GL Studio C++ Runtime API
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- v -
v1 :
GlsOdometer::TexturePoints
v2 :
GlsOdometer::TexturePoints
v3 :
GlsOdometer::TexturePoints
v4 :
GlsOdometer::TexturePoints
value :
MaxDigits10< T >
,
MaxDigits10< double >
,
MaxDigits10< float >
,
MaxDigits10< long double >
varTexX1 :
GlsFontBase::CharAttr_t
varTexX2 :
GlsFontBase::CharAttr_t
varTexY1 :
GlsFontBase::CharAttr_t
varTexY2 :
GlsFontBase::CharAttr_t
version :
GlsGloFile::GlsGeometryResourceDataHeader
,
GlsGloFile::GlsGeometryResourceMeshIndexBufEffectsHeader
VERT_OFFSET :
GlsQuadListVC_3D
,
GlsQuadListVCT_2D
,
GlsTriangleStrip2D
VERT_SIZE :
GlsQuadListVC_3D
,
GlsQuadListVCT_2D
,
GlsTriangleStrip2D
,
GlsVertexArray
vertAdvance :
GlsFontBase::CharAttr_t
vertBearingX :
GlsFontBase::CharAttr_t
vertBearingY :
GlsFontBase::CharAttr_t
vertex :
GLMeshVertex
,
GlsPolyLineVertex
VERTEX_ATTRIBUTE_SIZE :
GlsGeometryResource
vertexSize :
GlsGloFile::GlsGeometryResourceDataHeader
verticalConstraint :
GlsMovingEye::EyeState_t
viewMatrix :
OpenGLMatrices
viewVectors :
GlsMovingEye::EyeState_t
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