GL Studio C++ Runtime API
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#include <gls_ellipse.h>
Public Types | |
typedef GLPolygon | _BaseClass |
Deprecated typedef for the base class. | |
typedef GLPolygon | BaseClass |
Typedef for the base class. | |
Public Types inherited from GLPolygon | |
typedef DisplayObject | _BaseClass |
Deprecated typedef for the base class. | |
typedef DisplayObject | BaseClass |
Typedef for the base class. | |
Public Types inherited from DisplayObject | |
enum | AvailableAttributesEnum { GLS_ATTRIBUTES_BASIC = 1 , GLS_ATTRIBUTES_DYNAMIC = 2 , GLS_ATTRIBUTES_APPEARANCE = 4 , GLS_ATTRIBUTES_GEOMETRY = 8 , GLS_ATTRIBUTES_SPECIALIZED = 16 , GLS_ATTRIBUTES_ALL = ~0 , GLS_ATTRIBUTES_NONE = 0 } |
Public Member Functions | |
GlsEllipse (bool generateInstance=false) | |
GlsEllipse (const GlsEllipse &that, const bool generateNames) | |
virtual | ~GlsEllipse () |
virtual void | SetAvailableAttributes (unsigned int value) DISTI_METHOD_OVERRIDE |
virtual DisplayObject * | CloneObject (bool generateNames=false) DISTI_METHOD_OVERRIDE |
virtual void | CopyProperties (DisplayObject *src) DISTI_METHOD_OVERRIDE |
virtual void | CopyGeometry (DisplayObject *srcArg) DISTI_METHOD_OVERRIDE |
virtual InterfaceListType * | GetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) DISTI_METHOD_OVERRIDE |
virtual void | GetCppInterfaceDescriptionFree (InterfaceListType *array) DISTI_METHOD_OVERRIDE |
virtual void | PreDraw (const OpenGLMatrices &parentMatrices, Culler &culler) DISTI_METHOD_OVERRIDE |
virtual void | Draw () DISTI_METHOD_OVERRIDE |
virtual void | Scale (float px, float py, float pz, Vertex *anchor, int handleBar) DISTI_METHOD_OVERRIDE |
virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) DISTI_METHOD_OVERRIDE |
virtual bool | Hit (float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) DISTI_METHOD_OVERRIDE |
virtual void | CalculateTextureCoordinates () DISTI_METHOD_OVERRIDE |
virtual Vertex * | Vertices () DISTI_METHOD_OVERRIDE |
virtual void | GetExtents (float &minx, float &miny, float &minz, float &maxx, float &maxy, float &maxz) DISTI_METHOD_OVERRIDE |
virtual void | GetTransformedExtents (Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax) DISTI_METHOD_OVERRIDE |
virtual void | UpdateBoundingVolume () DISTI_METHOD_OVERRIDE |
virtual void | SetFillColor (const GlsColor &color) DISTI_METHOD_OVERRIDE |
virtual GlsColor | GetFillColor () DISTI_METHOD_OVERRIDE |
DisplayObject * | handle (DisplayEvent *ev) DISTI_METHOD_OVERRIDE |
virtual void | SetValue (int spec, va_list &args) DISTI_METHOD_OVERRIDE |
virtual bool | SetupTexture () |
virtual void | RadiusVectors (const Vector &r1, const Vector &r2) |
virtual Vector | RadiusVector (unsigned int index) |
virtual Vector | UnitVector (unsigned int index) |
virtual void | Interval (const unsigned int &value) |
virtual unsigned int | Interval () |
virtual void | Thickness (const float &value) |
virtual float | Thickness () |
virtual void | StartAngle (const float &value) |
virtual float | StartAngle () |
virtual void | EndAngle (const float &value) |
virtual float | EndAngle () |
virtual void | Magnitude (const float &value, unsigned int index) |
virtual float | Magnitude (unsigned int index) |
virtual void | Solid (const bool &value) |
virtual bool | Solid () |
void | InvalidateGeometry () |
GlsDisplayList & | DisplayList () |
void | SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
void | SetFillColor (unsigned char c4[]) |
virtual void | SetFillColor (const GlsColor &color) |
void | GetFillColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
void | GetFillColor (unsigned char c4[]) |
virtual GlsColor | GetFillColor () |
Public Member Functions inherited from GLPolygon | |
GLPolygon (unsigned int nPoints, const Vertex *vertices) | |
GLPolygon (unsigned int nPoints, const Vertex *vertices, const Vertex &location) | |
GLPolygon () | |
GLPolygon (const GLPolygon &polygon, const bool generateNames) | |
virtual | ~GLPolygon () |
void | ConfigureMetaData () |
virtual DisplayObject * | CloneObject (bool generateNames=false) |
virtual void | Draw () |
virtual void | CalculateTextureCoordinates () |
virtual void | CalcNormals (int windingOrder=1) |
virtual void | DeleteVertexAt (unsigned int index) |
virtual DisplayObject * | Pick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &parentDrawn) |
Public Member Functions inherited from DisplayObject | |
DisplayObject (float x, float y, float z) | |
DisplayObject (const DisplayObject &object, const bool generateNames) | |
virtual | ~DisplayObject () |
void | Destroy () |
virtual void | SetAvailableAttributes (unsigned int value) |
virtual void | AlphaMode (int mode) |
virtual int | AlphaMode () |
virtual bool | AntiAlias () |
virtual void | AntiAlias (bool alias) |
void | ApplyTextureSettings (int textureIndex=-1) |
DistiAttribDict & | Attributes () |
const DistiAttribDict & | Attributes () const |
virtual void | SetBlendColor (const GlsColor &color) |
void | GetBlendColor (unsigned char color[]) |
void | GetBlendColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
virtual GlsColor | GetBlendColor () |
void | SetBlendColor (unsigned char color[]) |
void | SetBlendColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
virtual bool | BlinkedOff () |
virtual bool | Blinking () |
virtual void | Blinking (const bool blink) |
virtual float | BlinkRate () |
virtual void | BlinkRate (const float rate) |
const Vector & | BoundingVolumeCenter () const |
void | BoundingVolumeCenter (const Vector ¢er) |
bool | BoundingVolumeHit (const Vector &start, const Vector &direction) |
float | BoundingVolumeRadius () const |
void | BoundingVolumeRadius (float radius) |
virtual void | Calculate (double time) |
void | CalculateCollisionPoint (const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint) |
virtual void | CalculateParentBoundingBox () |
virtual void | CalculateTextureCoordinates () |
bool | GetTexturePointTransformationMatrix (GlsMatrixType &world2tex) |
CallbackMethodCallerBase * | CallbackCaller () const |
void | CallbackCaller (CallbackMethodCallerBase *cb) |
virtual void | GetCenter (Vector ¢er) |
virtual DisplayObject * | CloneObject (bool generateNames=false)=0 |
virtual GlsColor | GetColor () |
void | GetColor (unsigned char c4[]) |
void | GetColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
virtual void | SetColor (const GlsColor &color) |
void | SetColor (unsigned char c4[]) |
void | SetColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
virtual void | CopyGeometry (DisplayObject *src) |
virtual void | CopyHierarchyProperties (DisplayObject *src, bool copyName) |
virtual void | CopyProperties (DisplayObject *src) |
virtual InterfaceListType * | GetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) |
virtual void | GetCppInterfaceDescriptionFree (InterfaceListType *array) |
virtual void | CullBackFace (const bool val) |
virtual bool | CullBackFace () |
bool | Culled () const |
void | Culled (bool val) |
bool | CullTest (const GlsMatrixType *matrix, const Culler &culler) |
GlsMatrixType & | DcsMatrix () |
GlsMatrixType | DcsMatrix () const |
void | DcsMatrix (const GlsMatrixType &matrix) |
virtual void | DeleteVertexAt (unsigned int index) |
virtual void | DeleteVertex (unsigned int indexAfter) final |
virtual int | DepthTest () |
virtual void | DepthTest (unsigned char zbuf) |
virtual void | Draw ()=0 |
const GlsMatrixType * | DrawMatrix () |
bool | NeedCalcDrawMatrix () |
void | DynamicRotate (float angle, int axis) |
void | DynamicRotate (const Vector &v) |
void | DynamicRotate (float angle[]) |
virtual void | DynamicRotate (float x, float y, float z) |
virtual void | DynamicRotateRelative (float angle, int axis) |
virtual float | DynamicRotation (int axis) |
virtual Vector | DynamicRotation () |
virtual Vector | DynamicScale () |
virtual void | DynamicScale (float x, float y, float z) |
void | DynamicScale (const Vector &scale) |
virtual void | DynamicTranslate (float x, float y, float z, bool relative=false) |
void | DynamicTranslate (const Vertex &amount, bool relative) |
void | DynamicTranslate (const Vector &amount) |
virtual void | DynamicTranslate (float amount, int axis, bool relative=false) |
virtual float | DynamicTranslation (int axis) |
virtual Vector | DynamicTranslation () |
DisplayObjectEditor * | Editor () |
const DisplayObjectEditor * | Editor () const |
void | Editor (DisplayObjectEditor *editor) |
virtual void | GetExtents (float &x, float &y, float &z, float &x1, float &y1, float &z1) |
void | GetExtentsDCS (Vector &min, Vector &max) |
void | GetFillColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a) |
void | GetFillColor (unsigned char c4[]) |
virtual GlsColor | GetFillColor () |
void | SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
void | SetFillColor (unsigned char c4[]) |
virtual void | SetFillColor (const GlsColor &color) |
virtual void | FinishObject () |
virtual void | GenerateInstanceName () |
virtual DisplayObject * | handle (DisplayEvent *ev) |
virtual bool | Hit (float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) |
virtual bool | HitUtil (float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint) |
virtual void | InsertVertexAt (unsigned int index) |
virtual void | InsertVertex (unsigned int indexAfter) final |
char * | InstanceName () |
const char * | InstanceName () const |
void | InstanceName (const char *name) |
virtual bool | LightingEnabled () |
virtual void | LightingEnabled (bool lighting) |
virtual int | LineStippleMultiplier () |
virtual void | LineStippleMultiplier (int mult) |
virtual int | LineStipplePattern () |
virtual void | LineStipplePattern (int pattern) |
virtual float | LineWidth () |
virtual void | LineWidth (float width) |
virtual const Vertex & | Location () const |
virtual void | Location (const Vertex &v) |
virtual void | Location (float x, float y, float z) |
virtual void | GetLocation (Vertex &v) |
virtual void | GetLocation (float &x, float &y, float &z) |
float | X () const |
float | Y () const |
float | Z () const |
void | X (const float x) |
void | Y (const float y) |
void | Z (const float z) |
virtual int | MaterialIndex () |
virtual void | MaterialIndex (int index) |
virtual DynamicArray< int > & | MaterialIndices () |
virtual void | MaterialIndices (DynamicArray< int > indices) |
GlsMatrixType * | ModelMatrix () |
bool | NeedCalculate () |
Vector * | Normals () |
virtual void | SetNormals (unsigned int nPoints, Vector *vertices) |
void | VaSetNormals (unsigned int nPoints,...) |
unsigned int | NumberOfVertices () const |
virtual float | ObjectDepth () |
virtual float | ObjectHeight () |
virtual float | ObjectWidth () |
virtual void | SetOrigin (const Vertex &vert) |
virtual void | Parent (DisplayFrame *par) |
DisplayFrame * | Parent () const |
virtual void | ParentGroup (Group *group) |
Group * | ParentGroup () const |
virtual DisplayObject * | Pick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices) |
unsigned char | Pickable () |
virtual void | Pickable (unsigned char pick) |
virtual int | PolygonEnd () |
virtual void | PolygonEnd (const int end) |
virtual int | PolygonMode () |
virtual void | PolygonMode (int mode) |
virtual void | PreDraw (const OpenGLMatrices ¤t, Culler &culler) |
GlsMatrixType * | ProjMatrix () |
virtual void | ReallocateVertices (unsigned int numVertices, bool initializeNew, bool copyOld) |
virtual float | RelativeAngle (const float x, const float y) |
virtual DistiAttributeBase & | Resource (const char *name) |
virtual void | GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) |
void | RestoreAlpha () |
void | RestoreAntiAlias () |
void | RestoreLighting () |
void | RestoreLineStyle () |
const Vertex & | RotationPoint () const |
virtual void | RotationPoint (const Vertex &v) |
virtual void | RotationPoint (float x, float y, float z) |
virtual void | GetRotationPoint (Vertex &v) |
virtual void | Rotate (float angle, int axis=Z_AXIS) |
virtual void | Rotate (const Vector &origin, float angle, int axis=Z_AXIS) |
virtual void | Rotate (const Vector &orig, float angle, const Vector &axis) |
void | SaveMatrices () |
virtual void | Scale (float px, float py, float pz, Vertex *anchor, int handleBar=0) |
void | Set (int spec,...) |
bool | SetupAlpha () |
bool | SetupAntiAlias () |
void | SetupDepthTest () |
void | SetupLighting () |
bool | SetupLineStyle () |
void | SetupPolyDrawStyle () |
void | SetupShading () |
bool | SetupTexture () |
virtual int | Shading () |
virtual void | Shading (const int shading) |
virtual void | GetTransformedExtents (Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true) |
virtual void | SetTexCoords (unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true) |
void | SetTexCoords (unsigned int nPoints, Vertex *new_tex_coord) |
void | VaSetTexCoords (unsigned int nPoints,...) |
Vector * | TextureCoordinates () |
Vector * | GetTextureCoordinates () |
virtual int | TextureIndex () |
virtual void | TextureIndex (int textureIndex) |
virtual Vector * | GetTexturePoints () |
virtual bool | TextureRepeat () |
virtual void | TextureRepeat (const int rep) |
virtual int | TextureMappingTechnique () |
virtual void | TextureMappingTechnique (const int map) |
virtual int | TextureMagnificationFilter () |
virtual void | TextureMagnificationFilter (const int filter) |
virtual int | TextureMinificationFilter () |
virtual void | TextureMinificationFilter (const int filter) |
virtual void | Translate (float tr[]) |
virtual void | Translate (float x, float y, float z) |
virtual void | TranslateVertices (float x, float y, float z) |
virtual void | UpdateBoundingVolume () |
void * | UserData () const |
void | UserData (void *data) |
virtual void | SetVertexColor (unsigned int vertex, unsigned char CurrentFillColor[]) |
virtual Vertex * | Vertices () |
virtual void | SetVertices (unsigned int nPoints, Vertex *vertices) |
void | VaSetVertices (unsigned int nPoints,...) |
int * | ViewMatrix () |
bool | Visible () const |
bool | Visibility () const |
virtual void | Visibility (const bool vis) |
virtual Vector | WorldRotationPoint () |
virtual void | WorldRotationPoint (const Vector &vert) |
virtual Vertex | WorldVertex (unsigned int i) |
virtual void | WorldVertex (unsigned int i, const Vertex &vert) |
bool | LogicalToWindow (const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) |
bool | WindowToLogical (const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices()) |
void | LogicalToDCS (Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL) |
void | DCSToLogical (Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL) |
virtual bool | GetPlaneVectorPoints (Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector) |
void | NotifyAttributeChanged (const AttributeName &name) override |
virtual void | SetPainter (GlsPainter *painter) |
virtual GlsPainter * | GetPainter () |
void | InvalidatePainter () |
virtual bool | IsVisibleInScene (const DisplayObject *obj=NULL) const |
Public Member Functions inherited from AttributeChangedNotifier | |
virtual void | NotifyAttributeChanged (const AttributeName &name)=0 |
virtual | ~AttributeChangedNotifier () |
Public Member Functions inherited from WeakReferenceableMixin | |
void | AddWeakReference (WeakReference *weakRef) override |
void | NotifyWeakReferenceDestroyed (WeakReference *ref) override |
virtual void | AddWeakReference (WeakReference *weakRef)=0 |
virtual void | NotifyWeakReferenceDestroyed (WeakReference *weakReference)=0 |
Static Public Member Functions | |
static DisplayObject * | CreateInstance () |
Static Public Member Functions inherited from GLPolygon | |
static DisplayObject * | CreateInstance () |
Static Public Member Functions inherited from DisplayObject | |
static InterfaceListType * | StaticGetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) |
static void | UseManualBlinkElapsedTime (bool useManualTime) |
static void | SetManualBlinkElapsedTime (double elapsedTime) |
Protected Member Functions | |
void | CalculateRadiiUnit () |
void | SetNeedsRecalculate () |
void | DrawArcSegment (bool textureObject) |
void | DrawSolidCircle (bool textureObject) |
void | DrawGeometry () |
void | RecomputeVertices () |
void | CalculateStartVertices () |
void | CalculateEndVertices () |
void | GetSegmentIndices (const float startAngle, unsigned int &startIndex, const float endAngle, unsigned int &endIndex) |
unsigned int | InnerIndex (const unsigned int index) |
unsigned int | OuterIndex (const unsigned int index) |
Protected Member Functions inherited from DisplayObject | |
virtual void | VaListSetVertices (unsigned int nPoints, va_list args) |
virtual void | VaListSetNormals (unsigned int nPoints, va_list args) |
virtual void | VaListSetTexCoords (unsigned int nPoints, va_list args) |
virtual int | ColorMaterialMode () |
void | AllocateModelMatrix () |
bool | ApplyDynamicRotation () |
virtual void | CalcDrawMatrix () |
void | CalcDrawMatrixIfExists () |
virtual void | CalculateMatrices (const OpenGLMatrices &newMatrices) |
bool | InsideVertexExtents (float x, float y, unsigned int nVerts, Vertex *verts, float tolerance) |
void | LastDrawMatrixLocation (const Vertex &loc) |
const Vertex & | LastDrawMatrixLocation () |
void | NeedCalculate (bool val) |
void | PickSetup (float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector) |
void | PickCleanup (Vertex *vertices, unsigned int vertex_cnt) |
virtual void | SetValue (int spec, va_list &args) |
int | GetApplicableTextureIndex () |
int | GetApplicableTextureRepeat () |
Protected Member Functions inherited from WeakReferenceableMixin | |
WeakReferenceableMixin () | |
virtual | ~WeakReferenceableMixin () |
Friends | |
class | GlsEllipseEditor |
Runtime implementation of a GlsEllipse
GlsEllipse | ( | bool | generateInstance = false | ) |
Create a new GlsEllipse.
generateInstance | Whether or not to generate an instance name for this inputdevice |
GlsEllipse | ( | const GlsEllipse & | that, |
const bool | generateNames | ||
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Copy Constructor
that | The object to copy from. |
generateNames | Whether or not to generate an instance name. |
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Destructs a GlsEllipse object
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Calculates the end vertices
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Calculates _radiiUnit and _magnitude based on _radii
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Calculates the start vertices
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Recalculates the texture coordinates for the object based on the TexturePoints.
Reimplemented from GLPolygon.
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Copy+Create operation in one method. In derived classes, this method will create a new instance of the derived class and then copy the object into the new instance. The cut,copy,paste and undo operations use this method.
generateNames | Whether or not to generate new names for cloned objects |
Reimplemented from GLPolygon.
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Copies the geometry information from one object to another. Used by the undo mechanism to allow user to undo a geometry change.
src | The object to copy geometry from |
Reimplemented from DisplayObject.
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Copies the attributes except for geometry attributes from one object to another. Used by the undo mechanism to undo most attribute change operations.
src | The object to copy properties from |
Reimplemented from DisplayObject.
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Draws this object on the current display frame (_parent member).
Reimplemented from GLPolygon.
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Draws the arc segment mode
textureObject | TRUE if object should be drawn textured |
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Performs OpenGL drawing commands
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Draws the solid circle mode
textureObject | TRUE if object should be drawn textured |
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Gets the end angle in degrees
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Sets the end angle in degrees
value | The end angle in degrees |
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Get the details of the Cpp Interface The actual interface is exposed in compiled code.
addToThisList | If not NULL this list will be added to then returned. If NULL a new list will be created. |
Reimplemented from DisplayObject.
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Frees the memory allocated by a previous call to GetCppInterfaceDescription
array | Memory allocated by a previous call to GetCppInterfaceDescription |
Reimplemented from DisplayObject.
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Figure out the static extents for the object. Used by the editor as part of the pick operation and for figuring out the size of groups.
x | Gets the minimum x extent |
y | Gets the minimum y extent |
z | Gets the minimum z extent |
x1 | Gets the maximum x extent |
y1 | Gets the maximum y extent |
z1 | Gets the maximum z extent |
Reimplemented from DisplayObject.
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Gets the color for filling the object
Reimplemented from DisplayObject.
void GetFillColor | ( | unsigned char & | r, |
unsigned char & | g, | ||
unsigned char & | b, | ||
unsigned char & | a | ||
) |
Gets the RGBA color for filling the object
r | Gets the red component (0-255 range) of the fill color for the object |
g | Gets the blue component (0-255 range) of the fill color for the object |
b | Gets the green component (0-255 range) of the fill color for the object |
a | Gets the alpha component (0-255 range) of the fill color for the object NOTE: NOT Virtual Simply calls GlsColor GetFillColor() |
void GetFillColor | ( | unsigned char | c4[] | ) |
Gets the RGBA color for filling the object
c4 | Gets the RGBA fill color (0-255 range) for the object NOTE: NOT Virtual. Simply calls GlsColor GetFillColor() |
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Gets starting and ending indices for vertices.
startAngle | The start angle to calculate from in degrees. |
startIndex | The returned segment index closest to the start angle. |
endAngle | The end angle to calculate from in degrees. |
endIndex | The returned segment index closest to the end angle. |
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Determines the static extents of the geometry projected to the XY plane of an arbirary coordinate system.
min | Returns the minimum values found in the traversal |
max | Returns the maximum values found in the traversal |
matrix | Transformation matrix from logical coordinates to the coordinate system to determine the extents in. |
resetMinMax | Normally not specified by user. Should be true for the initial call. |
Reimplemented from DisplayObject.
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Handles an event that is sent to the object.
ev | The event to send to the object |
Reimplemented from DisplayObject.
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Determines if the object is hit by a pick ray starting at (x,y,z) and pointing towards directionVector in object logical coordinate system. If Pickable() == PICK_BEST it will return the closest point that was hit, otherwise it returns the first point that was hit. This method should not pick points behind the viewer.
x | X coordinate of pick ray start in logical coordinates. |
y | Y coordinate of pick ray start in logical coordinates. |
z | Z coordinate of pick ray start in logical coordinates. |
scale | The scale factor of the window. Affects picking of outlines. Standard value is 1.0. |
directionVector | The direction of the pick ray. |
collisionPoint | If this method returns true, this Vector will contain the location that was hit in logical coordinates. |
Reimplemented from DisplayObject.
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Get the inner index, the index of the vertex on the inner edge of a non-solid ellipse. Used for picking.
index | The segment index to derive the vertex index from. |
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Gets the angular interval between vertices.
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Sets the angular interval between vertices
value | the interval in degrees. |
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Causes the display list for this object to be recomputed
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Sets the magnitude (thickness of the ellipse outer edge).
value | The new magnitude value to set. |
index | The axis to set the magnitude on (0 or 1). |
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index | The axis to get the magnitude for (0 or 1). |
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Get the outer index, the index of the vertex on the outer edge of the ellipse. Used for picking.
index | The segment index to derive the vertex index from. |
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Traverses the hierarchy calculating the _modelMatrix, _projMatrix, _viewMatrix as needed.
current | Current matrices inherited from parent |
culler | Object that possibly marks this object for culling |
Reimplemented from DisplayObject.
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index | The index of the radius vector to return (0 or 1). |
Sets the radius vectors
r1 | |
r2 |
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Recomputes the object's vertices from its radii
Rotates the object (around the specified axis) by the angle indicated, at the point specified. Recalculates the vertex data.
orig | The point to rotate around |
angle | The angle to rotate by, in degrees |
axis | The arbitrary axis to rotate the object around |
Reimplemented from DisplayObject.
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Scales the object, either the handleBar, or the Anchor is used to translate the object, not both. Anchor takes presidence, if it is set HandleBar is ignored. The footprint is different from the 2D scale so the compiler can destinguish the two.
px | Value of the percentage of scale in x-axis |
py | Value of the percentage of scale in y-axis |
pz | Value of the percentage of scale in z-axis |
anchor | Anchor from which to scale object relative to |
handleBar | Vertex that is being dragged |
Reimplemented from DisplayObject.
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Specifies which attributes are available for the object. Currently the available attributes cannot be changed after they have been set. (Only the first call has an effect.)
value | A bitfield specifying which types of attributes to make available. |
Reimplemented from DisplayObject.
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Sets the RGBA color for filling the object
color | The new RGBA fill color (0-255 range) for the object |
Reimplemented from DisplayObject.
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Sets the color for filling the object
color | The new color for the object |
Reimplemented from DisplayObject.
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Sets the RGBA color for filling the object
c4 | The new RGBA fill color (0-255 range) for the object NOTE: Not Virtual. Simply calls void SetFillColor(const GlsColor& color) |
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Sets the RGBA color for filling the object
r | The new red component (0-255 range) of the fill color for the object |
g | The new blue component (0-255 range) of the fill color for the object |
b | The new green component (0-255 range) of the fill color for the object |
a | The new alpha component (0-255 range) of the fill color for the object NOTE: Not Virtual. Simply calls void SetFillColor(const GlsColor& color) |
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callback called when the ellipse needs to be recalculated because an attribute has changed
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Configure the OpenGL texture state for this object.
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Sets an attribute of this object using variable arguments
spec | A GLS_Initializer tag |
args | A variable argument list |
Reimplemented from DisplayObject.
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Gets the solid flag
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Sets the solid flag
value | When true the elipse is drawn solid |
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Gets the Start Angle in degrees
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Sets the Start Angle in degrees
value | The start angle |
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Gets the thickness of the ellipse.
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virtual |
Sets the thickness of the ellipse in logical units.
value | The thickness in logical units. |
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virtual |
index | The index of the unit vector to return (0 or 1). |
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virtual |
Updates the bounding volume of this object This method should be called if the vertices change for picking and culling to work correctly. This will only update this object. If PerformGroupCullCheck is enabled for one of the objects parents, you may also need to call CalculateParentBoundingBox() to update all of the objects parents.
Reimplemented from DisplayObject.
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virtual |
Gets the object's vertices. You should call UpdateBoundingVolume after changing an object's extents.
Reimplemented from DisplayObject.
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protected |
Texture coordinate of center point
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protected |
Stores the scale in a display list for faster drawing
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protected |
Two points defining the ending edge of a partial ellipse.
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protected |
Ending angle of ellipse segment in degrees
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protected |
Texture coordinates of starting points
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protected |
Interval between subdivisions, in degrees
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protected |
Magnitude of radii
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protected |
Two radii defining the ellipse size and orientation Only used to read/write file. _radiiNormal is in control Normal to surface defined by radii
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protected |
Fill color of object
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protected |
Stores the scale in a display list for faster drawing
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protected |
Unit vector of radii
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protected |
If true, ellipse drawn as solid not as "donut"
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protected |
Two points defining the starting edge of a partial ellipse.
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protected |
Starting angle of ellipse segment in degrees
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protected |
Texture coordinates of starting points
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protected |
Thickness of the outer edge of the ellipse in logical units
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protected |
Matrix used to calculate texture coordinates for the object