , D3DFMT_D24X4S4 = 79 , D3DFMT_D16 = 80 , D3DFMT_D32F_LOCKABLE = 82 , D3DFMT_D24FS8 = 83 , D3DFMT_D32_LOCKABLE = 84 , D3DFMT_S8_LOCKABLE = 85 , D3DFMT_L16 = 81 , D3DFMT_VERTEXDATA = 100 , D3DFMT_INDEX16 = 101 , D3DFMT_INDEX32 = 102 , D3DFMT_Q16W16V16U16 = 110 , D3DFMT_MULTI2_ARGB8 = ( (DWORD)(BYTE)( 'M' ) | ( (DWORD)(BYTE)( 'E' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '1' ) << 24 ) ) , D3DFMT_R16F = 111 , D3DFMT_G16R16F = 112 , D3DFMT_A16B16G16R16F = 113 , D3DFMT_R32F = 114 , D3DFMT_G32R32F = 115 , D3DFMT_A32B32G32R32F = 116 , D3DFMT_CxV8U8 = 117 , D3DFMT_A1 = 118 , D3DFMT_A2B10G10R10_XR_BIAS = 119 , D3DFMT_BINARYBUFFER = 199 , D3DFMT_FORCE_DWORD = 0x7fffffff } |
enum | D3D10_RESOURCE_DIMENSION { D3D10_RESOURCE_DIMENSION_UNKNOWN = 0 , D3D10_RESOURCE_DIMENSION_BUFFER = 1 , D3D10_RESOURCE_DIMENSION_TEXTURE1D = 2 , D3D10_RESOURCE_DIMENSION_TEXTURE2D = 3 , D3D10_RESOURCE_DIMENSION_TEXTURE3D = 4 } |
Variables | |
const DDS_PIXELFORMAT | DDSPF_DXT1 = { sizeof( DDS_PIXELFORMAT ), 0x00000004 , ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '1' ) << 24 ) ), 0, 0, 0, 0, 0 } |
DXT1 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_DXT2 = { sizeof( DDS_PIXELFORMAT ), 0x00000004 , ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '2' ) << 24 ) ), 0, 0, 0, 0, 0 } |
DXT2 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_DXT3 = { sizeof( DDS_PIXELFORMAT ), 0x00000004 , ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '3' ) << 24 ) ), 0, 0, 0, 0, 0 } |
DXT3 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_DXT4 = { sizeof( DDS_PIXELFORMAT ), 0x00000004 , ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '4' ) << 24 ) ), 0, 0, 0, 0, 0 } |
DXT4 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_DXT5 = { sizeof( DDS_PIXELFORMAT ), 0x00000004 , ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( 'T' ) << 16 ) | ( (DWORD)(BYTE)( '5' ) << 24 ) ), 0, 0, 0, 0, 0 } |
DXT5 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_A8R8G8B8 = { sizeof( DDS_PIXELFORMAT ), 0x00000041 , 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 } |
A8R8G8B8 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_A1R5G5B5 = { sizeof( DDS_PIXELFORMAT ), 0x00000041 , 0, 16, 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 } |
A1R5G5B5 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_A4R4G4B4 = { sizeof( DDS_PIXELFORMAT ), 0x00000041 , 0, 16, 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 } |
A4R4G4B4 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_R8G8B8 = { sizeof( DDS_PIXELFORMAT ), 0x00000040 , 0, 24, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 } |
R8G8B8 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_R5G6B5 = { sizeof( DDS_PIXELFORMAT ), 0x00000040 , 0, 16, 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 } |
R5G6B5 Pixel format. | |
const DDS_PIXELFORMAT | DDSPF_DX10 = { sizeof( DDS_PIXELFORMAT ), 0x00000004 , ( (DWORD)(BYTE)( 'D' ) | ( (DWORD)(BYTE)( 'X' ) << 8 ) | ( (DWORD)(BYTE)( '1' ) << 16 ) | ( (DWORD)(BYTE)( '0' ) << 24 ) ), 0, 0, 0, 0, 0 } |
DX10 Pixel format. | |
This header defines constants and structures that are needed to parse DDS files.
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#define D3D10_REQ_MIP_LEVELS ( 14 ) |
Maximum number of mipmap levels a texture resource may have. http://msdn.microsoft.com/en-us/library/bb509540.aspx
#define D3D10_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION ( 512 ) |
Maximum array size of a 2D texture array. http://msdn.microsoft.com/en-us/library/bb509540.aspx
#define DDS_ALPHA 0x00000002 |
DDPF_ALPHA - Used in some older DDS files for alpha channel only uncompressed data (dwRGBBitCount contains the alpha channel bitcount; dwABitMask contains valid data)
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX | DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY | DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ ) |
DDS structure contains all faces
#define DDS_FOURCC 0x00000004 |
DDPF_FOURCC Texture contains compressed RGB data; dwFourCC contains valid data.
#define DDS_LUMINANCE 0x00020000 |
DDPF_LUMINANCE - Used in some older DDS files for single channel color uncompressed data (dwRGBBitCount contains the luminance channel bit count; dwRBitMask contains the channel mask). Can be combined with DDPF_ALPHAPIXELS for a two channel DDS file.
#define DDS_MAGIC 0x20534444 |
A DWORD (magic number) containing the four character code value 'DDS ' It is the first value in a DDS file
#define DDS_RGB 0x00000040 |
DDPF_RGB - Texture contains uncompressed RGB data; dwRGBBitCount and the RGB masks (dwRBitMask, dwGBitMask, dwBBitMask) contain valid data.
#define DDS_RGBA 0x00000041 |
DDPF_RGB | DDPF_ALPHAPIXELS - Texture contains uncompressed RGBA data; dwRGBBitCount and the RGB masks (dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask) contain valid data.
#define MAKEFOURCC | ( | ch0, | |
ch1, | |||
ch2, | |||
ch3 | |||
) | ( (DWORD)(BYTE)( ch0 ) | ( (DWORD)(BYTE)( ch1 ) << 8 ) | ( (DWORD)(BYTE)( ch2 ) << 16 ) | ( (DWORD)(BYTE)( ch3 ) << 24 ) ) |
Combines four charaters into a DWORD. Used for specified compressed texture formats. See http://msdn.microsoft.com/en-us/library/bb172558.aspx#DXTn_Compressed_Texture_Formats
typedef enum D3D10_RESOURCE_DIMENSION D3D10_RESOURCE_DIMENSION |
Identifies the type of resource being used. http://msdn.microsoft.com/en-us/library/bb172411.aspx
typedef enum _D3DFORMAT D3DFORMAT |
Defines the various types of surface formats. http://msdn.microsoft.com/en-us/library/bb172558.aspx
enum _D3DFORMAT |
Defines the various types of surface formats. http://msdn.microsoft.com/en-us/library/bb172558.aspx
Identifies the type of resource being used. http://msdn.microsoft.com/en-us/library/bb172411.aspx