| GL Studio SCECpp Runtime Library
    | 
#include <gls_input_manager.h>
| Public Attributes | |
| const Viewport | viewport | 
| const GlsMatrixAffineD::GLMatrixAffineF | projMatrix | 
| const GlsMatrixAffineD::GLMatrixAffineF | modelMatrix | 
| GlsDisplayObject & | topLevelObject | 
initialization parameters for a GlsInputManager
| const GlsMatrixAffineD::GLMatrixAffineF GlsInputManager::InitParameters::modelMatrix | 
initial GL model matrix
| const GlsMatrixAffineD::GLMatrixAffineF GlsInputManager::InitParameters::projMatrix | 
initial GL projection matrix
| GlsDisplayObject& GlsInputManager::InitParameters::topLevelObject | 
top level object receiving input
| const Viewport GlsInputManager::InitParameters::viewport | 
initial GL viewport
 1.8.10
 1.8.10