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virtual void | RemoveSplash () |
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virtual void | CreateSplash () |
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virtual void | SetProjection (GlsMatrixType &projMatrix, GlsMatrixType &model) |
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void | Paint (void) |
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void | SetRedraw () |
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virtual void | Redraw (void) |
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| RuntimeDisplayFrame (const char *name, int width, int height) |
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virtual | ~RuntimeDisplayFrame () |
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virtual void | Clear (void) |
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virtual GlsEyePoint * | CurrentEyePoint () |
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virtual void | CurrentEyePoint (GlsEyePoint *eye) |
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virtual void | Scale (float scale) |
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virtual float | Scale (void) |
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virtual DisplayObject * | handle (DisplayEvent *ev) |
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virtual void | BackgroundColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
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virtual void | GetBackgroundColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
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virtual void | BackgroundColor (const GlsColor &color) |
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const char * | Name (void) |
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void | Name (char *name) |
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virtual GlsColor | BackgroundColor (void) |
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virtual int | FrameInterval (void) |
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virtual void | FrameInterval (int interval) |
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virtual Statistics * | Stats () |
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virtual void | RecordCalculateStart (void) |
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virtual void | RecordCalculateEnd (void) |
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virtual void | ClearDragAndFocus () |
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virtual bool | UpdateAnimate () |
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virtual bool | FrameAnimate () |
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virtual void | WaitForNextFrame () |
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virtual void | WidthOffset (float offset) |
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virtual float | WidthOffset (void) |
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virtual void | HeightOffset (float offset) |
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virtual float | HeightOffset (void) |
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virtual void | DepthFactor (float factor) |
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virtual float | DepthFactor () |
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virtual void | FOV (double fov) |
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virtual double | FOV () |
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virtual void | CurrentView (const int view) |
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virtual int | CurrentView (void) const |
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void | Invalidate () |
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| DisplayFrame (int width, int height, bool allocateObjects=true) |
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void | ClearBitfield (GLbitfield bitField) |
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GLbitfield | ClearBitfield () |
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virtual void | DragObject (DisplayObject *obj) |
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virtual DisplayObject * | DragObject (void) |
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virtual void | ClearDrag () |
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virtual void | FocusObject (DisplayObject *obj) |
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virtual DisplayObject * | FocusObject (void) |
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virtual void | ClearFocus () |
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virtual void | MultitouchEnabled (bool enabled) |
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virtual bool | MultitouchEnabled (void) |
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virtual InputHandler * | GetInputHandler () |
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virtual DisplayObject * | HandleDisplayEvent (DisplayEvent *ev) |
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virtual void | WriteResources (const char *filename, GlsResourceFilter *filter=NULL) |
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virtual void | ReadResources (const char *filename) |
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virtual DistiAttributeBase & | Resource (const char *name) |
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virtual void | GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) |
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virtual void | SetResources (std::istream &instr) |
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void | SetResource (const std::string &resourceName, const std::string &resourceVal) |
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std::string | GetResource (const std::string &resourceName) |
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virtual char * | GetResource_CRTClean (const char *name) |
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virtual void | GetResourceFree_CRTClean (char *memoryToFree) |
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virtual char * | GetResources_CRTClean (GlsResourceFilter *filter) |
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virtual void | GetResourcesFree_CRTClean (char *memoryToFree) |
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virtual void | SetResource_CRTClean (const char *name, const char *value) |
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virtual void | SetResources_CRTClean (const char *buf) |
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virtual void | NotifyAttributeChanged (const AttributeName &name) |
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virtual InterfaceListType * | GetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) |
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virtual void | GetCppInterfaceDescriptionFree (InterfaceListType *array) |
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void | SetTexturePaletteSize (int cnt) |
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void | Draw (void) |
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void | InsertObject (DisplayObject *obj, int loc) |
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void | PushObject (DisplayObject *obj) |
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int | Width (void) |
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int | Height (void) |
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void | SetWidth (int w) |
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void | SetHeight (int h) |
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bool | CullingEnabled (void) |
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void | CullingEnabled (const bool enabled) |
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DistiAttribDict & | FrameAttribDict (void) |
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const DistiAttribDict & | FrameAttribDict (void) const |
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DynamicMaterialArray & | MaterialPalette (void) |
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ComponentLightMgr * | LightMgr (void) |
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void | LightMgr (ComponentLightMgr *val) |
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virtual | ~AttributeChangedNotifier () |
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void | AddWeakReference (WeakReference *weakRef) |
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void | NotifyWeakReferenceDestroyed (WeakReference *ref) |
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Base class for all embedded (openGL ES) display frame classes