| GL Studio SCECpp Runtime Library
    | 
#include <gls_render_object.h>
| Public Attributes | |
| const GlsDisplayObject::InitParameters | displayInitParameters | 
| const GlsAlphaMode | alphaMode | 
| const GlsBool | antiAlias | 
| const GlsBool | cullBackFace | 
| const GlsDepthBufferMode | depthBufferMode | 
| const GlsColor | fillColor | 
| const GlsColor | lineColor | 
| const GlsFloat32 | lineWidth | 
| const GlsPolygonMode | polygonMode | 
| const GlsPolygonEndMode | polygonEndMode | 
| const GlsShadingMode | shadingMode | 
| const GlsUInt32 | textureIndex | 
| const GlsTextureMapMode | textureMapMode | 
| const GlsTextureFilterMode | textureMagFilterMode | 
| const GlsTextureFilterMode | textureMinFilterMode | 
| const GlsTexturePalette *const * | texturePalette | 
| const GlsBool | textureRepeat | 
initialization parameters for a GlsRenderObject
| const GlsAlphaMode GlsRenderObject::InitParameters::alphaMode | 
initial alpha mode
| const GlsBool GlsRenderObject::InitParameters::antiAlias | 
GLS_TRUE if object is antialiased else GLS_FALSE
| const GlsBool GlsRenderObject::InitParameters::cullBackFace | 
GLS_TRUE if backface culling is enabled else GLS_FALSE
| const GlsDepthBufferMode GlsRenderObject::InitParameters::depthBufferMode | 
Depth buffer test / write mode
| const GlsDisplayObject::InitParameters GlsRenderObject::InitParameters::displayInitParameters | 
init parameters for base class
| const GlsColor GlsRenderObject::InitParameters::fillColor | 
initial fill color
| const GlsColor GlsRenderObject::InitParameters::lineColor | 
initial line color
| const GlsFloat32 GlsRenderObject::InitParameters::lineWidth | 
initial line width in pixels, GlsRenderObject::LINE_WIDTH_MIN <= lineWidth, lineWidth <= GlsRenderObject::LINE_WIDTH_MAX
| const GlsPolygonEndMode GlsRenderObject::InitParameters::polygonEndMode | 
Polygon end mode
| const GlsPolygonMode GlsRenderObject::InitParameters::polygonMode | 
initial polygon mode
| const GlsShadingMode GlsRenderObject::InitParameters::shadingMode | 
Shading mode
| const GlsUInt32 GlsRenderObject::InitParameters::textureIndex | 
initial texture index into palette else GlsTexturePalette::NO_TEXTURE
| const GlsTextureFilterMode GlsRenderObject::InitParameters::textureMagFilterMode | 
texture magnification filtering mode
| const GlsTextureMapMode GlsRenderObject::InitParameters::textureMapMode | 
texture mapping mode
| const GlsTextureFilterMode GlsRenderObject::InitParameters::textureMinFilterMode | 
texture minification filtering mode
| const GlsTexturePalette* const* GlsRenderObject::InitParameters::texturePalette | 
palette of textures available
| const GlsBool GlsRenderObject::InitParameters::textureRepeat | 
GLS_TRUE to enable texture repeat else GLS_FALSE for texture clamp
 1.8.10
 1.8.10