GL Studio C++ Runtime API
GlsKnob Class Reference

#include <gls_knob.h>

Inheritance diagram for GlsKnob:
Group DisplayObject AttributeChangedNotifier WeakReferenceableMixin WeakReferenceable

Public Types

typedef Group _BaseClass
 Deprecated typedef for the base class.
 
typedef Group BaseClass
 Typedef for the base class.
 
- Public Types inherited from Group
typedef DisplayObject _BaseClass
 Deprecated typedef for the base class.
 
typedef DisplayObject BaseClass
 Typedef for the base class.
 
- Public Types inherited from DisplayObject
enum  AvailableAttributesEnum {
  GLS_ATTRIBUTES_BASIC = 1 , GLS_ATTRIBUTES_DYNAMIC = 2 , GLS_ATTRIBUTES_APPEARANCE = 4 , GLS_ATTRIBUTES_GEOMETRY = 8 ,
  GLS_ATTRIBUTES_SPECIALIZED = 16 , GLS_ATTRIBUTES_ALL = ~0 , GLS_ATTRIBUTES_NONE = 0
}
 

Public Member Functions

void EmitDetentValEvent (const bool &value)
 
bool EmitDetentValEvent ()
 
void EmitPositionValEvent (const bool &value)
 
bool EmitPositionValEvent ()
 
void EmitLimitEvent (const bool &value)
 
bool EmitLimitEvent ()
 
void EmitReleaseEvent (const bool &value)
 
bool EmitReleaseEvent ()
 
 GlsKnob (bool generateInstance=false)
 
 GlsKnob (const GlsKnob &that, const bool generateNames)
 
virtual ~GlsKnob ()
 
virtual void SetAvailableAttributes (unsigned int value) DISTI_METHOD_OVERRIDE
 
virtual DisplayObjectCloneObject (bool generateNames=false) DISTI_METHOD_OVERRIDE
 
virtual void PreDraw (const OpenGLMatrices &parentMatrices, Culler &culler) DISTI_METHOD_OVERRIDE
 
virtual void Draw () DISTI_METHOD_OVERRIDE
 
virtual void CopyProperties (DisplayObject *src) DISTI_METHOD_OVERRIDE
 
virtual InterfaceListTypeGetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) DISTI_METHOD_OVERRIDE
 
virtual void GetCppInterfaceDescriptionFree (InterfaceListType *array) DISTI_METHOD_OVERRIDE
 
virtual void SetValue (int spec, va_list &args) DISTI_METHOD_OVERRIDE
 
DisplayObjecthandle (DisplayEvent *ev) DISTI_METHOD_OVERRIDE
 
void ShowDetentsOnly (const bool &value)
 
bool ShowDetentsOnly ()
 
void ClickSelectsDetent (const bool &value)
 
bool ClickSelectsDetent ()
 
virtual void DetentVal (const int &value)
 
virtual int DetentVal ()
 
virtual void PositionVal (const float &value)
 
virtual float PositionVal ()
 
virtual void WhichObject (const int &value)
 
virtual int WhichObject ()
 
- Public Member Functions inherited from Group
virtual InterfaceListTypeGetCppInterfaceDescription (InterfaceListType *addToThisList=NULL) override
 
virtual void GetCppInterfaceDescriptionFree (InterfaceListType *array) override
 
DisplayObjectFindByName (const char *name)
 
virtual DisplayObjectFindByNameSameFrame (const char *name)
 
DisplayObjectFindByName (DisplayObject *obj)
 
DisplayObjectFindByQualifiedName (const char *name)
 
DisplayObjectFindNonRecursive (DisplayObject *obj)
 
DisplayObjectArrayObjects ()
 
const DisplayObjectArrayObjects () const
 
DisplayObjectItem (unsigned int index)
 
bool PerformGroupCullCheck () const
 
void PerformGroupCullCheck (bool mode)
 
bool CullTestChildren () const
 
void CullTestChildren (bool mode)
 
unsigned int Count () const
 
DisplayObjectPtr operator[] (unsigned int index)
 
const DisplayObjectoperator[] (unsigned int index) const
 
DisplayObjectFirstObject ()
 
DisplayObjectLastObject ()
 
bool IsEmpty () const
 
int Position (const DisplayObject *obj) const
 
 Group (int generateInstance=0)
 
 Group (const Group &group, bool generateNames)
 
void InitialGroupCount (unsigned int cnt)
 
virtual ~Group ()
 
virtual void DeleteAllChildren ()
 
virtual void SetAvailableAttributes (unsigned int value) override
 
virtual DisplayObjectCloneObject (bool generateNames=false) override
 
virtual void CopyGeometry (DisplayObject *src) override
 
virtual void CopyProperties (DisplayObject *src) override
 
virtual void Draw () override
 
virtual void PreDraw (const OpenGLMatrices &current, Culler &culler) override
 
virtual bool Hit (float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint) override
 
virtual DisplayObjectPick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices) override
 
virtual void Parent (DisplayFrame *par) override
 
void SetPainter (GlsPainter *painter) override
 
virtual void CalculateBoundingBox ()
 
virtual void Location (const Vertex &v) override
 
virtual void Location (float x, float y, float z) override
 
virtual void Translate (float x, float y, float z) override
 
virtual void Translate (float transAmount[]) override
 
virtual void TranslateVertices (float x, float y, float z) override
 
virtual void TranslateVertices (float transAmount[])
 
virtual void GetExtents (float &x, float &y, float &z, float &x1, float &y1, float &z1) override
 
virtual void GetTransformedExtents (Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true) override
 
virtual void Rotate (const Vector &orig, float angle, const Vector &axis) override
 
virtual void Scale (float scale_x, float scale_y)
 
void Scale (float scale_x, float scale_y, float scale_z, Vertex *anchor=NULL, int handle=0) override
 
virtual void InsertObject (DisplayObject *obj, bool reparent=true, bool recalculateBoundingbox=true, int loc=-1)
 
virtual bool DeleteObject (DisplayObject *obj, bool recalculateBoundingbox=true)
 
virtual void ReorderObject (unsigned int oldIndex, unsigned int newIndex)
 
virtual void PushObject (DisplayObject *obj)
 
void DeleteVertexAt (unsigned) override
 
void InsertVertexAt (unsigned) override
 
virtual void SetGroupLocation (const Vertex &v)
 
virtual void GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL) override
 
virtual void CalculateTextureCoordinates () override
 
virtual void LineWidth (float width) override
 
virtual float LineWidth () override
 
virtual void LineStipplePattern (int pattern) override
 
virtual int LineStipplePattern () override
 
virtual void LineStippleMultiplier (int mult) override
 
virtual int LineStippleMultiplier () override
 
virtual int PolygonMode () override
 
virtual void PolygonMode (int mode) override
 
virtual void PolygonEnd (const int mode) override
 
virtual int PolygonEnd () override
 
virtual void Shading (const int mode) override
 
virtual int Shading () override
 
virtual void DepthTest (unsigned char mode) override
 
virtual int DepthTest () override
 
virtual void AntiAlias (bool mode) override
 
virtual bool AntiAlias () override
 
virtual void AlphaMode (int mode) override
 
virtual int AlphaMode () override
 
virtual void CullBackFace (const bool mode) override
 
virtual bool CullBackFace () override
 
virtual bool LightingEnabled () override
 
virtual void LightingEnabled (bool lighting) override
 
virtual void SetBlendColor (const GlsColor &color) override
 
virtual GlsColor GetBlendColor () override
 
virtual void SetColor (const GlsColor &color) override
 
virtual GlsColor GetColor () override
 
virtual void SetFillColor (const GlsColor &color) override
 
virtual GlsColor GetFillColor () override
 
virtual void TextureRepeat (const int rep) override
 
virtual void TextureMappingTechnique (const int map) override
 
virtual int TextureMappingTechnique () override
 
virtual void TextureMinificationFilter (const int filter) override
 
virtual int TextureMinificationFilter () override
 
virtual void TextureMagnificationFilter (const int filter) override
 
virtual int TextureMagnificationFilter () override
 
virtual void Calculate (double time) override
 
CompatabilityListItemFirst ()
 
CompatabilityListItemLast ()
 
virtual void Parent (DisplayFrame *par)
 
DisplayFrameParent () const
 
virtual const VertexLocation () const
 
virtual void Location (const Vertex &v)
 
virtual void Location (float x, float y, float z)
 
virtual void Rotate (float angle, int axis=Z_AXIS)
 
virtual void Rotate (const Vector &origin, float angle, int axis=Z_AXIS)
 
virtual void Rotate (const Vector &orig, float angle, const Vector &axis)
 
virtual void SetBlendColor (const GlsColor &color)
 
void SetBlendColor (unsigned char color[])
 
void SetBlendColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
 
void GetBlendColor (unsigned char color[])
 
void GetBlendColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
 
virtual GlsColor GetBlendColor ()
 
virtual void SetColor (const GlsColor &color)
 
void SetColor (unsigned char c4[])
 
void SetColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
 
virtual GlsColor GetColor ()
 
void GetColor (unsigned char c4[])
 
void GetColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
 
void SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
 
void SetFillColor (unsigned char c4[])
 
virtual void SetFillColor (const GlsColor &color)
 
void GetFillColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
 
void GetFillColor (unsigned char c4[])
 
virtual GlsColor GetFillColor ()
 
virtual bool TextureRepeat ()
 
virtual void TextureRepeat (const int rep)
 
- Public Member Functions inherited from DisplayObject
 DisplayObject (float x, float y, float z)
 
 DisplayObject (const DisplayObject &object, const bool generateNames)
 
virtual ~DisplayObject ()
 
void Destroy ()
 
virtual void SetAvailableAttributes (unsigned int value)
 
virtual void AlphaMode (int mode)
 
virtual int AlphaMode ()
 
virtual bool AntiAlias ()
 
virtual void AntiAlias (bool alias)
 
void ApplyTextureSettings (int textureIndex=-1)
 
DistiAttribDictAttributes ()
 
const DistiAttribDictAttributes () const
 
virtual void SetBlendColor (const GlsColor &color)
 
void GetBlendColor (unsigned char color[])
 
void GetBlendColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
 
virtual GlsColor GetBlendColor ()
 
void SetBlendColor (unsigned char color[])
 
void SetBlendColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
 
virtual bool BlinkedOff ()
 
virtual bool Blinking ()
 
virtual void Blinking (const bool blink)
 
virtual float BlinkRate ()
 
virtual void BlinkRate (const float rate)
 
const VectorBoundingVolumeCenter () const
 
void BoundingVolumeCenter (const Vector &center)
 
bool BoundingVolumeHit (const Vector &start, const Vector &direction)
 
float BoundingVolumeRadius () const
 
void BoundingVolumeRadius (float radius)
 
virtual void Calculate (double time)
 
void CalculateCollisionPoint (const Vector &pickLoc, const Vector &directionVector, Vector *collisionPoint)
 
virtual void CalculateParentBoundingBox ()
 
virtual void CalculateTextureCoordinates ()
 
bool GetTexturePointTransformationMatrix (GlsMatrixType &world2tex)
 
CallbackMethodCallerBaseCallbackCaller () const
 
void CallbackCaller (CallbackMethodCallerBase *cb)
 
virtual void GetCenter (Vector &center)
 
virtual DisplayObjectCloneObject (bool generateNames=false)=0
 
virtual GlsColor GetColor ()
 
void GetColor (unsigned char c4[])
 
void GetColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
 
virtual void SetColor (const GlsColor &color)
 
void SetColor (unsigned char c4[])
 
void SetColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
 
virtual void CopyGeometry (DisplayObject *src)
 
virtual void CopyHierarchyProperties (DisplayObject *src, bool copyName)
 
virtual void CopyProperties (DisplayObject *src)
 
virtual InterfaceListTypeGetCppInterfaceDescription (InterfaceListType *addToThisList=NULL)
 
virtual void GetCppInterfaceDescriptionFree (InterfaceListType *array)
 
virtual void CullBackFace (const bool val)
 
virtual bool CullBackFace ()
 
bool Culled () const
 
void Culled (bool val)
 
bool CullTest (const GlsMatrixType *matrix, const Culler &culler)
 
GlsMatrixTypeDcsMatrix ()
 
GlsMatrixType DcsMatrix () const
 
void DcsMatrix (const GlsMatrixType &matrix)
 
virtual void DeleteVertexAt (unsigned int index)
 
virtual void DeleteVertex (unsigned int indexAfter) final
 
virtual int DepthTest ()
 
virtual void DepthTest (unsigned char zbuf)
 
virtual void Draw ()=0
 
const GlsMatrixTypeDrawMatrix ()
 
bool NeedCalcDrawMatrix ()
 
void DynamicRotate (float angle, int axis)
 
void DynamicRotate (const Vector &v)
 
void DynamicRotate (float angle[])
 
virtual void DynamicRotate (float x, float y, float z)
 
virtual void DynamicRotateRelative (float angle, int axis)
 
virtual float DynamicRotation (int axis)
 
virtual Vector DynamicRotation ()
 
virtual Vector DynamicScale ()
 
virtual void DynamicScale (float x, float y, float z)
 
void DynamicScale (const Vector &scale)
 
virtual void DynamicTranslate (float x, float y, float z, bool relative=false)
 
void DynamicTranslate (const Vertex &amount, bool relative)
 
void DynamicTranslate (const Vector &amount)
 
virtual void DynamicTranslate (float amount, int axis, bool relative=false)
 
virtual float DynamicTranslation (int axis)
 
virtual Vector DynamicTranslation ()
 
DisplayObjectEditor * Editor ()
 
const DisplayObjectEditor * Editor () const
 
void Editor (DisplayObjectEditor *editor)
 
virtual void GetExtents (float &x, float &y, float &z, float &x1, float &y1, float &z1)
 
void GetExtentsDCS (Vector &min, Vector &max)
 
void GetFillColor (unsigned char &r, unsigned char &g, unsigned char &b, unsigned char &a)
 
void GetFillColor (unsigned char c4[])
 
virtual GlsColor GetFillColor ()
 
void SetFillColor (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
 
void SetFillColor (unsigned char c4[])
 
virtual void SetFillColor (const GlsColor &color)
 
virtual void FinishObject ()
 
virtual void GenerateInstanceName ()
 
virtual DisplayObjecthandle (DisplayEvent *ev)
 
virtual bool Hit (float x, float y, float z, float scale, const Vector &directionVector, Vector *collisionPoint)
 
virtual bool HitUtil (float x, float y, float z, float scale, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector, Vector *collisionPoint)
 
virtual void InsertVertexAt (unsigned int index)
 
virtual void InsertVertex (unsigned int indexAfter) final
 
char * InstanceName ()
 
const char * InstanceName () const
 
void InstanceName (const char *name)
 
virtual bool LightingEnabled ()
 
virtual void LightingEnabled (bool lighting)
 
virtual int LineStippleMultiplier ()
 
virtual void LineStippleMultiplier (int mult)
 
virtual int LineStipplePattern ()
 
virtual void LineStipplePattern (int pattern)
 
virtual float LineWidth ()
 
virtual void LineWidth (float width)
 
virtual const VertexLocation () const
 
virtual void Location (const Vertex &v)
 
virtual void Location (float x, float y, float z)
 
virtual void GetLocation (Vertex &v)
 
virtual void GetLocation (float &x, float &y, float &z)
 
float X () const
 
float Y () const
 
float Z () const
 
void X (const float x)
 
void Y (const float y)
 
void Z (const float z)
 
virtual int MaterialIndex ()
 
virtual void MaterialIndex (int index)
 
virtual DynamicArray< int > & MaterialIndices ()
 
virtual void MaterialIndices (DynamicArray< int > indices)
 
GlsMatrixTypeModelMatrix ()
 
bool NeedCalculate ()
 
VectorNormals ()
 
virtual void SetNormals (unsigned int nPoints, Vector *vertices)
 
void VaSetNormals (unsigned int nPoints,...)
 
unsigned int NumberOfVertices () const
 
virtual float ObjectDepth ()
 
virtual float ObjectHeight ()
 
virtual float ObjectWidth ()
 
virtual void SetOrigin (const Vertex &vert)
 
virtual void Parent (DisplayFrame *par)
 
DisplayFrameParent () const
 
virtual void ParentGroup (Group *group)
 
GroupParentGroup () const
 
virtual DisplayObjectPick3D (const Vector &winLoc, const Vector &logicalCoords, float scale, const Vector &directionVector, Vector &collisionWinLoc, const OpenGLMatrices &drawnMatrices)
 
unsigned char Pickable ()
 
virtual void Pickable (unsigned char pick)
 
virtual int PolygonEnd ()
 
virtual void PolygonEnd (const int end)
 
virtual int PolygonMode ()
 
virtual void PolygonMode (int mode)
 
virtual void PreDraw (const OpenGLMatrices &current, Culler &culler)
 
GlsMatrixTypeProjMatrix ()
 
virtual void ReallocateVertices (unsigned int numVertices, bool initializeNew, bool copyOld)
 
virtual float RelativeAngle (const float x, const float y)
 
virtual DistiAttributeBaseResource (const char *name)
 
virtual void GetResources (std::ostream &outstr, GlsResourceFilter *filter=NULL)
 
void RestoreAlpha ()
 
void RestoreAntiAlias ()
 
void RestoreLighting ()
 
void RestoreLineStyle ()
 
const VertexRotationPoint () const
 
virtual void RotationPoint (const Vertex &v)
 
virtual void RotationPoint (float x, float y, float z)
 
virtual void GetRotationPoint (Vertex &v)
 
virtual void Rotate (float angle, int axis=Z_AXIS)
 
virtual void Rotate (const Vector &origin, float angle, int axis=Z_AXIS)
 
virtual void Rotate (const Vector &orig, float angle, const Vector &axis)
 
void SaveMatrices ()
 
virtual void Scale (float px, float py, float pz, Vertex *anchor, int handleBar=0)
 
void Set (int spec,...)
 
bool SetupAlpha ()
 
bool SetupAntiAlias ()
 
void SetupDepthTest ()
 
void SetupLighting ()
 
bool SetupLineStyle ()
 
void SetupPolyDrawStyle ()
 
void SetupShading ()
 
bool SetupTexture ()
 
virtual int Shading ()
 
virtual void Shading (const int shading)
 
virtual void GetTransformedExtents (Vector &min, Vector &max, const GlsMatrixType &matrix, bool resetMinMax=true)
 
virtual void SetTexCoords (unsigned int nPoints, Vector *new_tex_coord, bool isVectorArray=true)
 
void SetTexCoords (unsigned int nPoints, Vertex *new_tex_coord)
 
void VaSetTexCoords (unsigned int nPoints,...)
 
VectorTextureCoordinates ()
 
VectorGetTextureCoordinates ()
 
virtual int TextureIndex ()
 
virtual void TextureIndex (int textureIndex)
 
virtual VectorGetTexturePoints ()
 
virtual bool TextureRepeat ()
 
virtual void TextureRepeat (const int rep)
 
virtual int TextureMappingTechnique ()
 
virtual void TextureMappingTechnique (const int map)
 
virtual int TextureMagnificationFilter ()
 
virtual void TextureMagnificationFilter (const int filter)
 
virtual int TextureMinificationFilter ()
 
virtual void TextureMinificationFilter (const int filter)
 
virtual void Translate (float tr[])
 
virtual void Translate (float x, float y, float z)
 
virtual void TranslateVertices (float x, float y, float z)
 
virtual void UpdateBoundingVolume ()
 
void * UserData () const
 
void UserData (void *data)
 
virtual void SetVertexColor (unsigned int vertex, unsigned char CurrentFillColor[])
 
virtual VertexVertices ()
 
virtual void SetVertices (unsigned int nPoints, Vertex *vertices)
 
void VaSetVertices (unsigned int nPoints,...)
 
int * ViewMatrix ()
 
bool Visible () const
 
bool Visibility () const
 
virtual void Visibility (const bool vis)
 
virtual Vector WorldRotationPoint ()
 
virtual void WorldRotationPoint (const Vector &vert)
 
virtual Vertex WorldVertex (unsigned int i)
 
virtual void WorldVertex (unsigned int i, const Vertex &vert)
 
bool LogicalToWindow (const Vector &logical, Vector &winLoc, const OpenGLMatrices &alternateMatrices=OpenGLMatrices())
 
bool WindowToLogical (const Vector &winLoc, Vector &logical, Vector *directionVector=NULL, const OpenGLMatrices &alternateMatrices=OpenGLMatrices())
 
void LogicalToDCS (Vector logicalPoint, Vector &objectLocal, const Vector *directionVector, const Vector &planeNormal=Vector(0, 0, 1), const Vector &planePoint=Vector(), const GlsMatrixType *dcsMatrix=NULL)
 
void DCSToLogical (Vector dcsPoint, Vector &logicalPoint, const GlsMatrixType *dcsMatrix=NULL)
 
virtual bool GetPlaneVectorPoints (Vertex &p1, Vertex &p2, Vertex &p3, Vertex &planeVector)
 
void NotifyAttributeChanged (const AttributeName &name) override
 
virtual void SetPainter (GlsPainter *painter)
 
virtual GlsPainterGetPainter ()
 
void InvalidatePainter ()
 
virtual bool IsVisibleInScene (const DisplayObject *obj=NULL) const
 
- Public Member Functions inherited from AttributeChangedNotifier
virtual void NotifyAttributeChanged (const AttributeName &name)=0
 
virtual ~AttributeChangedNotifier ()
 
- Public Member Functions inherited from WeakReferenceableMixin
void AddWeakReference (WeakReference *weakRef) override
 
void NotifyWeakReferenceDestroyed (WeakReference *ref) override
 
virtual void AddWeakReference (WeakReference *weakRef)=0
 
virtual void NotifyWeakReferenceDestroyed (WeakReference *weakReference)=0
 

Static Public Member Functions

static DisplayObjectCreateInstance ()
 
- Static Public Member Functions inherited from Group
static DisplayObjectCreateInstance ()
 
- Static Public Member Functions inherited from DisplayObject
static InterfaceListTypeStaticGetCppInterfaceDescription (InterfaceListType *addToThisList=NULL)
 
static void UseManualBlinkElapsedTime (bool useManualTime)
 
static void SetManualBlinkElapsedTime (double elapsedTime)
 

Public Attributes

float _angleRange
 In degrees.
 
int _numDetents
 Number of detents, snap points of the knob.
 
DynamicArray< float > _detentPositions
 Range 0-100.
 
float _positionVal
 Current knob position.
 
bool _continuous
 If true, the knob can spin all the way around.
 
int _whichObject
 The object index in the group to be the knob.
 
float _startAngle
 An angle offset from the begining position.
 
bool _emitDetentValEvent
 If true, will emit an event when snapping to a detent.
 
bool _emitPositionValEvent
 If true, will emit an event when the position is changed.
 
- Public Attributes inherited from Group
DynamicArray< CompatabilityListItem_compatList
 Used for GL Studio 2.1 compatibility only.
 

Protected Member Functions

float CalcRotationAngle ()
 
- Protected Member Functions inherited from Group
virtual void AddAvailableAttributes (unsigned int availableAttributes)
 
virtual void GrowBoundingBox (DisplayObject *obj)
 
- Protected Member Functions inherited from DisplayObject
virtual void VaListSetVertices (unsigned int nPoints, va_list args)
 
virtual void VaListSetNormals (unsigned int nPoints, va_list args)
 
virtual void VaListSetTexCoords (unsigned int nPoints, va_list args)
 
virtual int ColorMaterialMode ()
 
void AllocateModelMatrix ()
 
bool ApplyDynamicRotation ()
 
virtual void CalcDrawMatrix ()
 
void CalcDrawMatrixIfExists ()
 
virtual void CalculateMatrices (const OpenGLMatrices &newMatrices)
 
bool InsideVertexExtents (float x, float y, unsigned int nVerts, Vertex *verts, float tolerance)
 
void LastDrawMatrixLocation (const Vertex &loc)
 
const VertexLastDrawMatrixLocation ()
 
void NeedCalculate (bool val)
 
void PickSetup (float x, float y, float z, Vertex *vertices, unsigned int vertex_cnt, const Vector &directionVector)
 
void PickCleanup (Vertex *vertices, unsigned int vertex_cnt)
 
virtual void SetValue (int spec, va_list &args)
 
int GetApplicableTextureIndex ()
 
int GetApplicableTextureRepeat ()
 
- Protected Member Functions inherited from WeakReferenceableMixin
 WeakReferenceableMixin ()
 
virtual ~WeakReferenceableMixin ()
 

Protected Attributes

bool _showDetentsOnly
 If true, knob will only rotate to exact detents, nothing in between.
 
bool _clickSelectsDetent
 If true, clicking on a detent will snap the knob to that detent.
 
bool _emitLimitEvent
 If true, an event will be emitted when the knob reaches its upper or lower limit.
 
bool _emitReleaseEvent
 If true, an event will be emitted when the knob is released (mouse up).
 
int _initialDetentVal
 Stores the initial detent position based on the starting rotation.
 
float _mouseDownoX
 X position of the last mouse down in logical coordinates.
 
float _mouseDownoY
 Y position of the last mouse down in logical coordinates.
 
float _mouseDownoZ
 Z position of the last mouse down in logical coordinates.
 
Vector _mouseDownDirectionVector
 Unused, kept for backward compatibility.
 
float _mouseDownAngle
 Rotation angle of the knob when the mouse was pressed.
 
float _mouseLastAngle
 The rotation angle of the knob on the previous frame.
 
bool _atCwStop
 If true, the knob has reached its clockwise most position.
 
bool _atCcwStop
 If true, the knob has reached its counter clockwise most position.
 
bool _sideMode
 If true, the knob is being viewed at or almost side on.
 
bool _mouseWasDown
 If true, the mouse was clicked on a previous frame.
 
unsigned int _currentCursor
 The current cursor used for interaction. Any other cursors are ignored while interacting.
 
- Protected Attributes inherited from Group
DisplayObjectArray _objects
 The objects contained in this group.
 
- Protected Attributes inherited from DisplayObject
int _alphaMode
 
bool _antiAlias
 
bool _attributesAdded
 
bool _blinking
 
float _blinkRate
 
GlsColor _color
 
bool _cullBackFace
 
GlsMatrixType _dcsMatrix
 
unsigned char _depthTest
 
GlsMatrixType_drawMatrix
 
bool _needCalcDrawMatrix
 True if CalcDrawMatrix() needs to be called on this object.
 
unsigned char _lineStippleMultiplier
 
unsigned short _lineStipplePattern
 
float _lineWidth
 
Vertex _location
 
DynamicArray< int > _materialIndices
 List of materials associated with this object.
 
GlsMatrixType_modelMatrix
 
Vector_normals
 
unsigned int _nTex_vertices
 
unsigned int _nVertices
 
unsigned char _polygonEnd
 
unsigned char _polygonMode
 
GlsMatrixType_projMatrix
 
unsigned char _shading
 
Vector_texCoord
 
GlsColor _textureBlendColor
 
int _textureIndex
 
unsigned char _textureMagFilter
 
unsigned char _textureMinFilter
 
unsigned char _textureMap
 
Vector _texturePoints [4]
 
unsigned char _textureRepeat
 
void * _userData
 
Vertex_vertices
 
int * _viewMatrix
 
bool _visible
 
- Protected Attributes inherited from WeakReferenceableMixin
DynamicArray< WeakReference * > * _weakRefs
 

Friends

class GlsKnobEditor
 

Detailed Description

Runtime implementation of a knob

Constructor & Destructor Documentation

◆ GlsKnob() [1/2]

GlsKnob ( bool  generateInstance = false)

Create a new GlsKnob.

Parameters
generateInstanceWhether or not to generate an instance name for this inputdevice

◆ GlsKnob() [2/2]

GlsKnob ( const GlsKnob that,
const bool  generateNames 
)

Copy constructor

Parameters
thatThe object to copy from.
generateNamesWhether or not to generate an instance name.

◆ ~GlsKnob()

virtual ~GlsKnob ( )
virtual

Destroy a GlsKnob object

Member Function Documentation

◆ CalcRotationAngle()

float CalcRotationAngle ( )
protected
Returns
The current rotation of the knob in degrees.

◆ ClickSelectsDetent() [1/2]

bool ClickSelectsDetent ( )
inline
Returns
The value of the ClickSelectsDetent property.

◆ ClickSelectsDetent() [2/2]

void ClickSelectsDetent ( const bool &  value)
inline

Sets the value of the ClickSelectsDetent property.

Parameters
valueThe new value to set.

◆ CloneObject()

virtual DisplayObject * CloneObject ( bool  generateNames = false)
virtual

Copy+Create operation in one method. In derived classes, this method will create a new instance of the derived class and then copy the object into the new instance. The cut,copy,paste and undo operations use this method.

Parameters
generateNamesWhether or not to generate new names for cloned objects
Returns
A new object, identical to the original, except for the instance name

Reimplemented from Group.

◆ CopyProperties()

virtual void CopyProperties ( DisplayObject src)
virtual

Copies the attributes except for geometry attributes from one object to another. Used by the undo mechanism to undo most attribute change operations.

Parameters
srcThe object to copy properties from

Reimplemented from Group.

◆ CreateInstance()

static DisplayObject * CreateInstance ( )
static
Returns
A pointer to a new GlsKnob object.

◆ DetentVal() [1/2]

virtual int DetentVal ( )
virtual

Returns the nearest detent for the knob's current poistion.

Returns
Nearest detent, first detent == 1

◆ DetentVal() [2/2]

virtual void DetentVal ( const int &  value)
virtual

Moves the knob to the specified detent Sets the detent value

Parameters
valueDesired detent, first detent == 1

◆ Draw()

virtual void Draw ( )
virtual

Draws this object on the current display frame (_parent member). Pure virtual method

Reimplemented from Group.

◆ EmitDetentValEvent() [1/2]

bool EmitDetentValEvent ( )
inline
Returns
Whether object should emit the DeventVal event.

◆ EmitDetentValEvent() [2/2]

void EmitDetentValEvent ( const bool &  value)
inline

Set if object should emit the DeventVal event.

Parameters
valueThe new flag to set.

◆ EmitLimitEvent() [1/2]

bool EmitLimitEvent ( )
inline
Returns
Whether object should emit the Limit event.

◆ EmitLimitEvent() [2/2]

void EmitLimitEvent ( const bool &  value)
inline

Set if object should emit the Limit event.

Parameters
valueThe new flag to set.

◆ EmitPositionValEvent() [1/2]

bool EmitPositionValEvent ( )
inline
Returns
Whether object should emit the PositionVal event.

◆ EmitPositionValEvent() [2/2]

void EmitPositionValEvent ( const bool &  value)
inline

Set if object should emit the PositionVal event.

Parameters
valueThe new flag to set.

◆ EmitReleaseEvent() [1/2]

bool EmitReleaseEvent ( )
inline
Returns
Whether object should emit the Release event.

◆ EmitReleaseEvent() [2/2]

void EmitReleaseEvent ( const bool &  value)
inline

Set if object should emit the Release event.

Parameters
valueThe new flag to set.

◆ GetCppInterfaceDescription()

virtual InterfaceListType * GetCppInterfaceDescription ( InterfaceListType addToThisList = NULL)
virtual

Get the details of the Cpp Interface The actual interface is exposed in compiled code.

Parameters
addToThisListIf not NULL this list will be added to then returned. If NULL a new list will be created.
Returns
A templated list.
The caller must call the corresponding free method to safely free the memory.

Reimplemented from Group.

◆ GetCppInterfaceDescriptionFree()

virtual void GetCppInterfaceDescriptionFree ( InterfaceListType array)
virtual

Frees the memory allocated by a previous call to GetCppInterfaceDescription

Parameters
arrayMemory allocated by a previous call to GetCppInterfaceDescription

Reimplemented from Group.

◆ handle()

DisplayObject * handle ( DisplayEvent ev)
virtual

Handles an event that is sent to the object.

Parameters
evThe event to send to the object
Returns
Which object handled the event

Reimplemented from DisplayObject.

◆ PositionVal() [1/2]

virtual float PositionVal ( )
virtual

Returns the current position of the knob (0.0 - 100.0)

Returns
Current knob position (0.0 - 100.0)

◆ PositionVal() [2/2]

virtual void PositionVal ( const float &  value)
virtual

Sets current position of the knob (0.0 - 100.0)

Parameters
valueNew position of the knob (0.0 - 100.0)

◆ PreDraw()

virtual void PreDraw ( const OpenGLMatrices current,
Culler culler 
)
virtual

Traverses the hierarchy calculating the _modelMatrix, _projMatrix, _viewMatrix as needed.

Parameters
currentCurrent matrices inherited from parent
cullerObject that possibly marks this object for culling

Reimplemented from Group.

◆ SetAvailableAttributes()

virtual void SetAvailableAttributes ( unsigned int  value)
virtual

Specifies which attributes are available for the object. Currently the available attributes cannot be changed after they have been set. (Only the first call has an effect.)

Parameters
valueA bitfield specifying which types of attributes to make available.
See also
AvailableAttributesEnum

Reimplemented from Group.

◆ SetValue()

virtual void SetValue ( int  spec,
va_list &  args 
)
virtual

Sets an attribute of this object using variable arguments

Parameters
specA GLS_Initializer tag
argsA variable argument list

Reimplemented from DisplayObject.

◆ ShowDetentsOnly() [1/2]

bool ShowDetentsOnly ( )
inline
Returns
The value of the ShowDetentsOnly property.

◆ ShowDetentsOnly() [2/2]

void ShowDetentsOnly ( const bool &  value)

Set the value of the ShowDetentsOnly property.

Parameters
valueThe new value to set.

◆ WhichObject() [1/2]

virtual int WhichObject ( )
virtual

Returns the current knob geometry index value

Returns
Knob geometry index value

◆ WhichObject() [2/2]

virtual void WhichObject ( const int &  value)
virtual

Sets the current knob geometry index value

Parameters
valueKnob geometry index value

The documentation for this class was generated from the following file: