Python Script Engine  8.3
GL Studio Editor Python Script API
GlsMutexGroup Class Reference
+ Inheritance diagram for GlsMutexGroup:

Public Member Functions

 GlsMutexGroup ()
 
 GlsMutexGroup (DisplayObjectArray *objs)
 
int MutexState (None)
 
None MutexState (int state)
 
int State (None)
 
None State (int state)
 
bool CalculateInvisibleStates (None)
 
None CalculateInvisibleStates (bool value)
 
bool PickInvisibleStates (None)
 
None PickInvisibleStates (bool value)
 
bool PreDrawInvisibleStates (None)
 
None PreDrawInvisibleStates (bool value)
 
bool InputDeviceBehavior (None)
 
None InputDeviceBehavior (bool value)
 
- Public Member Functions inherited from Group
 Group ()
 
 Group (DisplayObjectArray *objs)
 
None Ungroup ()
 
None InsertObject (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION, bool renameName=false)
 
None InsertObjectAllowDuplicateNames (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION)
 
None MoveObjectToGroup (DisplayObject *obj, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION, bool renameName=false)
 
None MoveObjectToGroupAllowDuplicateNames (DisplayObject *obj, bool recalculateBoundingbox=true, int loc=DEFAULT_GROUP_LOCATION)
 
None ReorderObject (int oldIndex, int newIndex)
 
DisplayObjectArrayGetObjectList ()
 
DisplayObjectGetObjectByIndex (int index)
 
int Count ()
 
None CalculateTextureCoordinates (None)
 
None SetGroupLocation (Vertex &v)
 
None CalculateBoundingBox ()
 
int GetCount ()
 
- Public Member Functions inherited from DisplayObject
bool isNULL ()
 
str GetName ()
 
str SetName (str name)
 
None SetProtectionMode (DisplayObject::MemberAccess_e mode)
 
DisplayObject::MemberAccess_e GetProtectionMode (None)
 
None SetLocked (bool val)
 
bool GetLocked (None)
 
bool GetGenerateMemberVariable ()
 
None SetGenerateMemberVariable (bool b)
 
bool GetAntiAliasing ()
 
None SetAntiAliasing (bool antiAliasing)
 
bool GetBlinking ()
 
None SetBlinking (bool blinking)
 
float GetBlinkRate ()
 
None SetBlinkRate (float rate)
 
int GetAlphaMode ()
 
None SetAlphaMode (int mode)
 
bool GetCullBackFaces ()
 
None SetCullBackFaces (bool cullFaces)
 
bool GetZBufferTestedFlag ()
 
None SetZBufferTestedFlag (bool tested)
 
bool GetAffectZBufferFlag ()
 
None SetAffectZBufferFlag (bool affect)
 
bool GetLightingEnabledFlag ()
 
None SetLightingEnabledFlag (bool enabled)
 
DisplayObject::PickableType_e GetPickMode ()
 
None SetPickMode (DisplayObject::PickableType_e mode)
 
bool GetVisibilityFlag ()
 
None SetVisibilityFlag (bool visible)
 
PolygonClose_e GetClosePolygonFlag ()
 
None SetClosePolygonFlag (PolygonClose_e closePolygon)
 
PolygonMode_e GetPolygonMode ()
 
None SetPolygonMode (PolygonMode_e polygonMode)
 
ShadingType_e GetShadingMode ()
 
None SetShadingMode (ShadingType_e shadingMode)
 
Vertex GetLocation ()
 
None SetLocation (Vertex loc)
 
Vertex GetRotationPoint ()
 
None SetRotationPoint (Vertex rotPoint)
 
GlsMatrixAffineGetDcsMatrix ()
 
None SetDcsMatrix (GlsMatrixAffine *matrix)
 
int GetMaterialIndex ()
 
None SetMaterialIndex (int matIndex)
 
str GetObjectClassName ()
 
int GetTextureIndex ()
 
None SetTextureIndex (int texIndex)
 
TextureMap_e GetTextureMappingTechnique ()
 
None SetTextureMappingTechnique (TextureMap_e mappingTechnique)
 
bool GetTextureRepeat ()
 
None SetTextureRepeat (bool repeat)
 
disti::GlsColor GetBlendingColor ()
 
None SetBlendingColor (GlsColor blendColor)
 
DisplayObject::TextureFilter_e GetTextureMagnificationFilter ()
 
None SetTextureMagnificationFilter (DisplayObject::TextureFilter_e filter)
 
DisplayObject::TextureFilter_e GetTextureMinificationFilter ()
 
None SetTextureMinificationFilter (DisplayObject::TextureFilter_e filter)
 
list GetTextureCoordinates ()
 
None SetTextureCoordinates (list &texVerts)
 
None GetTextureCoordinates (VertexArray *texVerts)
 
None SetTextureCoordinates (VertexArray &texVerts)
 
None GetTexturePoints (VertexArray *texVerts)
 
None SetTexturePoints (VertexArray &texVerts)
 
None SetTexturePoints (list &texVerts)
 
list GetTexturePoints ()
 
None GetVertices (VertexArray *verts)
 
None SetVertices (VertexArray &verts)
 
str GetInitialization ()
 
None SetInitialization (str initCode)
 
str GetCallbackCode ()
 
None SetCallbackCode (str cbCode)
 
DisplayObjectDuplicateObject (Document *doc=NULL)
 
DisplayObjectTessellateObject ()
 
DisplayObjectExtrudeObject (float amount)
 
None RotateObject (float amount, RotationAxis_e axis)
 
None TranslateObject (float x, float y, float z)
 
None ScaleObject (float x, float y, float z, Vertex *anchor=NULL)
 
None LineWidth (float width)
 
float LineWidth ()
 
LineStyle_e LineStyle ()
 
None LineStyle (LineStyle_e style)
 
GlsColor LineColor ()
 
None LineColor (GlsColor color)
 
GlsColor FillColor ()
 
None FillColor (GlsColor color)
 
None GetExtents (Vector &min, Vector &max)
 
bool HasUserDefinedAttribute (str attribName)
 
std::map< str, str > GetUserDefinedAttributes ()
 
UserDefinedValueAttributeList GetAllUserDefinedAttributes ()
 
str GetUserDefinedAttributeValue (str attribName)
 
 typemap (check) str attribName
 
None SetUserDefinedAttributeValue (str attribName, str value)
 
DisplayObjectGetParent ()
 
DocumentGetDocument ()
 
str AlternateClassName ()
 
None AlternateClassName (str name)
 
str GetAlternateClassHeaderFile ()
 
None SetAlternateClassHeaderFile (str name)
 
str GetResources ()
 
str GetRuntimeResources (bool recursive)
 
str GetAttributeType (str attribName)
 
str GetAttributeValuestr (str attribName)
 
None SetAttributeValuestr (str attribName, str value)
 
int RegisterObserver (str attribName, PyObject *pyfunc)
 
None UnregisterObserver (str attribName, int id)
 
list GetNormals ()
 
None SetNormals (list &normals)
 
list GetExtraAttributes ()
 
DisplayObjectCloneObject ()
 
None CopyProperties (DisplayObject *sourceObj)
 
None SetLocation (Vector loc)
 
GlsMatrixAffine GetObjectCoordinatesTransform (DisplayObject *targetObject)
 
None CalculateParentBoundingBox ()
 
None SetOrigin (Vertex &vert)
 

Static Public Member Functions

static GlsMutexGroupCastToGlsMutexGroup (DisplayObject *obj)
 
- Static Public Member Functions inherited from Group
static GroupCastToGroup (DisplayObject *obj)
 

Additional Inherited Members

- Public Types inherited from DisplayObject
enum  MemberAccess_e {
  PUBLIC ,
  PRIVATE ,
  PROTECTED
}
 
enum  PickableType_e {
  UNPICKABLE ,
  FIRST_PICK ,
  BEST_PICK ,
  ALWAYS_PICK
}
 
enum  PolygonClose_e {
  POLY_OPEN ,
  POLY_CLOSED
}
 
enum  PolygonMode_e {
  POLY_MODE_UNDEFINED ,
  POLY_MODE_POINTS ,
  POLY_MODE_OUTLINE ,
  POLY_MODE_FILLED ,
  POLY_MODE_FILL_AND_OUTLINE
}
 
enum  ShadingType_e {
  SHADING_FLAT ,
  SHADING_GOURAUD
}
 
enum  TextureMap_e {
  TEXTURE_MAP_MODULATE ,
  TEXTURE_MAP_DECAL ,
  TEXTURE_MAP_BLEND ,
  TEXTURE_MAP_REPLACE
}
 
enum  TextureFilter_e {
  TEXTURE_FILTER_NEAREST ,
  TEXTURE_FILTER_LINEAR ,
  TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST ,
  TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR ,
  TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR ,
  TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST
}
 
enum  TessellateType_e {
  TESSELLATE_UNION ,
  TESSELLATE_INTERSECT ,
  TESSELLATE_DIFFERENCE
}
 
enum  RotationAxis_e {
  X_AXIS ,
  Y_AXIS ,
  Z_AXIS
}
 
enum  LineStyle_e {
  SOLID_LINE_STYLE ,
  SMALL_DOTTED_LINE_STYLE ,
  DOTTED_LINE_STYLE ,
  DASHED_LINE_STYLE ,
  DOT_DASHED_LINE_STYLE ,
  SMALL_DASHED_LINE_STYLE
}
 
enum  AlphaMode_e {
  ALPHA_MODE_UNDEFINED ,
  ALPHA_MODE_OPAQUE ,
  ALPHA_MODE_2_LEVEL ,
  ALPHA_MODE_256_LEVEL
}
 
- Static Public Attributes inherited from Group
static int DEFAULT_GROUP_LOCATION = -1
 
- Static Public Attributes inherited from DisplayObject
static int TEXTURE_INDEX_NONE = -1
 

Detailed Description

Plug-in used to create a group of objects whose visibility are mutually exclusive, i.e.

only one of the objects in the group is visible at any given time.

Constructor & Destructor Documentation

◆ GlsMutexGroup() [1/2]

GlsMutexGroup::GlsMutexGroup ( )

Creates an empty mutex group.

◆ GlsMutexGroup() [2/2]

GlsMutexGroup::GlsMutexGroup ( DisplayObjectArray objs)

Creates a mutex group initialized with the given array of objects.

Parameters
objsarray of objects to initialize group with

Member Function Documentation

◆ CalculateInvisibleStates() [1/2]

None GlsMutexGroup::CalculateInvisibleStates ( bool  value)

Sets the calculate option of this group.

Parameters
valueThe new calculate option, true = calculate all objects, false = calculate active object only

◆ CalculateInvisibleStates() [2/2]

bool GlsMutexGroup::CalculateInvisibleStates ( None  )
Returns
The calculate option of this group, true = calculate all objects, false = calculate active object only

◆ CastToGlsMutexGroup()

static GlsMutexGroup * GlsMutexGroup::CastToGlsMutexGroup ( DisplayObject obj)
static

Casts the Display Object as a GlsMutexGroup NOTE: perform an isNULL check on the returned value to ensure the cast was accomplished.

Parameters
objobjects to cast
Returns
GlsMutexGroup the GlsMutexGroup
Exceptions
CEIException

◆ InputDeviceBehavior() [1/2]

None GlsMutexGroup::InputDeviceBehavior ( bool  value)

Sets the simulation of legacy InputDevice behavior, where state 0 is always shown.

Parameters
valueTrue = InputDevice, False = MutexGroup

◆ InputDeviceBehavior() [2/2]

bool GlsMutexGroup::InputDeviceBehavior ( None  )
Returns
Simulate the legacy InputDevice behavior, where state 0 is always shown and the state is one-based.

◆ MutexState() [1/2]

None GlsMutexGroup::MutexState ( int  state)

Sets the mutex state (active object index) of this group, -1 = none.

Parameters
stateThe new mutex state, valid values are -1, and 0 to Count() - 1

◆ MutexState() [2/2]

int GlsMutexGroup::MutexState ( None  )
Returns
The mutex state (active object index) of this group, -1 = no object is visible / active

◆ PickInvisibleStates() [1/2]

None GlsMutexGroup::PickInvisibleStates ( bool  value)

Sets the picking option of this group.

Parameters
valueThe new picking option, true = pick all objects, false = pick active object only

◆ PickInvisibleStates() [2/2]

bool GlsMutexGroup::PickInvisibleStates ( None  )
Returns
The picking option of this group, true = pick all objects, false = pick active object only

◆ PreDrawInvisibleStates() [1/2]

None GlsMutexGroup::PreDrawInvisibleStates ( bool  value)

Sets the predraw option of this group.

Parameters
valueThe new predraw option, true = predraw all objects, false = predraw active object only

◆ PreDrawInvisibleStates() [2/2]

bool GlsMutexGroup::PreDrawInvisibleStates ( None  )
Returns
The predraw option of this group, true = predraw all objects, false = predraw active object only

◆ State() [1/2]

None GlsMutexGroup::State ( int  state)

Sets the InputDevice state of this group.

Parameters
stateThe new InputDevice state, valid values are 1 to Count()

◆ State() [2/2]

int GlsMutexGroup::State ( None  )
Returns
The InputDevice state of this group, valid values are 1 to Count()

The documentation for this class was generated from the following file: