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GL Studio C++ Runtime API
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Class to contain current OpenGL view, projection and draw matrices. More...
#include <util.h>
Public Member Functions | |
| OpenGLMatrices () | |
| OpenGLMatrices (const OpenGLMatrices &src) | |
| OpenGLMatrices (int *view, GlsMatrixType *proj, GlsMatrixType *model) | |
| ~OpenGLMatrices () | |
| Destructor. | |
| void | GetCurrent () |
| Retrieves the current OpenGL Matrices from the OpenGL Subsystem. | |
Public Attributes | |
| int * | viewMatrix |
| The viewport matrix. | |
| GlsMatrixType * | projMatrix |
| The projection matrix. | |
| GlsMatrixType * | modelMatrix |
| The modelview matrix. | |
Class to contain current OpenGL view, projection and draw matrices.
| OpenGLMatrices | ( | ) |
Default constructor. Keeps everything NULL.
| OpenGLMatrices | ( | const OpenGLMatrices & | src | ) |
Copy constructor.
| src | The object to copy from. |
| OpenGLMatrices | ( | int * | view, |
| GlsMatrixType * | proj, | ||
| GlsMatrixType * | model | ||
| ) |
Another constructor.
| view | The viewport matrix to use. |
| proj | The projection matrix to use. |
| model | The modelview matrix to use. |