GL Studio C++ Runtime API
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This is the complete list of members for GlsEffect, including all inherited members.
_attribLocations | GlsEffect | protected |
_customUniforms | GlsEffect | protected |
_programObject | GlsEffect | protected |
_stdUniforms | GlsEffect | protected |
CreateCustomUniform(const char *uniformName) | GlsEffect | |
CreateShader(const GLchar *vertexShader, const GLchar *fragmentShader) | GlsEffect | |
DynamicArray< GlsEffect, false > (defined in GlsEffect) | GlsEffect | friend |
FreeShaders(GLuint vertObject, GLuint fragObject) | GlsEffect | protected |
GetAttribLocation(StdAttribs_e attribute) | GlsEffect | |
GetCustomUniform(GLint uniform) | GlsEffect | |
GetProgramObject() | GlsEffect | |
GetStdUniform(StdUniforms_e uniform) | GlsEffect | |
GlsEffectFactoryImpl | GlsEffect | friend |
HashShader(const GLchar *vertexShader, const GLchar *fragmentShader) | GlsEffect | protected |
IsInitialized() | GlsEffect | |
LoadAndCompileShader(GLenum shaderType, const char *shaderSource) | GlsEffect | protected |
std::map< GLuint, GlsEffect > (defined in GlsEffect) | GlsEffect | friend |
UseProgram() | GlsEffect | |
~GlsEffect() | GlsEffect |