#include <gls_dynamic_path.h>
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Vector | _location |
| The location of the animation state.
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Vector | _rotation |
| The rotation of the animation state.
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Vector | _scale |
| The scale of the animation state.
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float | _value |
| The key value of the animation state.
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DistiAttribDict * | _attribDict |
| Attribute storage for the members of this class.
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The State class. Contains the data for a state along the path.
◆ Attributes()
- Returns
- The attribute dictionary associated with the members of this class.
◆ Location() [1/3]
- Deprecated:
- Use the const version instead.
- Returns
- The location value of this animation state.
◆ Location() [2/3]
- Returns
- The location value of this animation state.
◆ Location() [3/3]
void Location |
( |
const Vector & |
value | ) |
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inline |
Set the location value of this animation state.
- Parameters
-
value | The new location value. |
◆ operator=()
Assignment operator
- Returns
- The resulting object (this).
◆ Rotation() [1/3]
- Deprecated:
- Use the const version instead.
- Returns
- The rotation value of this animation state.
◆ Rotation() [2/3]
- Returns
- The rotation value of this animation state.
◆ Rotation() [3/3]
void Rotation |
( |
const Vector & |
value | ) |
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inline |
Set the rotation value of this animation state.
- Parameters
-
value | The new rotation value. |
◆ Scale() [1/3]
- Deprecated:
- Use the const version instead.
- Returns
- The scale value of this animation state.
◆ Scale() [2/3]
- Returns
- The scale value of this animation state.
◆ Scale() [3/3]
void Scale |
( |
const Vector & |
value | ) |
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inline |
Set the scale value of this animation state.
- Parameters
-
value | The new scale value. |
◆ Value() [1/3]
- Deprecated:
- Use the const version instead.
- Returns
- The key value of this animation state.
◆ Value() [2/3]
- Returns
- The key value of this animation state.
◆ Value() [3/3]
void Value |
( |
const float & |
value | ) |
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inline |
Set the key value of this animation state
- Parameters
-
The documentation for this class was generated from the following file: