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GL Studio C++ Runtime API
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#include <gls_odometer.h>
Public Attributes | |
| Vector | v1 |
| The bottom left corner. | |
| Vector | v2 |
| The bottom right corner. | |
| Vector | v3 |
| The top right corner. | |
| Vector | v4 |
| The top left corner. | |
The TexturePoints class. Used for storing the initial texture position of the GlsOdometer.