GL Studio SCECpp Runtime Library
|
#include <gls_display_object_array.h>
Public Attributes | |
const GlsUInt32 | numObjects |
GlsDisplayObject *const * | objects |
initialization parameters for a GlsDisplayObjectArray
const GlsUInt32 GlsDisplayObjectArray::InitParameters::numObjects |
number of objects in objects array
GlsDisplayObject* const* GlsDisplayObjectArray::InitParameters::objects |
array of objects to make up the array