GL Studio SCECpp Runtime Library
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#include <gls_input_manager.h>
Public Attributes | |
const Viewport | viewport |
const GlsMatrixAffineD::GLMatrixAffineF | projMatrix |
const GlsMatrixAffineD::GLMatrixAffineF | modelMatrix |
GlsDisplayObject & | topLevelObject |
initialization parameters for a GlsInputManager
const GlsMatrixAffineD::GLMatrixAffineF GlsInputManager::InitParameters::modelMatrix |
initial GL model matrix
const GlsMatrixAffineD::GLMatrixAffineF GlsInputManager::InitParameters::projMatrix |
initial GL projection matrix
GlsDisplayObject& GlsInputManager::InitParameters::topLevelObject |
top level object receiving input
const Viewport GlsInputManager::InitParameters::viewport |
initial GL viewport