GL Studio C++ Runtime API
|
#include <gls_odometer.h>
Public Attributes | |
Vector | v1 |
The bottom left corner. | |
Vector | v2 |
The bottom right corner. | |
Vector | v3 |
The top right corner. | |
Vector | v4 |
The top left corner. | |
The TexturePoints class. Used for storing the initial texture position of the GlsOdometer.