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GL Studio C++ Runtime API
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This is the complete list of members for GlsEffect, including all inherited members.
| _attribLocations | GlsEffect | protected |
| _customUniforms | GlsEffect | protected |
| _programObject | GlsEffect | protected |
| _stdUniforms | GlsEffect | protected |
| CreateCustomUniform(const char *uniformName) | GlsEffect | |
| CreateShader(const GLchar *vertexShader, const GLchar *fragmentShader) | GlsEffect | |
| DynamicArray< GlsEffect, false > (defined in GlsEffect) | GlsEffect | friend |
| FreeShaders(GLuint vertObject, GLuint fragObject) | GlsEffect | protected |
| GetAttribLocation(StdAttribs_e attribute) | GlsEffect | |
| GetCustomUniform(GLint uniform) | GlsEffect | |
| GetProgramObject() | GlsEffect | |
| GetStdUniform(StdUniforms_e uniform) | GlsEffect | |
| GlsEffectFactoryImpl | GlsEffect | friend |
| HashShader(const GLchar *vertexShader, const GLchar *fragmentShader) | GlsEffect | protected |
| IsInitialized() | GlsEffect | |
| LoadAndCompileShader(GLenum shaderType, const char *shaderSource) | GlsEffect | protected |
| std::map< GLuint, GlsEffect > (defined in GlsEffect) | GlsEffect | friend |
| UseProgram() | GlsEffect | |
| ~GlsEffect() | GlsEffect |