GL Studio C++ Runtime API
- n -
nearClip :
GlsMovingEye::EyeState_t
NO_GLYPH :
GlsRuntimeFontBase
,
GlsUnicodeFontBase
normal :
GLMeshVertex
,
GlsPolyLineVertex
normal_angle :
GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
NORMAL_ATTRIBUTE_SIZE :
GlsGeometryResource
NORMAL_SIZE :
GlsVertexArray
normal_uOffset :
GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
normal_uTiling :
GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
normal_vOffset :
GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
normal_vTiling :
GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
normalAmount :
GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
normalMapFlipGreen :
GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
normalTextureIndex :
GlsGloFile::GlsGeometryResourceMeshIndexBufEffect
NUM_OBJECTS_OFFSET :
GlsGloFile
numberOfFaces :
GlsGloFile::GloFileFaceArray
numberOfIndexBuffers :
GlsGloFile::GlsGeometryResourceDataHeader
numberOfTextureCoords :
GlsGloFile::GlsGeometryResourceDataHeader
numberOfTextures :
GlsUnicodeFontBase::FontAttrUnicode_t
numberOfVertexAttribs :
GlsGloFile::GlsGeometryResourceDataHeader
numberOfVertices :
GlsGloFile::GlsGeometryResourceDataHeader
numObjects :
GlsGloFile::GloFileHeader
Generated by
1.9.4