GL Studio SCECpp Runtime Library
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#include <gls_texture_vertex_array.h>
Public Attributes | |
const GlsUInt32 | numVertices |
const GlsTextureVertex *const | vertices |
initialization parameters for GlsTextureVertexArray
const GlsUInt32 GlsTextureVertexArray::InitParameters::numVertices |
number of vertices in vertices array ( >0 )
const GlsTextureVertex* const GlsTextureVertexArray::InitParameters::vertices |
initial vertices