GL Studio API
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#include <gls_metadata_attributes.h>
Public Member Functions | |
virtual bool | OkToWrite () const |
virtual std::ostream & | WriteValue (std::ostream &outstr) |
virtual std::istream & | ReadValue (std::istream &instr) |
virtual bool | operator== (const DistiAttributeBase &rArg) |
Public Member Functions inherited from DistiAttributeBase | |
DistiAttributeBase (CallbackMethodCallerBase *callback, const AttributeName &name, bool localStorage) | |
virtual DistiAttributeBase & | operator= (const DistiAttributeBase &oldClass) |
const AttributeName & | Name () const |
AttributeName & | Name () |
bool | LocalStorage () const |
virtual bool | Copyable () const |
virtual bool | ValueChanged () |
virtual void | ResetValueChanged () |
virtual std::string | ValueString () |
virtual void | ValueString (const std::string &s) |
virtual long | ValueInt () |
virtual void | ValueInt (long val) |
virtual double | ValueFloat () |
virtual void | ValueFloat (double val) |
virtual void | CallCallback () |
template<class valType > | |
DistiAttributeBase & | operator<< (const valType &val) |
template<class valType > | |
DistiAttributeBase & | operator>> (valType &val) |
virtual CallbackID | RegisterObserver (AttributeObserver *observer) |
virtual void | UnregisterObserver (CallbackID id) |
virtual void | NotifyObservers () |
Public Member Functions inherited from WeakReferenceableMixin | |
void | AddWeakReference (WeakReference *weakRef) |
void | NotifyWeakReferenceDestroyed (WeakReference *ref) |
Additional Inherited Members | |
Public Types inherited from DistiAttributeBase | |
typedef unsigned int | CallbackID |
Type for unique identifiers. | |
Public Attributes inherited from DistiAttributeBase | |
AttributeName | _name |
CallbackMethodCallerBase * | _callback |
bool | _localStorage |
Protected Member Functions inherited from WeakReferenceableMixin | |
WeakReferenceableMixin (void) | |
virtual | ~WeakReferenceableMixin () |
Protected Attributes inherited from WeakReferenceableMixin | |
DynamicArray< WeakReference * > * | _weakRefs |
An attribute for either a Vector or Vertex
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inlinevirtual |
Returns true if this object is ready to have its WriteValue() called This SHOULD be overriden by any derived objects that may not be ready to write at any point. The reason for this is the data is often written "NAME: VALUE". If Value is not available, we don't want to write "NAME: " first, so before writting "NAME: ", OkToWrite() can be called to see if it will have a valid value
Reimplemented from DistiAttributeBase.
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inlinevirtual |
Compares name and value This can be overriden to improve speed.
Reimplemented from DistiAttributeBase.
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inlinevirtual |
Pure virtual because this is specific to the data type to be contained. This should be overridden to read the data from the stream
Implements DistiAttributeBase.
Reimplemented in DistiAttributeTexturePointArray.
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inlinevirtual |
Pure virtual because this is specific to the data type to be contained. This should be overridden to write the data to the stream
Implements DistiAttributeBase.
Reimplemented in DistiAttributeTexturePointArray.