|
GL Studio C++ Runtime API
|
#include <dds.h>
Public Attributes | |
| DWORD | dwSize |
| Size of structure. This member must be set to 124. | |
| DWORD | dwHeaderFlags |
| Flags to indicate which members contain valid data. | |
| DWORD | dwHeight |
| Surface height (in pixels). | |
| DWORD | dwWidth |
| Surface width (in pixels). | |
| DWORD | dwPitchOrLinearSize |
| The pitch or number of bytes per scan line in an uncompressed texture;. | |
| DWORD | dwDepth |
| Depth of a volume texture (in pixels), only if DDS_HEADER_FLAGS_VOLUME is set in dwHeaderFlags. | |
| DWORD | dwMipMapCount |
| Number of mipmap levels, otherwise unused. | |
| DWORD | dwReserved1 [11] |
| Unused. | |
| DDS_PIXELFORMAT | ddspf |
| The pixel format. | |
| DWORD | dwSurfaceFlags |
| Specifies the complexity of the surfaces stored. | |
| DWORD | dwCubemapFlags |
| Additional detail about the surfaces stored. | |
| DWORD | dwReserved2 [3] |
| Unused. | |
Describes a DDS file header. See http://msdn.microsoft.com/en-us/library/bb943982.aspx