#include <gls_glo_file.h>
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unsigned int | numberOfFaces |
| Number of faces in the array.
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int | defaultTexture |
| Default texture for faces if none present in file.
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unsigned int | defaultMaterial |
| Default materia for faces if none present in file.
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unsigned char | indexSize |
| Size of each index in bytes (a,b,c).
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unsigned char | textureSize |
| Size of texture index in bytes.
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unsigned char | materialSize |
| Size of material index in bytes.
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unsigned char | componentsPresent |
| bitfield (0x01: Textures present in file) (0x02: Materials present in file)
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The GloFileFaceArray struct. Contains information for mesh objects.
The documentation for this struct was generated from the following file: