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GL Studio C++ Runtime API
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This is the complete list of members for ComponentLightMgr, including all inherited members.
| _registeredLights | ComponentLightMgr | protected |
| _useParentsLighting | ComponentLightMgr | protected |
| CleanupComponentLighting() | ComponentLightMgr | |
| ClearRegisteredLights() | ComponentLightMgr | |
| ComponentLightMgr() (defined in ComponentLightMgr) | ComponentLightMgr | protected |
| CreateInstance() | ComponentLightMgr | static |
| EnableNormalize(bool enableNormalize) | ComponentLightMgr | |
| EnableNormalize() | ComponentLightMgr | |
| GetActiveLightsBitMask() | ComponentLightMgr | |
| GetActiveLightsMask() | ComponentLightMgr | |
| GetNumActiveLights() | ComponentLightMgr | |
| ReapplyLights() | ComponentLightMgr | |
| ReapplyLightsForEyePoint(GlsEyePoint *eyePoint) | ComponentLightMgr | |
| RegisterLight(GlsLightSource *light) | ComponentLightMgr | |
| SetupComponentLighting() | ComponentLightMgr | |
| SetupLighting(DisplayObject *object) | ComponentLightMgr | |
| TopFrameInitialize() | ComponentLightMgr | |
| TopFrameRestore() | ComponentLightMgr | |
| UseParentsLighting(bool useParentsLighting) | ComponentLightMgr | |
| UseParentsLighting() | ComponentLightMgr | |
| ~ComponentLightMgr() (defined in ComponentLightMgr) | ComponentLightMgr | virtual |