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GL Studio C++ Runtime API
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Hold global objects so we can control order of destruction. More...
#include <util.h>
Public Member Functions | |
| List_c & | GetImageList () |
| Mutex & | GetImageListMutex () |
| GlsFontMan & | GetFontMan () |
| IGlsStateManager & | GetStateManager () |
| TextureLoaderList & | GetTextureLoaders () |
Static Public Member Functions | |
| static GlsGlobals & | Instance () |
Hold global objects so we can control order of destruction.
| GlsFontMan & GetFontMan | ( | ) |
| List_c & GetImageList | ( | ) |
| Mutex & GetImageListMutex | ( | ) |
| IGlsStateManager & GetStateManager | ( | ) |
| TextureLoaderList & GetTextureLoaders | ( | ) |
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static |