#include <gls_glo_file.h>
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unsigned int | version |
| | Should be GlsGeometryResourceData_Version.
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unsigned int | vertexSize |
| | Size of a single vertex (in bytes).
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unsigned int | numberOfVertices |
| | Size of the vertex array.
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unsigned int | numberOfIndexBuffers |
| | Number of index buffers.
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unsigned char | numberOfTextureCoords |
| | Number of texture coords.
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unsigned char | numberOfVertexAttribs |
| | Number of vertex attributes.
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bool | hasNormal |
| | If true, geometry has normals.
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bool | hasColor |
| | If true, geometry has color information.
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bool | hasSecondaryColor |
| | If true, geometry has secondary color information.
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bool | hasTangentAttrib |
| | If true, geometry has tangent attribute.
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unsigned char | tangentAttribIndex |
| | Index of the tangent attribute.
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bool | hasBinormalAttrib |
| | If true, geometry has binormal attribute.
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unsigned char | binormalAttribIndex |
| | Index of the binormal attribute.
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unsigned char | padding1 |
| | Padding.
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unsigned short | padding2 |
| | Padding.
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The GlsGeometryResourceDataHeader struct. Contains header information for mesh objects.
The documentation for this struct was generated from the following file: